
There's a reason it's called ''Forbidden'' CLICKER PARTY! Your task is simple- kill baddies and get acorns, then upgrade your team with those acorns & face new waves of rather funny looking enemies in this infinity clicker.
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Languages: English, German, Spanish - Spain, Polish, Russian
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like clicker games and are not expect too much, it can be for you. It's an easy game, you can finish it in a few hours. The hardcore mode takes a little longer, but it's still a matter of patience. Just make sure your doods are stronger enough and keep going further. What more? 10 doods to unlock and some achievements, where most are for normal mode, which doesn't have much merit cause it's very easy to get. Hardcore mode where things get more interesting had only 2 achievements, it should have more. You can see that the developer has other games using this cartoon style but they don't seem to be very good, which is a shame, I would love to see good games using cartoon animation like this one (seems to be a 3 person team from what I've seen). I can see opportunities being left behind here, but it's okay. Well, that's it, a simple clicker game with cartoon graphics, it was funny to see the little cartoons hitting each other.
За свои 82 рубля нормальная играбельная игра, которая позиционирует себя как кликер. На деле же не совсем так. Это полноценный автобатлер, где вашим персонажам нужно пережить тысячу волн. Ваше дело на полученные ресурсы приобретать новых персонажей (всего их 11, но одновременно в битве участвуют только 4), улучшать их характеристики и покупать бустеры. Всё остальное на себя берут ваши герои, перенёсшиеся прямиком с мультфильмов 30-40х годов. Да и вся игра выполнена в духе Диснеевских мультфильмов тех лет. Как в визуальном, так и в музыкальном плане. В игровой процесс вас вовлекают, если играть в режиме хардкора. И то, волны после трёхсотой. Тут-то и надо помогать персонажам кликерством и другим вмешательством в игровой процесс. Иначе ваших героев раздавят количеством. В общем, играть конечно можно. Но игровой процесс скучноват. Более-менее интересно играть на хардкоре. На нормале вы даже и не играете особо. Больше зрителем себя чувствуете. Ну и локации и враги на них позабавили. С кем вы только не будете сражаться. И с антропоморфными овощами, и с чертями, и..., да много с кем.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo segue no estilo "clicker" e "idle", vai clicando para ajudar os seus bonecos a derrotarem os inimigos e upando eles para conseguirem duelar sozinhos. Pode se tornar um pouco repetitivo em algumas horas, por conta do farm. Mas não deixa de ser um jogo muito bonito e divertido de se finalizar.
Endless clicker in 1930s cartoon style. [list][b]Liked:[/b] [*]+ Drawn graphics [*]+ Many opponents [*]+ 10 heroes [*]+ Ability to improve heroes [*]+ A separate musical melody for each level - according to the theme [*]+ Two game modes [*]+ Achievements [*]+ Localization into several languages [b]Did not like:[/b] [*]- Enemies can stay standing after death, in the corners of the screen [*]- When playing in hardcore mode, after turning the hero into an Elite, improvements are reset to their initial values.[/list] [b]As a result:[/b] Pretty nice clicker that has the function of "self-play". And in case you get tired of watching how your heroes can not cope with the influx of opponents - you can help them by destroying enemies with mouse clicks. The game has several levels that will be endlessly repeated until the player gets tired of playing it. Each level has its own unique opponents, backgrounds and a musical composition that will brighten up the player's stay. The game is quite monotonous and when played, it quickly makes you sleepy due to the monotony. However, the game is very well done. All heroes and opponents have their own types of attacks and animations. I'm not a big fan of clickers and usually have a negative attitude towards such games. But in the case of this game, it was interesting for me to collect all the achievements in order to close this game once and for all. I do not recommend the game for purchase, but still give a positive assessment to the project.
디자인 말고는 뭐가 있는지... 내가 해본 클리커중에 제일 재미없다 솔직히 마이 네임이즈 마요보다 지루한데...
一款放置点击类游戏 基本内容无外乎挂机打怪、赚钱升级 有多个角色可以购买解锁,但每次却只能至多携带4人组队 看似组合丰富,实则毫无屁用,基本上就是后出的属性比较高,前期的只能吃灰 反而还会有让人觉得前期升级被浪费,每次出新单位还要回去升级有些累赘 升级上限貌似和等级有关,但后期等级提升明显快于赚钱速度,导致团队4人根本没有办法全部照顾到,只能以一、两个单位优先 打怪过程中只要没有团灭,那死亡的角色也会在几秒后复活再战,所以问题不大 但貌似通过1000层解锁困难模式,单位死亡后等级归一、非常恶心的设定,导致这游戏完全没有办法作为休闲挂机游戏来处理,除非你整天窝在一个完全无法对你造成危害的超低等级区域挂机 游戏总体来说,质量一般,后期就是无脑增加敌我双方属性,并没有再额外的多余玩法,稍显单调 总体来说放置类游戏中有个免费的clicker hero,绝大多数收费游戏的可玩性真的不高
[h1] [b](ツ)_/¯[/b] Forbidden Clicker Party [/h1] [code] Recenzja stworzona przez [url=https://steamcommunity.com/id/maxiisteam/] Maxi [/url][/code] Przyjemny oraz prosty clicker z oldskulowa grafiką. Postacie są charakterystyczne do kreskówek starszych lat. Poruszanie się tych postaci jest również podobne do tamtych czasów. Soundtrack całkowicie pasuje do gry i sprawia że gra staje się przyjemniejsza. polecam sobie sprawdzić zwłaszcza, że gra na promocjach jest naprawdę tania. [list] [*] Jeśli uważasz, że moja recenzja jest przydatna zostaw pozytywną ocenę [*] Więcej recenzji znajdziesz u mnie na profilu 💰 Jeśli chcesz mnie wesprzeć [url= https://steamcommunity.com/tradeoffer/new/?partner=901618239&token=Lc02P3JY] TRADE [/url] [/list]
нет
The only fun-ish way to play this game is with an autoclicker
Games are beautiful little lies we tell ourselves: that endless escalation means progress, that watching numbers climb and tiny cartoon warriors slaughter waves of absurdity somehow reflects the quiet grind of being alive. Forbidden Clicker Party leans all the way into that beautiful lie with rubber-hose 1930s cartoon glee and zero shame. You assemble a squad of floppy-limbed doods, feed them acorns earned from frantic clicking and idle carnage, and watch them punch, blast, and flail through ever-escalating hordes of galactic weirdos in worlds that feel like a fever dream Felix the Cat might have after eating bad moonshine. The philosophy sneaks up between clicks. You can sit back like a lazy god and let your team auto-fight, or dive in and multitask—upgrading click damage while juggling upgrades like some deranged orchestra conductor. Every new dood unlocked feels like adopting another chaotic child into your digital family. They grow stronger, synergies emerge, and suddenly your little animated circus is clearing screens that would’ve annihilated you an hour earlier. Then the difficulty spikes again, laughing in your face, forcing you to reincarnate the cycle. It’s the shonen power fantasy filtered through pure incremental absurdity: become unstoppable, get humbled, get stronger, repeat. The dark humor is pitch-perfect. Those bouncy, exaggerated animations turn mass slaughter into slapstick poetry. One dood will be winding up a haymaker while another gets ragdolled across the screen by some tentacled nightmare, and you’ll catch yourself chuckling because the whole thing is so cheerfully committed to the bit. The “forbidden” in the title hints at guilty pleasure, but really it’s just honest about what clickers are: digital Skinner boxes wrapped in charming violence where the real boss is your own inability to stop watching the pretty numbers go up. Sure, it has that raw indie soul—occasional jank in the interface, the kind of repetition that forces you to confront how much of life is the same damn wave with slightly better stats. But that’s the irreverent genius. It never pretends to be a grand epic. It’s a short, sharp meditation on obsession dressed as Saturday morning cartoon mayhem. You build your dream team, push further into the infinite, and somewhere around wave whatever-the-hell you realize you’re not just playing a clicker. You’re rehearsing the human condition: gather resources, strengthen the tribe, face the next ridiculous threat, and smile when it all spirals gloriously out of control. Forbidden Clicker Party is minimalist interactive art for those who understand that sometimes the deepest philosophy comes from the silliest packages. It doesn’t demand your soul. It just asks for one more click. Then another. Then another, until the acorns pile up like tiny monuments to fleeting victory. 10/10 would throw another acorn on the pile tomorrow. Just one more wave.
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