
The first thing you notice is the darkness of the basement as you awaken, your memory wiped clean by a brutal attack. Nearby, a young woman is tied up, her eyes filled with a familiarity you can’t place – she seems to know who you are, but you don’t remember her...
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Russian, Indonesian
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
왜 안삼? 가격 싸지, 재미있지, 여운남지. 사피꽃을 안해본 당신들이 불쌍해요.
진짜 재미있어요, 이런 스토리 형식의 게임을 좋아하기도 하고 스토리도 매우 잘 만들어져서 매우 재미있게 했습니다. 다만 플탐이 조금 짧았던게 아쉽네요
Très bon
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Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Funcione en steamdeck. Solo hay que mapear algunos botones a los botones del teclado que te pide que pulses en el juego. Muy entretenido. La historia es interesante y te hace querer saber mas, buenos diseños y escenas, las pistas a descubrir e interaccionar son decentes, etc.
어째서 순(순히)애(를낳는) 결말이 아닌거지
대사와 연출에 많은 신경을 썼다는 것이 느껴질 정도로 훌륭한 맛이었다. 다만 전체적인 스토리 흐름과 플레이 경험에서는 아쉬움이 자못 묻어난다. 그래도 대사와 연출을 음미한다고 생각하면 참 수작이라 느낀다.
I was expecting to play it for like 1h and then leave. Honestly the creator of the game should feel ashamed. I got to invested in the story. I shaw the nirvana. And it didn't leet me free, I want a better ending to this game. Something I will never have. I want more of this. I really liked it. Why did I liked it so much? Now I want more.
its incredibly peak.
This game is if Detention and OMORI had a daughter. I enjoyed the story and how it unfolded, the art style is beautiful, and the puzzles are okay. Weirdly it runs so poorly on Steam Deck, I had a couple of crashes, and the game unstable and laggy.
Beautiful game. music is amazing and doesn't last too long, but just long enough to leave an impression on you. Both main characters have fantastic designs who also have captivating stories that can resonate with some people even if some details aren't the exact same. Dialogue feels realistic but also gets heavy hitting near the end which I think is amazing. Puzzles don't feel too difficult or long but feel very rewarding when you get them solved. The way the characters are shot in certain scenes also help you give a sense of their character, you can feel all the emotion on Peony whenever her emotions changes, the realistic photos also give a very offputting feeling but are incredibly done. Every piece of this game is done extremely well and it should get more recognition, if not for the story or gameplay, at least for the art and music. Hope a new game is released whether it be a prequel of either Peony or Moss, or a sequel that can build up on what was already done with both characters.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
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| — | 0 | — | — |
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| $116.9K | 462 | 91% | $6.99 | |
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