
Fire & Steel is the first chapter of a fast-paced, old-school, arcade aerial shooter where you burn down the mighty armies of World War II as young Dragon Aiden!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
waiting for new update
Short but fun. It's a simple concept of "Wouldn't adding x to y be cool!" but it's actually executed well. Controls work well with keyboard and mouse. I like the propaganda newspapers in-between levels.
Was abandoned by the dev the moment it was approved for public achievements. Cool idea, but clunky execution. Extremely short game that starts but does not finish a storyline. Possibly worth the time of a bored dragon fanatic while on sale.
This game is very rough around the edges. Doesn't even look good for the time it was made in. Quite a few jank and soldier just hilariously fling around like bowling pin in a strike animation. But damn if it isn't fun just burning down planes and ship with your fire breath. Game does a great job at emulating of whats its like to be a destructive fantasy dragon. Unfortunately there isn't much other dragon games that can let you experience that level of destruction, so this I'll take what I can get.
Juegazo, pero de los god, bastante original
This is really a good game! Flying around with a dragon, that feels real and not cartoonish is realy great. The beginning is not too difficult on normal, but you need to think ahead on later levels. The whole feeling, with the weather and the music and soundeffects works very well together. I recommend!
When WW2 is isekai'd into fantasy world but this time you are big bad dragon 🐉 For this caliber of game and this price game is really good and worth 👍
This, while a bit flawed, is what I want to see more of from games with draconic PCs. The controls, while a bit less than intuitive are responsive and well tuned. The plot... exists, and the ending is frankly disappointing. Combat is fairly varied, and the game is short enough that it doesn't get stale thanks to the somewhat varied environment and enemy types, although more variety couldn't hurt. Collision damage being a thing is questionable, and while somewhat realistic, the geometry isn't nearly destructible enough to go for full realism. I've gotten hung up on wires on the battleships, taking constant collision damage and unable to move from the oncoming hail of gunfire. As it stands, I'll give it an 8/10, taking points off for "no-damage" achievements (because they're always annoying), collision jank, and pretty lackluster graphical fidelity, even at max settings. Here's hoping for sequel in a better engine, maybe even some character customization or even mod support for this game.
Dragãozinho
A fantastical challenge of using a flying flamethrower to engage in WW2 themed anarchy. The simple premise and cinematic presentation is a novel experience to me. The control scheme can be tough to get a grip on, but the objective of the game is quite simple "destroy all humans" in a level. I recommend sticking with keyboard and mouse with how quickly you'll need to change your aim throughout the experience. The controller scheme is not the most intuitive when you need to press multiple buttons. I found this game to be quite difficult, though, I suppose I haven't given it enough time as of this review to train the skill necessary to beat the normal difficulty. I'm surprised there are achievements for not taking damage with the given movement speed and the amount of projectiles you are faced with, while being limited to a close-range fire, breath. The campaign isn't long, and the story is presented rather plainly with initial voice over radio broadcast narration that ebb alongside somberly silent characters. Overall, I found it a pleasant surprise in the dragon game genre.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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