
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
白金
Excelente historia y modo de juego, tiene algunos problemas de optimización pero nada que bajando los graficos no solucione. Aun asi no deja de ser un buenismo juego.
The main story was pretty good, except maybe the ending which was kinda mid. Side quests were pretty boring tho but overall a pleasant experience. People had serious skill issues with the other dlc, that was not hard at all.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 52.9K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其实我觉得挺好玩的 而且这两年se开始给游戏搞降价和骨折了,折扣价我觉得16还是值得一试的(虽然我是血亏入的,唉我的钱)
Jeu de la decennie haine non justifier si vous aimer les ff jouez y sans tardez c'est le meilleurs jeu auquelle j'ai jouer deouis tres longtemps
Meine Erwartungen waren von dem was ich so über das Spiel gehört habe wohl etwas zu hoch angesteckt. Ich mein es ist ein gutes Spiel, es gibt allerdings auch viele Probleme. Wenn man 2 Stunden spielt, dann spielt man tatsächlich 1 Stunde und die andere Stunde hört man sich Dialoge an. Fand den ausmaß an Dialogen komplett übertrieben dafür, dass man am Ende einfach nichts mit entscheiden darf. Ich glaube ich hab noch nie so oft den Controller NICHT in der Hand gehabt ... Ansonsten ist alles andere halt guter durchschnitt, wenn man das mal ehrlich vergleicht mit Spielen die wirkliche Banger sind. - Das Combat System ist gut genug, um nicht langweilig zu werden, aber auch zu unflexibel um wirklich spannend zu werden. Die parry Mechanik ist ein absolutes grauen, aber man brauch sie auch nicht. - Das Erkunden lohnt sich maximal gar nicht. Interessante Orte werden in der Regel für Side-Quest verwenden und daher lohnt sich das streunen nicht. Einfach immer zum Ziel laufen und gut ist. - Das Gearing und leveln ist komplett useless und ist wohl nur Teil des Spiels, weil das irgendwie dazugehört? Es war so flach, man hätte das auch einfach weglassen können und nur das Skillen der Fähigkeiten für die Charakterpower nutzen können. - Die Story war völlig okay, aber auch total vorhersehbar obviously. Geht besser, aber auch sicherlich schlechter. Die beiden absoluten Stärken sind ganz klar die cinematische Aufmachung und die Musik. Grade bei den Cinematics in den Bosskämpfen hat man ordentlich Budget reingeballert. Das war schon teilweise großes Kino. Würde sagen overall so 7,5/10. Ein halbe Punkt Abzug dafür, dass das Sprinten automatisch passiert und nicht abgestellt werden kann. Ultra nervig.
A história é sem profundidade e muito fraca comparado aos jogos anteriores (final fantasy V, VI e VII), segue um estilo Game of Thrones que nunca foi a característica de nenhum dos melhores final fantasy. O estilo do jogo (cenário e personagens) é muito semelhante aos diversos MMOs padrão que existem por aí e a mecânica de combate é um "hack and slash" extremamente fácil. Não gostei e não recomendo. Square, por favor, melhorem...
its fun
muito bom
华丽的演出,震撼的音乐,狗写的剧情
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.