
Step into the dugout and experience the future of football management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.86/day in the week to Aug 14 → 33.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New foundations set the stage for you to define your football destiny. Made with the Unity engine, FM26 is the legacy, redefined and where storytelling evolves. A reimagined interface and more immersive match day experience brings you closer to the action and combine to elevate every match-defining moment. Transform your squad with advanced transfer tools and craft your footballing philosophy like never before with new innovations that deliver unrivalled game-changing tactical realism.
Victory in football’s biggest international tournament is within your reach. Explore new tools for managing national teams alongside a competition-specific start date for FIFA World Cup 2026™, now officially licensed with authentic broadcast graphics, tournament branding, match balls and kits.
Savour the richest Match Day experience in series history, bringing new levels of depth and drama to every match with enhanced player movement and greater on-pitch detail. Feel the adrenaline of a weaving run, inch-perfect through ball and unforgettable, last-gasp title winner with more personality thanks to fresh motion capture and volumetric animations.
Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.
Exercise unparalleled control over how your team plays across every area of the pitch with the introduction of distinct In and Out of Possession formations. Redefined player roles and a dynamic visualiser that shows how your team shapes up in different scenarios levels up your pre-match prep game in, game out.
An overhauled UI primed for the modern manager offers a cleaner look-and-feel, with the new Portal bringing together every aspect of your footballing world. Tailor your game to your priorities with the introduction of quick link Bookmarks and learn more about the beautiful game with an overhauled Search and new FMPedia glossary.
Explore a new world of possibilities as the women’s game debuts, seamlessly integrated into FM as one footballing world. With 14 playable leagues from 11 nations, including the Women’s Super League and National Women’s Soccer League, there are fresh challenges and new talents to discover in each career.
Harness the power of TransferRoom™ to smartly shape your title-winning squads season after season. Broadcast your recruitment priorities with Requirements and gain direct insight into your rivals’ needs with Pitch Opportunities, giving you more targeted control over every signing and sale.
Express more of your personality and style in every career with a revamped manager creation experience. Craft your look with an enhanced character creator before developing a career backstory that’s unique to you and uniquely influential on your life in the dugout.
In FM26, football belongs to you and your vision. It’s your time to change the game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a late purchaser and I'm writing this for other on-the-fence people like me. For the record, I pulled the trigger on WC MD1 because I just couldn't deal with not playing anymore. The truth is that FM26 is a sidegrade, on a five-degree upward tilt. I waited so long because of the overwhelmingly horrific reviews that made it seem like this was irredeemable unplayable garbage--despite ~50k people playing at any given moment of the day. Well, it's not. If you have significant hours in any of the FMs from the last five years this will still feel like coming home after a long day. It took me less than twenty minutes to work my way around the UI changes, with probably another twenty spread sporadically across my hours as things came to mind. [h3]Objective improvements:[/h3] --Match engine graphics are fantastic. --Game speed is mind boggling even at around 200k players and 124 leagues across 56 nations. --Character creator can actually produce human-adjacent creatures now. --Vital to my RP, I can actually get a decent contract relative to my accomplishments. For example in FM24, I could win every cup and the champions league five seasons in a row and would still be offered 75k per year. I managed to get 350k after two seasons in Austria. Obviously this is super dependent on where you start, but I always pick a level 3 or below club in some random non-B5 nation with zero experience and being born 9/11/2001. [h3]Objective failures:[/h3] --A whole lot of simple features simply aren't there. The one that drives me crazy the most is that you can't save lineups. Late season, this means manually adjusting your lineup while trying to remember who goes where, every match, every time. --UI designers thought popouts was the future, except they're not. They're a wasted step. For example, if I want to hire new staff, I have to go to club -> staff (opens popout) -> coaching team (closes popout) -> staff database -> shortlist (I only hire attractive females because if I can't build a harem in every game I play it makes me nervous). This is even more irritating when finding B or U18 staff. --Character creator cannot produce anyone aged less than 45. Anyway I meant to post this before the sale ended, but considering it closes in about three minutes my bad; I bought this on a keysite anyway, so use isthereanydeal if you're in the mood. This is not a disaster game. Take a gander at the player counts at literally any second of any day and you will see the majority agree with this. I think it's on the right trajectory, but there are still some baffling dropped balls and a glut of minor features they just didn't bother with.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #40, worst FR #77 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +7 more
| $29.99−50% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o kadr guncelleme geldi hala bircok kucuk hata mevcut. hepsini yazmayacagım ama 2030 dunya kupası maclarında skor ve sure gorunmuyor. devre arasında takım konusmasını yapıp taktiklere gectikten sonra bireysel konusma yapamıyorum. vardan donen goller neden ve kartlar neden gollerle aynı tabloda gosterilmiyor. ayrıca neden futbolcuların kişisel haberleri gelmiyor. ve 8 mac once sampiyonlık ilan ettiğimde kuçuk bir farkla sampiyon oldugum sorusu geliyor...
UI又丑又难用,热刺一堆超模人,垃圾数据库。
我本来是想打好评的,因为我觉得这游戏满足了我当足球教练的幻想,但我跟AI打世界杯热身赛连胜两把之后就开始系统局,打阿根廷。我选的德国,发了14个角球,头球没有一次抢到第一点,最终0-3落败。我预期进球1.52,射门数19(阿根廷20),射正9个(阿根廷12个),阿根廷一个身价一千万左右的守门员什么球都能扑出来,赛后评分8.2。我看赛后评价,球迷居然对比赛感到很满意,他们觉得对面门将发挥神勇,我真气笑了。。。
Comparing this game to previous FMs, yes there are some steps sideways or even backwards. But if this game was made by anyone other than the FM team we would be singing its praises to the moon. This is a perfectly good launchpad for the next generation of Football Manager and I'm having plenty of fun playing
我是傻福买这个游戏,我还玩了十个小时
Games alright although having 500+ hrs on it. Game crashes the majority of the time when loading in, sometimes during matches when im winning and sometimes during simming between matches resulting in me not saving and losing my progress. Also Ui has been changed and its difficult to find everything Hopefully fm27 is much better and they do listen to feedback.
With so much resources, is this the best you guys can do? Sadly, after so many editions, we have come to expect improvements and that is a total oversight on our end. I do not see myself buying 2027, as it is just about making more money, and having an inferior product compared with its predecessors. Wake UP!
The sad death of a great game, forcing the woman's game into this killed it alongside reams of pointless pages to click through to get the most basic thing done, the game will never recover from this as it appears adding all the useless (not just to me!) womans data is going to continue from developers completely out of touch with the loyal fanbase, if their version is so 'good' just release a separate game and let that die on it's own. Greed and stupidity is all this is, a total waste of money and as I said at the start - the sad death of a great game - stick to 2024 - RIP Football Manager
Played since CM99/00 and enjoyed every CM untill FM which I played every other year. This is the far worst game in the series. I can't beleive how they massacred the UI. Now I need thee gazilion clicks to do anything ingame. I know what I wanna do, and at first didn't even know where to look. After I managed to accustom myself with buried locations of functions (the times they're not bugy) it became too tedious to get to them every time. Playing this game feels like torture compared with previous versions. I'd like them to revert the UI to older FM's but unfortunately that is never gonna happen. I feel like they took a chunk of my life with this "genius" move. Whoever did this to FM I beleive is killing the game on purpose because nobody sane would do this. This is like you cut your players leg to get him to play better. I can't think of any, even remote, sane reason why would somebody do this?!? If people who make this kind of decisions can get to these positions then something is not good at all. All those people who worked on this game for years surely knew what was going to happen and I feel for them. In the end, I guess we had a good run and nothing lasts forever, life goes on and I will allways remember the good old days. Rest in peace FM, you were the best...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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