
Fish duel is an IO game which involves fish battling beneath the sea, where you can revel in the delight of biting and tearing up your opponents, and evolve your fish to dominate the ocean. Fancy a simple yet exciting casual game? This one is sure to get you and your friends hooked.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
不知道怎么回事,进去开一局不到10分钟就闪退到游戏界面,好几回了都这样 I don't know what happened. I went in and out of the game in less than 10 minutes. I flashed back to the game interface.
这游戏就只有两种鱼????
I’ve got to admit, when I first saw Fish Duel, I did NOT expect to sink two hours into it, but it was SO addictive. The premise is simple: you’re a fish, either a herbivore or a carnivore. You collect food bits (green for herbivores, meat-coloured for carnivores) and as you level up, you grow bigger. Your attributes (attack, defence, speed) go up with a point-buy system, and your goal is to survive as long as possible. I got off to a good start. In my very first game, I died quite fast. But on my stecond attempt, I got on top of the score board and just never left again. At first I tried to keep away from other players and just eat my way around the ocean, but as I grew bigger, I started hunting others to gain more XP. Then when I was the biggest by a huge difference (think my 40 000 points against their 500), I started adopting other fish. I would bring them huge chunks of food and not attack them until they attacked me first. It was both trolling and helping, and it was fun! I broke up fights between other fish and if I knew the instigator, I’d eat him only. If not, I’d just eat both fish, just to make sure. Prey fish would lead their attackers to me and I’d eat them. When I reached 100 000 points, which was around 100 minutes in, I decided to stop playing as it had grown really boring, having no challenge anymore. But I did have a really good time and I would recommend the game to anyone who’s in a trolly mood.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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