
A fantasy turn-based tactical RPG built on depth and mechanical complexity, featuring classless character building, strategic management, and small unit tactics on a world scale.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While to early to be able to judge the story as a whole I am far enough to judge the mechanics which has some good and bad things in them. The main negative being that trying to compare item stats can get very messy, the tool tips only seem to show weapon set 1s comparison so if you are trying to compare second weapon sets you have to unequip your first weapon set entirely hoping you don't forget which ones they where because all the icons are pretty much the same. The other downside is that there really is zero reason to use melee over bows at all, while spells have up sides and down sides ranged has an upside with no noticable downside. As for the good, being able to change your skills to fit your playstyle at any time not in combat is nice that you are not stuck with what you spend your points on so you can try different things out without worry, the map conquest is enjoyable, I just wish that there was a way to turn off your allies from abandoning you for leaning to far in the black/white/fluresent green "moraltiy" triangle. I understand it's mechanics for the nations, but for the individual units not really a fan. All in all, it is FAR from a perfect game but definitly a good starting place if they wanted to continue the IP and expand on the mechanics.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $33.8K | 140 | 74% | $9.99 | |
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| $33.9K | 238 | 71% | $4.99 | |
| $33.9K | 233 | 84% | $3.99 | |
| $33.8K | 225 | 87% | $6.99 | |
| $33.8K | 357 | 76% | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 49 | 90% | Free | |
| $1.2M | 1.4K | 84% | $19.49 | |
| $953.7K | 1.4K | 82% | $14.99 | |
| $329.3K | 1.1K | 82% | $8.99 | |
| $216.4K | 762 | 76% | $12.49 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really great underlying concept. Just need some polish.
84 / 100
Played it, liked it, got it on sale, worth the money. Maybe it's patched and worth playing/buying now? Dunno, did not play at release, I never buy them at release these days...Fun and entertaining for the money.
I do not understand why there are so many downvotes. It's very gooed for Early Access. And I hope it will be much better on release and further. Quest finished. You have a new quest!
An unbalanced mess.
Franchement pas terrible, je regrette mon achat
Le niveau de difficulté me semble... étonnant... en normal je me fais déchirer et en easy le jeu ne représente aucun intérêt... il faut jouer avec les curseurs de difficultés pour trouver son propre réglage idéal... Sinon excellent tour par tour tactique, avec une partie stratégique. Il manque un "je ne sais quoi" pour en faire un super jeu. Pouce en haut car je n'ai pas envie de dé servir ce jeu
Games a bit challenging but I like to play it.
I found it pretty ... how to say... kind of pale. Meaningless. I dont see the love! The military is a copy of the old Rome with elves. Its boring. The characters are boring. The magic system is unbalanced (it just kills everything). The animations are boring. Yeah, thats it. May be there is more, but i hadnt the time to wait for it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.