
Become a real medieval feudal lord: start with a small village and build it up into an enormous impenetrable castle. You will have to repel enemy raids: hide behind thick walls, lure your enemies into strategically placed traps, and even lead your loyal peasants into battle.
Modeled estimate, not a reported figure. How we estimate →

About
You start the game with a few peasants and limited resources that you will use to eventually turn your small settlement into a real medieval castle. Build, mine resources, grow crops, manufacture equipment, trade, and advance science on your own or by delegating tasks to your people. Greedy bandits will regularly raid your settlement, so you'll have to rally militia troops and repel the enemy.
• Manage peasants
Each peasant can have one of ten available professions. Once you assign them to one, they'll start following orders and carrying out tasks related to that profession — you won't need to keep track of each individual inhabitant. However, if you think ordinary peasants with the most basic education won't be great at tactics, you can directly command individual units or groups of units in combat.
• Develop infrastructure
Start by processing stone and lumber, then make advancements in technology to unlock new ways to grow your settlement: manufacturing, trade, lighting, comfort, equipment, defense. Your character and peasants will also be able to grow and improve their skills while they do useful work.
• Settlers
To make a village attractive to new settlers, you need to make sure the inhabitants are comfortable. Peasants need cozy houses and good food. However, for particularly lazy peasants, you'll have to use the whip along with the carrot.
• Battles
Bandits, wolves, and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.
• Agriculture
Hunting and gathering will only solve the problem of hunger at the earliest stages. In a highly developed settlement, you'll need to start growing various crops and raising animals.
• Trade
Merchants will regularly visit your village. They'll offer their goods and buy things you produce. With time, you will be able to send trade caravans to other locations.
• Events
Random events will require you to make important decisions: choose weapons or food, gold or goods for your peasants, "one egg today or a hen tomorrow".
• Seasons
To survive the harsh medieval winter, you'll need to build campfires and houses, and stock up on provisions, making sure you prioritize non-perishable food.
• Cooperative multiplayer
Build your village together and fight shoulder to shoulder with your friends. The game supports multiplayer for up to 6 players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, German, Traditional Chinese, Turkish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good Game, Fun once you get the hang of it.
I purchased this game years ago and forgot it about. I think around 2 years ago I played it and just wasn't a finished product. Installed it a few days ago to have something new to do and I was blown away. Plenty to like about it and the unique "Lord" for an extra management option is fantastic. Stuck on not enough wood? Get up off the throne and chop a few trees! reserve one item of each critical set and be the prime defender of your zone. A very enjoyable "dwarf fortress" type of colony simulation.
Интересно, есть чем заняться.
Entretenido, adictivo y con posibilidades. Una pena que no está en Español
bom
A good game. Thought: -Finding this game a lot more forgiving than that other one. ;) -It has it's limitations late stage, but I keep it around hoping dev will revisit it.
интересно, будут ли обновлениа на пвп режим?
还不错,感觉这种操作模式挺好的,相比环世界,应该更好联机。我觉得分工种还是不如按属性分优先级好用,工种很容易闲下来,而且小人辨识度不行,很难区分。最主要的是,没有功能mod,只是地图编辑太肤浅了
4分/10分 目前官方已经停止更新,游戏需要你在一个陌生的领地建立一个村庄聚落,抵御外敌入侵。 1,游戏有许多不同的开局选择,每一个选择都是强有力的加成及不同路线发展的体验。你可以当工坊主商人,前店后厂制作产品倾销;也可以做一个帝国贵族,一步步建设提升你的贵族等级,仅此而已;有时候,选择当一个奴隶主也不赖,工头喊一嗓子,用辫子抽打你的小人奴隶,让他们工作更卖力。 2,游戏结构十分传统,种田、开矿、砍树、小工坊贸易、抵御外敌、偶尔有一些趣味事件,你可以选择手操,也可以坐在王座上下命令后观海。 3,传统意味着没有创新,游戏需要你模拟野人部落去开化攀科技,大量的挂机时间才能获得一点点投入不如产出的科技收入,聊胜于无,一次次的水磨时间才能攀到突破性科技,需要长游戏的重复的无趣味性的挂机才能收菜。 4,此游戏有着自己的严苛理解,建筑物房子有限制,需要拟真去做支柱才能扩大空间,考验玩家布局能力,和美化是反比。 5,相对来说比较有意义的体验是玩家可以控制小人或者挂机,这对游戏玩家的选择十分友好,小人AI和工作序列是游戏内查询不到的,需要加急做什么操作时,可以手操。
중반까지는 색다른 맛에 재미있었음. 다만, 난이도를 높여도 단조로운 적 패턴에 쉽게 지루해짐. 성벽도 필요 없고 일자로 오는 적 다함께 다굴치면 굉장히 좋은 갑옷과 무기가 쉽게 쉽게 생겨남. 때문에 게임은 점점 더 지루해짐.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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