
A fantasy turn-based tactical RPG built on depth and mechanical complexity, featuring classless character building, strategic management, and small unit tactics on a world scale.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
we need chinese
Le niveau de difficulté me semble... étonnant... en normal je me fais déchirer et en easy le jeu ne représente aucun intérêt... il faut jouer avec les curseurs de difficultés pour trouver son propre réglage idéal... Sinon excellent tour par tour tactique, avec une partie stratégique. Il manque un "je ne sais quoi" pour en faire un super jeu. Pouce en haut car je n'ai pas envie de dé servir ce jeu
Ist ganz OK, ist jetzt kein Feuerwerk eines Rollenspiels. Viel Lesen ist dabei, manchmal echt zu viel. Kampf ist witzlos mit Buffs auf die Bogenschützen, dann kommt keiner ran. Am Anfang noch etwas knackig aber später zu leicht.
Games a bit challenging but I like to play it.
I found it pretty ... how to say... kind of pale. Meaningless. I dont see the love! The military is a copy of the old Rome with elves. Its boring. The characters are boring. The magic system is unbalanced (it just kills everything). The animations are boring. Yeah, thats it. May be there is more, but i hadnt the time to wait for it.
I really wanted to like this game, but hust can't. Slow, clunky, ugly, stupid AI... It feels as if I'm playing a port of a game from the early 90's, which in my case could've been good. But it really isnt.....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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