
Firefighting Simulator lets you experience what it means to fight fires up close as an active part of a major US city's firefighting crew - together with up to 3 friends in the co-op multiplayer- or in the single player mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Firefighting Simulator lets you experience what it means to fight fires up close as an active part of a major US city's firefighting team. Discover over 40 diverse deployment locations and complete exciting missions that span a 15k acres large townscape inspired by the North American Westcoast. Operate faithfully reproduced Rosenbauer America fire trucks, extinguish fires, and rescue civilians in need – together with up to three friends in the co-op multiplayer or with the help of AI team members in the single player mode.
Also at your disposal is authentic firefighting gear such as helmets, firefighter boots, and a breathing apparatus model by well-known North American firefighting equipment manufacturers.
Fire alert incoming!! What are you waiting for? Every minute counts! Pull on your boots, start the engine of your fire truck, turn on the lights and siren, and take the shortest route to the deployment location to fight the fire and save lives.
Whether in the industrial area, the suburbs, or downtown: Your city needs you!

The multiplayer co-op mode allows you to play in a team with up to three friends to save lives and, of course, fight fires. Within the team you are free to assume whichever role that suits you most.
In single player mode, you will experience up close what it means to fight fires in a major US city as the leader of an experienced firefighting team. Thanks to the intuitive command UI, you take control of assigning tasks to your AI colleagues and jump right into the thick of the action yourself.
Advanced fire simulation, including water, smoke, heat, back drafts, flashovers, grease fires, and a wide range of other causes of fires, such as electronics, chemicals, and explosions.
A complex physics system ensures the realistic representation of the destruction caused by dynamically spreading fire.
Drive five licensed Rosenbauer America fire trucks, such as the TP3® Pumper, or the T-Rex® hydraulic platform through a large US city – also in cockpit view.
Use authentic equipment by well-known US firefighting industry brands, such as Cairns®, MSA G1® SCBA, and HAIX®.
Great replay value thanks to 40 different deployment locations, each offering several ways to beat the fires, both day and night.
Comprehensive tutorial, radio communications, and character recordings in English, as well as subtitles in several languages, and faithfully recreated engine sounds for an even denser atmosphere.
A detailed 15k acres large US city with different districts, such as an industrial area, suburbs, and downtown.
Supports standard steering wheels and gamepads
A comprehensive tutorial takes you through the basics of fighting fires.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.3Kreviews | 81% | — | $4.1M |
| $8.74−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta divertido, pero sinceramente falta un buen simulador de bombero y este juego no lo es. En este juego no puedes cambiar tipo de chorro, trabajas con 3 bomberos y al final se siente como que fueran los unicos de toda la ciudad. No se te acaba nunca el aire del equipo de respiracion, todo lo que es entrada forzada se reduce a usar el hacha; esto a pesar de que hay más herramientas pero no te deja usarlas con las puertas. Tienes estamina infinita, la busqueda y rescate es agarrar al civil como que fuera un muñeco, se ignora completamente la existencia del plano neutro, nunca lo arrastras para que no le llegue el humo, o lo llevas de a 2 con un compañero para sacarlo más rapido, y podria seguir y seguir. El juego en si te divierte, pero son tantos los detalles que faltan que para llamarlo simulador se queda muy corto.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Traditional Chinese, Turkish +2 more
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The fire burned my pee pee.
I´ve only played this in multiplayer with two friends and it was awful. The game looks quite good but the gameplay is terrible and the missions are quite sad. Oh, and the tutorial is unskippable so have fun with that.
went into house saved people then went to the shed and it exploded and i died. 10/10 game
Janky, buggy mess from the start. Don't bother, even on sale.
Fun idea and I did enjoy the co-op gameplay, however there is very little variety to the missions and the game is buggy, unfinished and has been abandoned so don't spend your money on it.
(RECOMMENDED WITH CONDITIONS - SEE LAST LINE) Certainly the best Firefighting game I've played so far at the time of writing this review but truthfully the bar is low. You actually get to drive a truck to your destination in this one and the squad commanding is an excellent touch. Graphics look good but stutter as you load new areas, this is especially noticeable as you drive and walk a location for the first time but the fire is some of the best I've seen in gaming with fantastically intimidating sound design. Multiplayer is awesome to see. The UI is downright horrendous, every interaction from picking up items, opening doors, to climbing through windows requires you to look at a very precise place where a huge opaque key bubble pops up; if you mess that up, you drop whatever/whoever you're holding at the time. Quenching fires feels more like spraying UI bubbles than putting out fires as more pop up to tell you exactly where you need to spray. Generally the UI is a huge detraction to the immersion of a game that would otherwise excel in that department. There is also a 20 second cutscene that plays when you get onto a scene that completely shatters the sense of urgency that was built up during your drive to the call. Third person camera feels awful in tight spaces, a first person toggle would be excellent. What can be done better? - Massively cut-down or eliminate UI elements and communicate important information through gameplay context. It's not 2005 anymore, we don't need to see a key telling us how to jump through a window. - Remove any cutscenes mid-mission to maintain a sense of urgency (it's a firefighting game for god's sake) - First person toggle for tight spaces where the back of the player character's head takes up 40% of the screen. - This is a big ask, but we need to move away from scenario based campaign structures. There is already an open world built here, take the time to build all of these menus into in-game open-world elements to maintain immersion. Add supporting mechanics like cleaning up gear, repacking trucks, and driving back to the station to debrief. While I would generally describe this game as mid, it earns itself a lot of points for being one of the better titles in a really lacking category; we just don't have a lot of good firefighting games and that earns this some extra points. I'm checking this review as recommended because this really is one of the strongest firefighting titles I have played, but I also think you should wait for the sequel to see if the above concerns are addressed, otherwise maybe pick this up on discount or gamepass.
Bardzo fajna gra, zawsze lubiłam gry symulacyjne! Gorąco polecam ♥
Was okay in coop mode for almost 2 hours. Too repetetive, not enough tools or different missions.
Had potential but has been abandoned without completion.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |