
Foregone is a fast and fluid 2D action-platformer packed with legendary loot and stunning pixel art. Collect an arsenal of powerful weapons and unravel a compelling story of regret and conspiracy as you slice your way through hordes of enemies to save Calagan.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It looks pretty nice on the surface, but once you start playing, you find some pretty glaring issues. The combat is simplistic and repetitive, the control you have is pretty limited (no aiming, no blocking, no parry, very limited set of skills, can only use two skills at a time, etc etc), and to make matters worse, the hitreg / hitboxes have serious issues. Pretty good looking as it is, it's not that fun to play even when the gameplay works, and the further you get in the game, the more you encounter issues. Also, the loot system and the items in this game are just crap. You can get fairly high level items very easily, the upgradability is super limited, to reroll modifiers, you have to do really bad side content... Dude, this game is f-cking 6-7 hours long tops - and repetitive after 1 hour, I'm not spending 20 hours regrinding crap side missions for the miniscule chance of getting a stat+ modifier that fits the rest of my loadout. The loot system showers you in absolute horde of useless trash of various color "quality" with ♥♥♥♥♥♥ stat+ upgrades and absolutely miniscule chance of getting an actual coherent build, because you would have to grind literal hundreds of hours of ♥♥♥♥ time limited side missions for a chance to reroll modifiers to fit. This game absolutely does not respect the player's time - and it doesn't even respect it's audience enough to at least make the waste of time bearable by being even marginally fun to play. There is a reason why only less than 30% of the playerbase actually got to defeating the third boss, out of what, 7-8? And it sure as sh-t ain't the game being difficult.
非常适合我这种手残党的捡垃圾游戏,关键是画风好美
Recomendo ! E um metroidvania , implacável com combate rápido e letal , se não se preparou para enfrentar os boss ? Poseidon vai soca os tentáculos em vc sem dó, o game tem modo mamão com açúcar, que e o modo normal e da para vc termina o game rapidamente de 8 a 10 horinhas da pra zerar o game , e ai sim , ai sim , AI SIM !!!! habilitar os modos com morte permanente , e pior ainda modo Homem de ferro , morte permanente e sem a capacidade de usar o posto avançado ,não pode fazer upgrades em nada (ai sim nesse modo vc tem que ser o pica das galáxias , o boss da uma fungada na sua orelha e vc já cai morto .... ) morreu ? já era ... chora , grita , da murro na parede , arremessa o teclado no chão e esbagaça tudo , xinga o desenvolvedor ..... senta na cadeira e começa tudo de novo ! kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
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tadında güzel bir 2D oyunu sunmuşlar.
Понравилась визуалом, звуковым и музыкальным сопровождением, геймплеем и в целом своей личной атмосферой. Нравился каждый этап,каждое оружие,каждая анимация, всё устраивало на 10 из 10. Немногие аркады мне нравились за всё время, и это одна из них. Недавно наткнулся на схожую игру Afterimage, очень был рад что смог найти похожую игру на любимую аркаду Foregone.
[list] [h3] Достоинства: [/h3] [*] Визуально выглядит приятно ( отличная детализация ) [/list] [list] [h3] Недостатки: [/h3] [*] Скучные, неинтересные улучшения [*] Баги [*] Ложные метки в Стим ( Рогалик, Метроидвания ) [/list] Обзор скорее нейтральный, чем отрицательный.
[h3]类银?类魂?肉鸽?刷子![/h3] 横版平台arpg,十分线性。 [b]剧情:[/b] 故事发生在一个叫卡拉甘的城市,它在战后又被神秘力量“灾祸”入侵,主角是一个改造战士,被派来对抗灾祸拯救这个城市。 有点老套,并且发展也很无聊,叙事手法比较碎片化,从主角简单的几句介绍和场景叙事、日记来讲述这个故事,然而却是十分单薄,对话纯说谜语,npc也就只是npc而已。 然后游戏甚至有双结局,不过也就是到了结局让你选择一下而已。 [b]视听[/b] 像素游戏,有点像《死亡细胞》,是3D渲染转像素,虽然没有《死亡细胞》那么精美,还是挺赏心悦目的。角色动画流畅,不同关卡的视觉主题都不同。 bgm没什么存在感,不过能符合背景。音效出色,主角不常说话,配音不是很多。 [b]游戏系统:[/b] 游戏虽然看上去像类银Metroidvania,然而玩了就知道虽然有点类银的特征,但是完全不是那个类型,游戏更像是横版暗黑那样的线性刷子游戏,地图十分线性,商人全在城镇,城镇连接着各个关卡,开的近路大概率用不到,隐藏房间也没什么东西并且很少很好找。 游戏是装备驱动的成长模式,有近战、远程、护甲、戒指、项链五个装备栏,分为白、蓝、紫、黄、红五个品质,还会有不同的词条,这下看懂了。 然后就没了,十分缺乏创意,武器虽然有不同种类,但是装备更迭快,问就是用攻击最高的就完事了。 技能树也没什么太大作用,不如地图上的技能强化,而且多数技能都无关紧要。 游戏整体难度很低,流程只有5-6小时,一周目基本一命过,怪物设计就很重复,种类也少,boss设计到是还不错,但是后面几关又把之前的boss换了个皮又端上来了,很熟悉。 补充: 1. 游戏有NG+,有成就强制打NG+,并且开NG+刷刷刷就只是为了那一两个成就。其他成就都不难。 2. 有DS手柄图标 3. 截至到现在史低是10,性价比高。 [b]6/10[/b] 设计友好,难度低,流程短,适合这个类型的新手,但是没有深度和挑战性,也没有重复游玩的欲望。
ta bueno, desenfadado y divertido.
Jogo de plataforma 2d, simples mas que tem uma boa história a pesar de também ser simples. Muito legal e intuitivo, experiência boa e curta. A jogabilidade é muito boa! Tem sua semelhança com outros jogos do gênero dele, que ainda não sei direito qual é. Soulslike, rogue? Sei lá. Só sei que é bom pra caramba!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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