
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体来说 8.5分 剧情还不错 小时候收到权力的游戏影响 很喜欢这个题材 目前来说感觉不错 演出满分 很华丽 很久满玩到这么华丽演出的游戏了 音乐9分 进入战斗之前 以及特定场景的背景音乐也还不错 战斗系统6分 表现得很华丽 技能组也好看 但是缺少了RPG元素 深度太低 对于热爱战斗的来说无疑不是很满意 装备内容太少 做任务也没有直接提升 大世界探索 6分 我喜欢的一点是很少解密 以及迷路这种设计无疑是很喜欢的 但是 地图太空了 并没有探索的欲望 也是因为作为ARPG却太缺少RPG元素了 总体来说还不错希望有续集 我哦第一次接触最终幻想这个题材的游戏
Потраченного времени и денег жаль, всё тянул, ждал, когда же станет интересно, но ничего не произошло. Персонажи по анимешному клишированы и унылы, сюжет пытается быть мрачным и взрослым, а на деле на уровне посредственного аниме. Есть плюсы в виде битвы с боссами, они зрелищные, красивые, и даже весёлые, но пока до них дойдёшь повесится успеешь от скуки. И того, посредственное жрпг о котором лучше бы не знал, а следовательно и не купил бы.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
só tenho que bater Palmas para tao capricho.
With a few tweaks this could have been one of the best. If Steam had a neutral review option, that’s the what I’d give it. Almost everything here is great. The graphics, sound, combat, story, and English voice acting are all excellent, and the cinematics are top tier. What drags it down is the padding. Boss fights are the worst offender. You beat a boss, he hits a second phase, you win, then he goes Super Saiyan, you win, then even further beyond, you win, and then you sit through a quick time event just to finish him off. It killed any sense of accomplishment and had me dreading every fight. The technical side needs work too. No ultrawide support, cutscenes capped at 30 or 60 fps, and rough optimization. A 5090 can’t hold 162 fps with DLSS on Quality. Both display issues are fixable with mods, at least. TL;DR: Amazing combat, great story, and top tier cinematics, but it’s padded. Grab it on a discount.
s
我是俗b,我爱看演出
juegazo, las batallas interactivas, la accion en combate, habilidades, calidad visual, todo alucinante, de los mejores final fantasy que he jugado, y la historia esta bastante bien, recomendadisimo si tienen la oportunidad de jugarlo, ami personalmente me ha encantado
Incredible game. Not for the faint hearted though
Muito Bom
Buen juego, el gameplay es igual al Devil May Cry y eso lo hace muy rejugable y entretenido, la historia en general también es buena. Lo peor del juego con diferencia es que está optimizado como el orto, como es un port de un juego de consola no corre bien a menos que uno active framegen o resolución dinámica, e incluso así no corre muy bien xd. Otra cosa mala del juego son las sidequests, que te tiran una sidequest obligatoria y aburrida de 1,5 hrs entre las más misiones importantes y entretenidas de la historia y eso se da todo el rato dentro del juego, también los personajes realmente buenos de la historia son unos pocos y el cast principal no tiene mucho desarrollo. El DLC "The Rising Tide" ta weno, es mejor que varias de las misiones principales del juego, te añade los poderes de 2 eikons nuevos y agrega un modo roguelike. "Echoes of the Fallen" es bueno porque literal es solo pelear, agrega la mejor espada y el jefe más dificil del juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 53K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.2M | 104.5K | 84% | $17.99 |