
“Master, Master! I did it!!” "I can hear you, no need to shout! Oh, my! This is a rather firm Kidney." My Organic Garden is an avant-garde organ-clicking game. Whether it’s to get Master’s praise, or to please the customer, click away and ship those organs!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
While I recommend this game overall, I must say right off the bat that I would NOT recommend if you: don't like slow progression, don't like hours of grinding, or playing games where you repeat simple gameplay loops as you listen to a show/podcast/music/etc. Still with me? OK, let's get into why you should play it. Cavyhouse likes thinking outside of the box. The overall atmosphere of Forget Me Not is both charmingly relaxing with a steady reminder that the premise, as well as the stories you encounter, are a bit morbid. It doesn't venture into horror, but frequently reminds us about the fragility of life. I won't spoil the details, but each and every visitor has their own unique tale to tell, and I was intrigued by them all. The music and sound design of this game is also impeccable; for the long hours you'll be listening to the garden's song, you'll feel very relaxed. And funny enough, the quest noises are incredibly pleasing. I recommend setting up an autoclicker for the early to midgame, because you only get garden-wide tools at endgame. You will have to switch the clicker on and off a lot though, because you will need a lot of single inputs in between. For example, instead of constantly having to hold down LMB to water, I let the clicker do it for me, but I would have to switch it off to put the watering can back or else the game would think I was repeatedly picking it up and down. It's up to you, but it personally saved my right hand from things like the literal hundreds of harvesting clicks until you get the shears, which only happens after you finish the base story, and it really adds up over time. The grind isn't for everyone, and that is totally OK! But I know some people out there are like me and enjoy completing quests, the steady rise in numbers, and finally hearing that satisfying ping after doing something over and over. If that sort of thing tickles your brain, you will love it. The 'true ending' is what some would say is a rather small scene, but in my opinion, wraps the story up in a cute little bow, and I enjoyed earning it. If you don't mind spending a whole day relaxing inside a cute little organ garden, then I would definitely recommend Forget Me Not to you.
A strange, equal parts cute and morbid experience This is not an idler, you do need to be constantly clicking If you're going for the true ending, put on a wrist brace first and remember to save
8/10
だるい作業の報酬として見れる話がたいして面白くないので 話の内容に見合った作業量に楽にしてくれるか 作業量に見合うだけの話の面白さに報酬を上げてください
A gem among cozy, witchy games, all it's missing is a nice cat familiar to help out!
This really surprised me. I liked it way more than I thought I would. The screenshots don't capture the feel of the game when you're actually playing it. It has a very nice atmosphere. Feelsgoodman.
The gameplay loop had me hooked. The stories of the characters were sweet and didn't overstay their welcome. The artstyle is peak.
Very chill clicker game about ethical organ harvesting.
Total hidden gem! Has incremental mechanics but never makes you feel like you're far off for the next upgrade. Once you got them all sure it feels a bit Grindy but you can still have mini goals towards the big goal. Love this game.
My crazy clicking zoo garden. Nice
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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