
"Fire Magician" is a third-person action shooter game where the player controls a cute magician named Arcana, battling poker enemies. By stacking energy, the player can use cool wind and fire abilities to defeat the Poker King, Suoha, reclaim the Wheel of Fortune, and save their plundered homeland!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Traditional Chinese, English, Japanese
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免费 有繁体中文 有1个成就 《火焰魔法师:神秘奥义》 故事发生在塔罗牌的起源之地——“命运之轮”,这里遭到了来自未来的机械扑克牌的入侵。 玩家将扮演归来的魔法师“神秘奥义”,在幸存者“愚者”的帮助下,“神秘奥义”逐渐恢复自身的力量。 火焰冲刺 魔法师能够运用火焰能力,在敌人之间进行冲刺。 融合风火元素的卡牌 让你的攻击附上风和火的力量,打击并穿透敌人。 史诗级的机械首领和军队 关于团队 这款游戏最初是一个大学项目。毕业后,我们重组了团队,对游戏进行了改进和优化,然后将其上传到了Steam平台,供有兴趣的玩家游玩。 如果你喜欢这款游戏,并且想要联系开发团队,请随时通过我们的Facebook粉丝页面与我们取得联系。 我们很乐意聊天或者讨论游戏内容。 我们会定期对游戏进行更新。
游戏还行,但是体验下来感觉缺少很多细节,导致体验不是很好。甚至中途遇到了一个导致无法通关的bug。但是既然免费的话我觉得不妨因其画风给个好评。
"Fire Magician: Arcana" is one of literally thousands of student projects infesting Steam. It's from somewhere in China. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The students made an almost convincing third person platformer shooter where you control a little anime girl, run around some almost challenging platforms, shoot some stuff... hey, if this was a complete game instead of an unfinished and unpolished student project, and was released on consoles instead of PC, it might even be successful. But this is PC, not console, and this is not a fully developed game, it's a student project. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free student project won't count toward your game collection or add any achievements, and because it's not really a full game and more of a homework assignment, it's not a worthwhile download.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
Its okay, The character design is really cool Sometimes it is unclear where to go, Controls sometimes feel a bit off Hitting enemies doesn't "feel impactful"
3d 플랫포머 게임인데도 조작감은 패드로도 별로에 길 안내도 없으며 몹들은 미친 듯이 달려오고 단 한개의 bgm이 무한반복 되는 걸 듣고 있으면 정신 나간다. 보스전은 더 가관인데 위의 상황에서 낙사할 위험까지 있다. 거의 다 잡았다 싶은 순간에 돌진하다 떨어진 게 한두번이 아니다. 그나마 캐릭터가 귀엽고 그래픽이 보기 좋다. 나머지는 구더기다.
ЧТО ЗА АНИМЕШНЫЙ ДАРК СОУЛС ВЫ МЕНЯ ИЗВИНИТЕ
it cannot be properly played, something is terribly wrong with th camera and movement. please, fix it.
引导跟剧情都有待完善,对键鼠玩家不那么友好…… 美术跟音乐倒是很符合胃口,[spoiler](相信大多数人都是冲着这个来的,但是玩下来很快就审美疲劳了)[/spoiler] 目前卡关了,感觉很多地方都是删删减减的[spoiler] 搞得好像开发组自己也不知道自己在做什么的样子([/spoiler] 另外发现某些玻璃是打不碎的,而且建模是复制的,导致所有的“小岛”(姑且称为小岛吧)都有同一个位置的玻璃打不碎 开发组要是能上心一点的话感觉能成为一款很不错的游戏。总之先鼓励鼓励吧,期待后续更新
Currently unplayble due to the following: cannot jump over gaps camera rotation stutter. unclear instructions in the overall map/after teleportation
Игра 'Fire Magician: Arcana' увлекла меня с первых минут! Яркая пиксельная графика в ретро-стиле приятно радует глаз, а динамичный геймплей заставляет продумывать каждый шаг. Чувствуется влияние классических roguelike, но с добавлением интересных механик, связанных с магией огня. СистемаArcana, позволяющая составлять различные комбинации заклинаний, действительно впечатляет. Можно создавать уникальные билды под свой стиль игры, экспериментировать с разными элементами и находить неожиданные синергии. Сначала кажется сложновато, но как только разберешься, появляется огромное пространство для маневра. Разнообразие врагов и боссов – еще один плюс игры. Каждый требует своей тактики и подхода. Приходится быстро адаптироваться и менять стратегию на ходу. Единственный минус, который я заметил – иногда сложно разобраться в эффектах заклинаний, особенно в пылу сражения. Было бы здорово, если бы добавили более подробное описание. В целом, 'Fire Magician: Arcana' – это отличный roguelike с интересными идеями и увлекательным геймплеем. Рекомендую всем поклонникам жанра и любителям магии!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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