
Flame Keeper is a dynamic, action rogue-lite that sees you restore the Eternal Flame, stolen by creatures of shadow. Fight through a rogue's gallery of monsters in diverse biomes using fiery combat skills. No sweat for a lump of coal like you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.59−70% | 157reviews | 72% | — | $21.4K |
| $11.99 | 19ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is simple and a fun time waster. Lite rogue-like for casual gaming. Nothing too deep as you can get all achievements before you reach the end. In fact, you'll be able to finish it before getting all upgrades. There are some fun mechanics to be had like the 3rd round tower defense things which I am a big fan of. Could be improved or be done better but overall it is not a bad game, just a bit mediocre. I would add a bit tedious and grindy at some point BUT you don't really need to get all the upgrades to complete the game so you don't have to grind if you don't want to. Enemies and bosses have simple timing and rhythm so if you play souls-like game then this would be a breeze. One can even argue that you can use this game to train children and beginners to play actual souls games. Story wise, it is pretty straight forwards and simple. Again, nothing too deep but it should work for the younger demographic, if you are looking for something deeper and more.. well, just more, then this is not it. For the price, worth getting on sale Enjoy! I had my fun with this game. If they can somehow create a sequel and flesh out what they have going on right now, I can definitely see the potential for more fun. XD
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Turkish, Polish, Spanish - Spain, Hungarian, Japanese +1 more
| $3.59−70% |
| 6ratings |
| 74% |
| — |
| not modelled |
| $11.99 | — | — | — | not modelled |
| $3.99−66% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 5 | 80% | Free | |
| $147.8K | 281 | 87% | $19.99 | |
| $3.8K | 12 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.4K | 60 | 38% | $9.99 | |
| $21.4K | 81 | 74% | $9.99 | |
| $21.4K | 60 | 67% | $9.99 | |
| $21.4K | 120 | 59% | $9.99 | |
| $21.4K | 150 | 68% | $5.99 | |
| $21.4K | 344 | 73% | $2.49 |