
Be the Forest Fire and burn everything in sight! A Rogue-lite destruction-fest where every pixel is physically simulated. Burn trees, buildings, vehicles, and tiny screaming humans. Dodge bullet-hell rain clouds and pissed-off firefighters to stay alive... Only YOU can start Forest Fires.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Spanish - Spain*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, French*, Italian*, German*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it was okay, difficulty scaling is high though. much too difficult to get passed the first zone, 500,000 is too high me thinks. I averaged around 300,000 to 415,000, being my best attempt. I tried quite a bit. I know i could have played more and maxed out my stats to give a better edge, but in all fairness, the difficulty curve could be quenched a little! still a good pass time game, would recommend : )
Of the Vampire Survivors-esque games, this is definitely a top-5. It has some pros and cons but point-blank, I just enjoy it. Pros - * Morbid destruction satisfaction. * they aren't humans, they're human-like pixel things. It's fine to listen to them scream, you aren't a bad person. * You gain health by setting fires. I hate it when health is measured like it's going to come back and there are never power-ups. Cons - * Not the most creative powerups and upgrades even if they are plentiful. * Sometimes the challenges of wind, scrolling clouds, etc etc. gets a little ridiculous.
水や雲を避けながら、マップのオブジェクトを燃やすゲーム。 無限に続くマップ、レベルが上がったら選択肢から強化項目を選択しパワーアップ、永久強化。 変則的なヴァンサバといっていいかもしれない。 燃えが連鎖していく過程を見るだけで楽しい。 水溜まり・雲を避けて街を燃やすというわかりやすいゲーム性も好き。 1プレイで貰える永続強化のポイントも多いので、どんどん強化できるのも良い。 【イマイチだった点】 ・マップのクリアが曖昧 マップ毎に燃やす目標数値が設定されている。 ただ目標数値を超えてもクリアにはならず、マップ内のどこかにある建物を破壊する必要がある。 また、このクリア目標の進捗状況がポーズしないと確認できない。 ・マップ毎の違いが少ない。 森林、砂漠、ツンドラなど舞台が変わり、見た目とちょっとしたギミックの変化はある。 ただ基本的な燃やすオブジェクトや雲の見た目は変わらない。マップ毎の新鮮味は少なめかもしれない。
10分間触って味わった体験から何一つゲーム性が変わることなくゲームエンドまで永久に続く。 サバイバーライク特有のインフレや無双感も薄く、淡々と草刈りをしている気分。 決して難易度の高いゲームではないのに、ステージ1のクリア実績達成率約67%、ステージ2のクリア率約40%という数字が途中で飽きたプレイヤーの数を物語っている。 エンディング到達率約15%というゲームをそれでも買いたいと言うのなら私は止めないけれど…。
放火烧山模拟器,前半个小时很新颖,玩起来也很爽。 后期来说,15级开始升级变得非常困难,直接从爽游变成了刷刷刷类型,天赋的提升很小,点10级才有明显变化。5个图同质化过于严重,只有城市的破坏感会强些,但总体全部都是后期太无聊了,主线可能还有拆掉目标建筑的动力,无尽的绝大多数时间都用在了练级上面。 总结就是,前半小时烧完山,后面投案自首,这个游戏就算玩完了!
Unique twist makes this a fresh experience.
Unfortunately I can't recommend this game. The concept is great. You're a flame that spreads fire, fears water and have to burn as much as you can, fine. Powerups are really basic and honestly not enough. In a few runs you've already seen almost everything the game has to offert in term of boosts. Levels are poor as well. Excluding some tiny differences (and the look of each one), there are no special mechanics, no different enemies. You end up playing literally the same thing over and over (or as long as you can). Even characters are nothing special honestly. I've unlocked 3 out of 5 characters and they feel almost the same. The game is cheap, but there are way more interesting similar games with way more content at a similar price, so I can't recommend this game.
Fun time waster !
🔥
山火事を広げていくのが楽しい
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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