
Forefront is an intense VR shooter featuring 32-player large-scale battles, land, sea, and air vehicles, and immersive, tactical combat. You are the tip of the spear in the war between a global energy giant and resistance forces. Which side will you take?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 14 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forefront – The Next Evolution of VR Warfare
From the creators of Breachers and Hyper Dash, Forefront delivers an all-out war experience like never before in VR. Engage in massive 32-player battles with cross-play across platforms, a variety of expansive maps, and semi-destructible environments, where strategy, skill, and teamwork decide the outcome.
🚁 Command land, sea, and air vehicles – Pilot helicopters, drive tanks, and storm objectives in humvees, quads, or boats.
🔫 Choose your class – Play as Assault, Engineer, Medic, or Sniper, each with specialized weapons, attachments, and gadgets you unlock by progressing your soldier and class levels.
🔥 Feel the impact – Realistic gun play, tactical movement, and large-scale combat bring the battlefield to life.
💥 Shape the fight – Blast through walls, demolish buildings, and use destruction to create new paths or deny enemy cover.
The year is 2035. A powerful energy corporation, O.R.E., has built a private military to defend its monopoly on Red Orpiment, a rare mineral set to power the world, while local governments and resistance fighters battle to reclaim control. You are the tip of the spear in the war to control it—which side will you take?
📌 Wishlist now to be the first to fight!
Genres
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game isn't new player friendly at all. there is no skilled based matchmaking, so new players are put in lobbies full of people who have been playing since the release. Along with that, constant bunny hopping so that only the person shooting at you can hit you, (even though the devs said they nerfed it) Helicopters wipe squads off the map, snipers killing you across the map, i could go on. The community is TERRIBLE. It's mostly just little kids who are constantly saying slurs, and with the new dragging mechanic, those same kids are using the feature to have sex with the corpses (one kid saying that he liked to rape the corpses). The game can be fun sometimes, but you need a good team for that, which is practically impossible. All and all, i wouldn't recommend getting this game, at least until skilled base matchmaking is released, which it probably wont
Forefront is like if 'Hell Yeah' was distilled into a game. I also was in a tank when it blew up a 13 year old who went flying over it as they screamed in prox chat with directional audio and it was definitely a 'this is why I got into VR' kind of moment. Good times.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Japanese, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 203 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un potentiel énorme gâché par un équilibrage et un matchmaking désastreux. Le jeu pourrait être simpa, mais l'expérience pour les nouveau joueurs ou joueurs de bas rang est tout simplement imbuvable. - Progression et armes déséquilibrées : Quand on débute ou qu'on commence une autre classe, on se retrouve avec des armes de base qui font peu de dégats, pendant que les joueurs haut niveau sur le serveur roulent sur tout le monde avec des armes débloquées qui nous tuent presque voir directement en un seul coup. Impossible de rivaliser ou de progresser sereinement dans ces conditions. - Matchmaking et balance des équipe complètement déséquilibrées : La moitiers des parties que j'ai joué était totalement déséquilibrées en nombre. Se retrouver dans une équipe avec 5 a 6 joueurs de moins que l'équipe adverse est fort agaçant. (même si certains ne sentiraient aucune différence certains la sente plus forte que d'autre). - Aucun plaisir de jeu : On passe sont temps à se faire canarder de tous les cötés dés le spawn sans pouvoir avoir le temps de répliquer ou ne serais-ce que de s'amuser. Tant que les développeurs ne reverront pas le matchmaking, l'équilibrage du matchmaking selon les niveaux et la répartition des équipes, je ne peux absolument pas recommander ce jeu. Je compte cependant continuer a y jouer de temps en temps en espérant que des changement soit pris afin d'éviter en grande parties des parties fortement déséquilibrées.
A genuinely solid and enjoyable Battlefield-like 16v16 VR shooter with a LOT of content. Forefront has a lot going for it that just puts it a step above a lot of VR multiplayer shooters. The vehicles are varied and enjoyable, classes have recognizable identities, gadgets, perks, and usages (Though admittedly the Recon is a little underpowered but that's nothing new for FPS games. Meticulously sniping people is just not going to keep up with hooting and hollering while firing an M4 out of the back of an ATV). There's a good selection of maps with more being added, 2 game modes, and a slew of guns. It's just genuinely enjoyable because of the incredibly silly things VR allows you to do, like strap C4 to a car and ram it into a crowd before detonating, or sneaking up behind a sniper and one tapping him before doing a little dance. If I have any real complaints, it's that some of the maps are a little poorly balanced (Fjord, it's Fjord) and some of the classes are - Not overpowered per se - but the style of game and map design including the amount of vehicles per map makes certain classes way more useful. Engineer is VERY strong right now because of their repair tool, vehicle buff/debuff perks, anti-vehicle mines, and of course RPGs. While Recon is kind of in a rough spot with its most useful tool being a mobile respawn point. But that's...it's a class based shooter, I may as well be talking about different shades of white paint. Oh no, no one wants to play Engineer/Mercy/Medic they'd rather play the Assault/Soldier 76/The Spy. That's just gonna happen, but BOY do people get mad on mic when it does.
Evil AntiCheat
I joined right after the update where they added the revolver pistol which was the worst time to join. I'd have to grind and grind to get any kind of attachments that could give me any kind of edge over that OP weapon. It makes no sense how 4 or 5 shots at 80-100 yards with a 5.56 or 7.62 won't drop an enemy but one shot all day long from that revolver will drop me instantly at range. More frustrating than it's worth for my time investment. Good game for those that like a fast paced arcade type feel. I am looking for more of a tactical sim style, this is not it for me. Would refund but I gave it too long of a chance to get my money back. Won't play again.
2 complaints. Mediocre servers and mediocre PC optimization. Otherwise, top tier game. Thank you FF team for not adding in microtransactions
Very good fun already. Battlefield in VR, gun play is not quite as tight as Contractors. But this is on a far larger scale and makes up for it in action. No issues when playing on my rig, game ran smoothly.
typical battlefield-like. runs super well - very smooth framerate. A few odd stutters when playing, but i'm going to put that down to quest with steam link - my wifi in my office isn't the most stable. infantry combat is fun until weapon balance gets absolutely scuffed and as usual, you get two shot by people using the exact same gun as you. alternatively, the weapon balance is incredibly biased towards assault rifles - trying to play engineer is a waste of time as apparently AR's will atomize you in a few shots and the mp5 is comparable to just spitting staples at an enemy regardless of range. vehicles, as always in these games, are completely unbalanced - APC's and ground vehicles feel really easy to kill, helicopters are disgustingly OP and apparently Apache's take AT LEAST FOUR lock-on rockets to kill - which, keep in mind, you have to lock on over three seconds, and the first is always wasted because they have instant-use flares. The RPG travels about two thirds as fast as it feels like it should, and while you can obviously learn to control it and perform well with it, the sheer number of heli's in one game and the sheer absence of teammates playing engineer (because of the low damage primary weapons) it's impossible to actually DO anything in a conquest game. playing rush and any infantry exclusive modes doesn't help the poor weapon balance - if you are trying to level ANYTHING that isn't assault, your weapons do a tenth of the damage and you might as well not bother shooting back.
A true VR Battlefield©™ experience. Super polished, super fun, and pretty realistic too, even with all the 5 year olds screaming.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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