
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just a solid colony game, forces you to move location to location, but you build your better and bigger society. Game starts out feeling difficult, but gets easier and is really good at not punishing the player
Необычная залипательная стратегия, иногда душная тк достаточно всё однообразно, добыча ингредиентов для еды+ крафт еды, в целом как и во всех подобных играх. Есть что-то типа сюжета- задачи и цели, лучше сразу начать их выполнять тк без них особо делать нечего и не будут открываться новые постройки и возможности. Город лучше строить компактным что бы была возможность проходить между островами, по мере прохождения игры нужно спасти инженера который даст возможность перестраивать ваш плавучий город в режиме редактирования. Лучше не спасать всех подряд а отталкиваться от количества ресурсов и возможности всех прокормить иначе людишки начнут умирать. По мере прохождения у вас появятся чайки, они могут собирать 3 вида ресурсов, но делают это достаточно долго и за ними нужно следить тк они теряются.. В целом если не затягивать игру а идти тупо по задачам то возможно она не успеет надоесть и вы пройдёте весь сюжет для получения финальных ачивок.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вначале весело, но очень быстро тебе показывают , что тебя ждет куча гринда. Маловато автоматизации.
Wonderful game, been loving every moment of it. I would give it a solid 10/10, though there are some small tweaks that could be made, those kind of things can easily be ignored and will no doubt be ironed out by development in no time. If you've played a colony management game like Rimworld this game would be up your alley, the main difference is that instead of your base being stuck in one spot and going out to find resources further and further over time your base is mobile in Flotsam, requiring you to decide when its worth scavenging a whole area and when it worth only taking the high priority items. Even the pollution system is well done (a sort of corruption/sickness that can effect your people). Its not over the top, its managable and there are several ways to deal with it, as well as the resources tied to it being a bit scarce (at least with my playthrough so far) so it requires you to be careful in those areas while still needing you to scower them for important resources usually. Overall though, its really fun, well made and never feels unfair or impossible while still having that sense of challenge that requires you to be constantly improving in order to keep things going.
A fun little city builder that plays quite different than any other I have played. Very satisfying progression system tied with the exploration. It's also relatively chill compared to other city builder/colony sim games if that's what you're looking for. Encountered some jank with the building system at times and some performance issues after reaching the end game but nothing gamebreaking. 9/10 Solid recommendation especially when on sale.
Very enjoyable
資源管理が一番の醍醐味。 発展のために食料が足りなくて、食料を増やすための木材が足りなくて、木材を増やすための設備が足りなくて、設備を増やすためのプラスチックが足りなくて・・・ 上記のループがずっと続きあらゆるものが足りなくなり発展とともに在庫を確保できたと思えばまた足りない。 この繰り返しを続けるのだが船の発展が楽しくなり、物資や設備が足りないことは問題解決しなければいけない使命感を与えてくれるため、途中で飽きるタイミングがなかった。 農業を始めることができて食糧問題が解決した時や、木材を消費せず電気で水を確保できるようになった時など発展するごとに達成感で気持ちよくなれるゲームです。
FUN GAME!!
Keeps getting better as development continues. Game dynamics are on point and the storyline is entertaining and continual. Love this game - keep up the great work!
A very enjoyable city builder that spins an optimistic take of the future while simultaneously being in a pretty bleak version of it. I had a lot of fun optimising my trash city and the quests gave me something to work towards (namely, the next line of cheesy dialogue or fish or trash pun :P). Lots of fun, a cute little game with a lot of heart.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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