
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's literally Final Fantasy.
My main experience with FF series was FF7 (original). This is the second title in this series that I really like. The combat system is entirely upgraded from the original FF7, and the story is rich and deep (so far). Excellent game indeed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Experiência muito interessante. Depois de jogar praticamente todos os jogos da franquia, FF16 tem uma premissa diferente dos demais. Mais sombrio, realista, trouxe uma renovação na série. Gráficos excelentes, sem FrameDrop. FrameGen da uma folga maior ainda caso queiram usar. Como todo FF tem uma proposta diferente, vejo como uma evolução natural do FF15. Ponto alto é a história. Até o momento me prendeu bem a evolução de tudo, personagens, lore, jogabilidade. Recomendado.
“保护这片蓝天的,到底是谁呢?你说呢,克莱夫。” 这代肥肥有槽点有不少,整体剧情感觉还是太平淡了,中期有段时间真是纯播片,到能存档的地方要看好久的片,当时闪退了一下又得重新打一遍boss然后再看片(一周目真不想跳过剧情,但是挺折磨的),然后是有男同的环节,有点无语... 最后大决战的结局克莱夫也是牺牲了自己(存疑,但是生死不明,那就是死了~),也算是圆满完成梦想了 其实总体我是想给个中评的,没那么差劲但是优秀的点也不是很多,建议大伙打折购买完整版
bastante cinemático ,no me encanta pero me gusta, las batallas entre titanes no están mal
战斗爽,除此之外没有了
Very good looking game. Combat expands as the game progresses and gets pretty damn fun. Story was good too.
Game doesn't run the best but after beating it this has become one of my favorite final fantasies
TL;DR - 6/10, worth it on sale. I came into this game with little information beyond Square Enix (SE) shifting fully towards an action RPG format. I've played every mainstream FF game (sans 11) and very much enjoy the turn based style of JRPGs however I felt that FF XVI was a breath of fresh air to the franchise as it carried on the tradition of what I felt a FF game ought to be - similar lore elements with a unique game play mechanic. Gameplay is easy to learn and get addictive when everything clicks, the ability to mix and match abilities allowed you to build Clive however you wanted and provided endless variety. SE was wise enough to add equipment for those of us (myself included) with dwindling reflexes which slow down time for dodging or outright auto dodge. Music good, rather epic in some scenes. Was worried about the lack of traditional open world but each area you go to does branch out nicely and if anything, it eliminates much of the pointless A to B that I feel buffers game time. Most of the side quests added to the narrative in some way and were worthwhile undertaking and I really enjoyed the monster hunting missions as they offered a unique challenge. Characters really shine, they add to the narrative and you end up invested with many of them though SE should really find a better way to implement them in battles should they use this formula going forward. Most of the time your team mates are there and will throw a spell or two out, I never had a situation where this helped my progress (though it also did not hinder anything). The exception would be the inclusion of a certain animal companion which integrated well into the battle system. Primary voice acting is great, I played in English - Ben Starr has a bright future in the industry; NPCs can be hit or miss. If I stopped here the game would've been an 8/10 but the story was where I felt let down. Sadly, it wasn't the overall narrative, which was great accompanied by the excellent voice acting. It was the ending that let me down. [spoiler] The writers making an ambiguous ending and leaving the overall conclusion up to the discretion of the player is disrespectful to the art form; write your story, write it well and let it play out to the vision you created - don't leave people with "maybe this happened..." [/spoiler]. I don't feel the DLC added much, there's some extra story narrative that's covered in the Leviathan one but you can easily watch it online. So if you come in with an open mind about new mechanics (action RPG) and you can get it on sale, definitely worth a play.
https://lorerunner.com/unfamiliar-3#FFXVI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.1M | 83.5K | 86% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 |
| 0 |
| — |
| $69.99 |
| $32.8M | 49.1K | 88% | $29.99 |
| $8.3M | 53K | 87% | $9.99 |
| $1M | 4.7K | 83% | $11.99 |