
For Honor is a groundbreaking team-based PvP melee fighting game where Knights, Samurai, Vikings, Wu Lin, and more clash in endless battles. Pick unique heroes and master intense 4v4, 2v2, or 1v1 battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
butt rape
400 hours down the drain thanks to broken hitting and blocking mechanics. Skip this game—400 hours in CS would've been infinitely better for my mental health.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 10.7K | 67% | $19.99 | |
| $7.1M | 28.6K | 89% | $9.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $7.1M | 6.4K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102M | 117.1K | 89% | $49.99 | |
| — | 9.6K | 81% | — | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $0 | 166 | 43% | Free | |
| — | 5.4K | 56% | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #69, worst UK #99 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Jul 24 → 39.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Linux support removed, rendering it unplayable for players who already bought the game years ago and are done with Microslop
Removed Linux support post-release and therefore i cannot reccomend the game. let linux gamers play once more
This game is the embodiment of hell. 10 years worth of skill gaps, a grind that'll feel like a second job. Microtransaction paradise. The difficulty can definitely be seen as a positive to some. But the amount of time and energy it would take to "git gud" is far too much for the average gamer, so the game just isn't fun as a beginner. Goodluck to all those willing to descend into this madness.
I'm actually quite sad to be reviewing this negatively, For Honor isn't a bad game, it's quite a technical fighting game with nothing quite like it. I've throughly enjoyed this game since the beta itself, I brought it on Steam after owning it on Uplay for years, to have more easily on Linux. I've got at least double these hours there, so take it from me, this hurts. BUT Ubisoft in their infinite wisdom, decided that releasing their new "Ranked Dominion" mode (we've had ranked duals for years btw), required disabling linux support for the game. This is a short-sighted decision in an attempt to look like their upping their anti-cheat efforts without actually fixing their anti-cheat at all, all this does is alienate a portion of their playerbase (who spent money to buy this game, and optionally stuff in-game) and make them look like a joke. If Ubisoft takes off the clown paint for a second and realises how daft this choice was, I'll consider changing this to a positive review. To Ubisoft, get your act together. It's 2026, linux is only getting more popular. Don't die on this hill.
I bought and played the game due to Linux being officially supported and certified. Now, I am completely locked out. Prioritize fixing your anti-cheat before taking back your word, and cutting off paying players.
make this game playable on linux and my life is yours!
Dropping Linux support on the 10th of this month to "get rid of cheaters". Horrible move by a company. I'll be requesting a refund and the negative review will remain until the ban on linux devices is rolled back.
Now the game is locked behind anticheat on linux. Of course Ubisoft, it is a GREAT idea to ban Linux users from a game with an already dwindling playerbase. You've just brought this game much closer to it's death. GG L Ubisoft It was a good game tho....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.