
You are lost in the Bermuda Void, where the ocean is endless and dry land precious. Craft your Ship-in-a-Bottle, then experience survival on the high seas. Sail for new land, build camps, hunt for treasures, trade for goods - then defend your ship from dreaded pirates stalking this strange realm!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Survive the Void and rule the seas! Lost in the Bermuda Void, a strange realm where the ocean is endless and islands fade in and out of existence, seemingly suspended in the time of Dread Pirates. Neither alive nor truly dead, they roam these waters in search of prey. Unless you want to be fodder left in the wake of their mighty ships, you'll have to craft a ship and take to the waves - then conquer the forgotten seas, whose treacherous waters are full of bounty, treasure, and grave danger!


Ships are magic in the Void and essential to survival. Even loaded with food, tools, and weapons, every ship can fit down into a bottle - from the tiniest schooner to the greatest dreadnaughts - and be unleashed at a moment's notice! Store away your ship for exploration or keep it as an unwelcome surprise for your enemies. Or even better, craft a custom fleet with a ship for every occasion. Lure in pirates expecting an easy fight, then surprise them with a full broadside from a man-o-war that appears out of nowhere!


No ship is complete without a port of call. Land on an island, use the robust crafting and building system to erect a dock worthy of your vessel, then head inland, seeking lost treasures, rare resources, and piecing together the mystery of the Bermuda Void. But be careful: The treacherous forgotten seas can claim the island, just as you reach your prize, leaving you in a heart-pounding race against time to reach the shore and deploy your ship to find safety.


Don’t think the prizes will jump in your lap! The Dread Pirates are ancient sailors worth their salt, and the treasures are well hidden. First, you’ll need to assemble an ancient map, torn apart by time and scattered to the four winds. Second, you’ll need to find the spot and brave the dangers of whatever island or sunken ruin it guides you to. Only then can you claim the treasure for yourself and carve out your destiny on the high seas.


An intuitive dual-wielding system means fast-paced battles on land and deck. However, the true challenge lies on the high seas, as sail ships clash. Watch your speed, heading, and enemy positions. A mistake might mean that your broadside will fall short and the enemy will turn your prized ship into a mess of splinters and torn sails - just as an oceanic anomaly bears down on your both, with storms, whirlpools, and strange beasts for whom a survivor is a rare delicacy...


Between unpredictable anomalies, vicious pirates, and the ever-looming specter of hunger and dehydration, lies the mystery of the void. Where did this anomaly come from? Why does it persist? When will you be able to escape? Can you escape? The answers wait within the storms, in sunken pyramids, amidst wreckage beneath the waves. Build, farm, craft, sail, conquer - then face the ultimate challenge, taking your ship into the unknown and maybe, just maybe, finding a way back to the real world...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game, for only 2 people, they did a fantastic job! Better than some games that have a big team. My only complaint is the map. I dont like that when you go to play a new playthrough, the map stays explored. I wish the map was unexplored and fresh on each play through. How they did the save for it is not my favorite.
Forgotten Seas is an open-world survival adventure developed by Pangea Game Studios and published by indie.io, set within the mysterious expanse of the Bermuda Void — a strange oceanic realm where islands appear and disappear, ancient ruins lie submerged, and pirates roam freely. Blending survival mechanics, naval exploration, base building, and combat into a unified sandbox experience, the game invites players to begin as a desperate castaway and gradually rise into a commanding presence on the high seas. The experience opens with vulnerability. Players are stranded with minimal resources, forced to prioritize basic survival. Hunger, thirst, and environmental exposure quickly become immediate threats. Gathering wood, harvesting fruit, fishing, and constructing rudimentary shelter form the backbone of the early game. These systems are familiar to fans of the survival genre, but Forgotten Seas situates them within a maritime context that feels expansive rather than confined. The ocean is not simply a backdrop; it is the connective tissue of the entire experience. Progression soon transitions from mere survival to exploration and mobility. One of the game’s more inventive mechanics is the Ship-in-a-Bottle system, which allows players to construct and deploy various vessels as they unlock blueprints and gather materials. Ships range from small, agile crafts suited for scouting to larger, heavily armed vessels capable of naval warfare. This system provides a tangible sense of growth. The player’s reach expands from a single island to an interconnected network of shifting territories, each holding resources, dangers, and secrets. Naval combat introduces a strategic dimension distinct from land-based encounters. At sea, positioning, wind direction, and cannon arcs matter. Battles require maneuvering into advantageous angles while avoiding incoming fire. Engagements against pirate ships can be tense, especially when resources are scarce or when weather conditions interfere. On land, combat shifts to a more direct style, allowing players to dual-wield weapons and confront hostile creatures or rival survivors. The combination of terrestrial and maritime combat creates varied pacing and keeps encounters from becoming monotonous. Beyond exploration and combat, Forgotten Seas offers robust base-building mechanics. Players can establish settlements on suitable islands, constructing docks, farms, storage facilities, and defensive structures. Over time, these settlements evolve into productive hubs capable of supporting larger crews and more ambitious expeditions. Farming and crafting systems allow players to refine materials, brew consumables like rum, and produce trade goods. This progression from lone survivor to settlement leader reinforces the sense of long-term investment in the world. Exploration is driven not only by resource needs but by narrative mystery. Scattered across islands and beneath the waves are ancient maps, relics, and ruins that hint at the origins of the Bermuda Void. While the story is not delivered through heavy exposition, environmental storytelling encourages curiosity. Sunken structures and hidden caches reward those willing to dive beneath the surface or venture off the obvious paths. This subtle narrative thread adds intrigue to what could otherwise be a purely mechanical survival loop. The game supports cooperative play for up to four players, significantly enhancing its appeal. Multiplayer transforms routine tasks into coordinated efforts. One player might steer the ship while another handles cannons; others might focus on resource gathering or settlement management. Shared voyages across unpredictable waters create emergent moments of triumph and tension, particularly during large naval engagements or unexpected storms. Visually, Forgotten Seas captures the allure of open water. Bright tropical seas contrast with ominous storm systems and eerie fog banks. Islands vary from lush and inviting to desolate and foreboding. Dynamic weather and day-night cycles influence both aesthetics and gameplay, as reduced visibility or harsh storms can alter combat effectiveness and exploration routes. While not graphically extravagant, the art direction emphasizes atmosphere and scale. Despite its ambition, the game is not without rough edges. Certain systems can feel unpolished or uneven, and some survival mechanics may become repetitive during extended sessions. However, the layered structure of crafting, exploration, naval combat, and settlement management demonstrates a clear vision. Forgotten Seas attempts to merge several survival subgenres into a cohesive maritime adventure. Ultimately, Forgotten Seas offers a multifaceted sandbox where survival evolves into seafaring conquest and strategic expansion. Its blend of crafting, naval mechanics, cooperative play, and environmental mystery provides a rich framework for players who enjoy open-ended progression. While ongoing refinements may further strengthen its systems, the core experience delivers a compelling journey across unpredictable waters, inviting players to carve their own legend within the shifting tides of the Bermuda Void. Rating: 7/10
Its very very very basic , good for 2 people making it, def can fun with a friend for like 6-7 hours. Its just nothing special
e um jogo bom pra passar o tempo
Bought on sale looked interesting. I've been enjoying it, but then noticed the devs have been AWOL for about three months now so...little worried but...? Despite the negative nellies...this isn't a bad game given it's an indie title with only two devs making it! Fun little pirate crafting sailing survival game, gave me Sid Meyers vibes a little. I'm gonna hang in here and see what happens next.
Clunky Everything feels halfway done at best. Not horrible, but far from good. (if you have played sea of thieves you probably wont care for this)
Has potential, but i see why it was forgotten... Will keep an eye out for future updates!
Nach 114h gelöscht. Keine Speichertaste! Ich habe ewig gebraucht um die Seelenkönigen zu bekommen. Leider weg nach einem Kampf. Mit einer Speichertaste wäre das Schiff noch da.
How is this not early access?
ни чо так
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Big Helmet Heroes | $262.5K | 1.1K | 75% | $9.99 |
| Resident Evil 3 Nemesis (1999) | $262.6K | 2.3K | 89% | $4.99 |
| Ghost Town | $262.7K | 553 | 95% | $24.99 |
| Espire 1: VR Operative | $262.7K | 582 | 55% | $19.99 |
| TransRoad: USA | $262.1K | 414 | 52% | $19.99 |
| Echoes of Yi : Samsara | $262.9K | 554 | 64% | $19.99 |