
Collect and show off rare characters and outfits in a social clicker game. Click to earn and upgrade with the skill tree, sell and buy in the marketplace, hang out in massive lobbies, and race to grab limited-time items before they're gone forever.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 200 | 77% | Free | |
| approximately $14.4K | 44 | 86% | $9.99 | |
| approximately $367 | 10 | 80% | $1.99 | |
| approximately $0 | 58 | 71% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 42 | 81% | Free |