
Every strike is lethal in this blood-soaked sword fighting game. Slash, clash, parry, dodge and watch limbs fly. Choose your move carefully - the first cut is also the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 14 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 2Kreviews | 88% | — | $389.5K |
| $8.99 | 19ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
iNSANO!
dificil e bacana
先说优点吧,确实是好玩,我这辈子也没想过格斗游戏还能玩的这么爽。接下来说缺点,难度实在是太高了,就说决斗吧,难度为熟练的时候我能碾压AI,但是它的下一个难度是决斗者,这个难度把我给碾压了,何意味啊,不应该是不相上下吗,这是一个问题,还有剧情模式,到后面的关卡越来越难,甚至已经到了你已经劈到了小怪,但仍然要等一段时间小怪才会死亡,太恶心了,BOOS关更恶心,比自己攻击距离更长,而且一刀还不死,(主角是一刀死的,小怪也是,前期简单BOOS也是)。这些是游玩内容上的槽点,接下来才是我认为最恶心的,游戏只能窗口化运行,无法全屏,在steam里改了游戏属性依旧不能全屏,而且游戏内操作不能使用鼠标进行选择,全键盘操作的,只有战斗时可以选择键盘配合鼠标使用,其他时候鼠标移入游戏窗口内就会消失,而且它也没有讲默认键位是什么,还是我问AI才知道的,不然我连游戏都进不去。如果你能想我一样接受以上所有槽点,那么一定要去玩一下,这游戏爽的没话说,如果不能就算了吧,这游戏会给你折磨到奔溃。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
揮劍輝那麼慢,什麼死媽劍
a deeply cold game
Если вам нравятся файтинги, где важен ваш скилл, реакция и ум, если вам нравятся японская эстетика, самураи и фильмы Акиры Куросавы, то эта игра для вас! Легко научиться - сложно достичь совершенства. Это игра не про количество механик, а про то насколько вы грамотно можете ими распоряжаться. Сражайся на мечах, уклоняйся и наноси смертоносные удары противникам. Пиксельная графика отлично реализована в минималистическом дизайне. Визуальная эстетика вдохновлена японским кинематографом и географическими особенностями островной страны. Рекомендую всем, кто хочет протестировать свои силы и проникнуться духом Японии 12 века.
虽然只是2d横版小游戏 但其可以把剑道修行的精髓灌入其中 不错
This game is fun thats it.
Jogo bom da pourra!!!!
Please nerf that damn zombie of yours, I can't dodge its attacks at all, while it can easily dodge mine every time I swing, I just feel sick rather than enjoying it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 94% | Free | |
| $0 | 0 | — | $9.99 | |
| $56K | 472 | 93% | $4.99 | |
| $23.2K | 218 | 79% | $5.49 | |
| — | 0 | — | — | |
| $1.3M | 8.5K | 88% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.5K | 1.1K | 89% | $14.99 | |
| $389.5K | 528 | 81% | $17.49 | |
| $389.5K | 1.4K | 86% | $7.99 | |
| $389.7K | 11K | 94% | $1.49 | |
| $389.8K | 1.4K | 95% | $9.99 | |
| $389.2K | 548 | 83% | $19.99 |