
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 99.5Kreviews | 91% | — | $30.5M |
| $19.99 | 42.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Increible simplemente perfecto es el tipico juego corto que te deja pesando y quieres otro juego
10/10 nothing more to say, just peak
Много багов
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 24.4Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 2.2Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Initially it's all quite calm, you're wandering around in the forest, carrying out your duties, having conversations with Delilah and gradually finding out more about one another. Afterwards, things begin to become strange and you end up having to work out what's really going on there. I quite enjoyed the way the mystery developed gradually since it made you start making connections and begin to think that there must be something much larger going on. I believe it is in the conclusion that the game actually makes its main point. Since you spend such a large part of the game becoming absorbed in the mystery, it's easy to forget why Henry was even out here in the first place. There isn't instead some grand conspiracy or a perfectly clear explanation for you to discover. The focus is rather on Henry using this place as a means of escaping from his actual life and having to come to terms with the fact that he can't remain there indefinitely. I found that message to be very good and it made the ending have a different impact on me. The music is also very good and matches the game well. I probably prefer the landscapes too. The entire forest has a pretty pleasant atmosphere, and it never grew boring just to walk about and enjoy the views. The game is short and doesn't offer a lot of gameplay, but I don't think that's necessary. What matters most is the story, the conversations, the atmosphere and the characters. By the time I'd finished it, I had the feeling that I had actually experienced something rather than have simply gone through another game. Well worth playing if you prefer games that are slower and focus on the story. I really liked it.
Шикарная игра.. Ощущаешь себя в роли ГГ. Ты просто влюбляешься в этот голос и в эту натуру и кажется, что она (напарница) та самая. Как заново пережил те эмоции, которые случились в реальной жизни и просто в горле встал ком.. Спасибо за игру!
确实是神作
Firewatch is an enjoyable game, but it is a very fast play -- 4 to 6 hours. The other game most similar to this that I have played would be The Long Dark: Wintermute, and each chapter of that offers longer gameplay than all of Firewatch. The $20 price tag is high for a 6-hour game.
Didn't get my achievements, but still, it's good.
8/10
Taps into human emotions and vulnerability. Well written dialogues. Beautiful artwork.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6M | 29.8K | 72% | $24.99 | |
| $30.4M | 748.4K | 92% | $4.99 | |
| $30.4M | 79.7K | 94% | $19.99 | |
| $30.4M | 34.1K | 85% | $34.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $30.2M | 72.7K | 98% | $19.99 |