
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best of the best
Buen vicio
Game hay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $19.99−60% | — | 93% | #93 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Though some fans of the franchise don't like this game, as someone who is making it their life goal to play every single FF game, I loved it. Just like I've loved all the other games from the franchise (waiting for the day I play a bad ff, though there surely is one, I haven't found it yet) Story-wise, it's amazing, sad that they don't continue the classic rpg combat but I still loved it regardless
长话短说好评只是给我喜欢的角色实际上还是想给差评,如果14的龙骑也跟这代一般帅的话我会很幸福。玩的游戏不多吧感觉这代玩起来简直催眠神作通通通马桶到厌倦,我已经一边打一边睡连时差都倒过来了,下班回来打半小时更是睡得酣畅淋漓,游戏后期基本全靠某神秘显化兽力大砖飞千篇一律,大部分支线就是两点一线的跟人唠两句就去杀人然后又回去唠两句交东西没有任何额外or特殊玩法(其实主线也这样哈哈)。打完一周目就已经在哭嚎了因为知道自己还得特么打第二遍,二周目就已经没心情做任何支线了为了全成就只想着跳过cg快点结束吧太折磨了,虽然二周目要打dlc还是要做那几个支线的...(btw更在乎游戏剧情的话dlc推荐先沧海再打余音会有段剧情很好玩,祝你玩得开心咯大爷。) 游戏剧情的话其实中规中矩吧,后期更是阅读理解,想理解剧情就去开英配安个mod会更好点,(英配很贴角色简直极品。)看完剧情以后唯一感想是前半段剧情的编剧大概是跟着某位outlaw一起死了吧,泰坦和巴哈姆特boss战大概是你游经费花得最多的一期了,巴拿巴斯惨遭断层式削弱甚至没有像泰坦那样的boss战就很失望,你的意思是克莱夫没用多久伊芙利特就撑不住了,然后就光拿剑和刚拿下的希瓦就把曾经横扫威德玛克和轻松重伤主角的当代版本T0打死了?多了一个希瓦显化兽起到的作用貌似比吉尔在剧情里的作用还大呢。剧情好像那种写了一堆有的没的最后写不下去所以匆匆烂尾的小说,你甚至找不到这篇文章的饺子醋在哪or maybe太多饺子醋了吧,但作者最想给大家吃到的饺子醋是哪个啊?是人性的黑暗吗是权游吗是风暴和灰烬大陆里皇室们各自家庭纠纷八点档吗还是各种不同风味的男同性恋啊?打到最后作为最终boss的a2dm甚至还不如巴拿巴斯甚至也不如某个嗷嗷哭就给你克莱夫叔叔一个大海啸拍死的小宝宝,前面铺垫这么多又是派提丰秒杀希德又是弄死弟弟的还以为会多艰难结果脆脆得被伊芙利特入口即化就算了还好几个阶段还你竟敢用我的魔法忤逆我,数值填的还没某S级恶名精英那条龙高,牢玛你自己收拾收拾给自己画张自画像贴榜上得了哪天你牢缪有空就给你顺手一起收拾了。
Gran juego, pero mediocre si lo comparamos con otras entregas de la saga
优化差到离谱
at one point it just stopped stuttering and everything looked great and I realised why I waited to finish it on PC rather than ps5 at launch
Although some of the missions are a bit tedious to do, the boss battles and story more than make up for it.
A decent game. It probably won't be anyone's favorite Final Fantasy, but I think most fans of the series will get something out of it. I thought the world was interesting and the characters and story were mostly good (except the main villain, very bland). The Eikon boss battles in particular were very cool. It does have a lot of lame sidequests, though. I did them all because I can't help myself lol. Also both DLC are worth getting, they add some cool stuff. Normally I wouldn't feel like writing a review for an extremely popular and just decent game, but there was a "Final Fantasy" title drop in the final battle that made me laugh out loud, so I felt like I had to write one. This really is our final fantasy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $8.3M | 52.9K | 87% | $9.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $1M | 4.7K | 83% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 |