
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
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About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 659 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've played Final Fantasy games my whole life, and this one is one of my favorites. FFXVI encapsulates what Final Fantasy is all about- taking the series to bold new directions while paying homage to the series origins. This time, Final Fantasy molds Devil May Cry-esc gameplay with a ~50 hour story full of political drama and some of the most memorable characters the series has ever seen. I don't say this lightly- this is the most hype videogame I've ever played. The fights can be so insane it literally made my jaw drop. Some of the best boss fights I've ever experienced in a video game. I think what I respect the most about FFXVI is that it had a vision, and it stuck with that vision and it executed it wonderfully. It knows what it wants to be, and it's awesome. Give it a try.
Despite poor pacing, lame side quests and performance optimization issues, the game is solid with a great story, characters and fun combat. It is much different than other FF games. It is not an RPG and it plays more like an action, hack and slash.
Not a great JRPG game but a solid 8/10 action game. Playing this right after Crimson Desert helped me realized a great story can really carry a game despite being a much darker story than the usual FF , the forgettable story of CD turned me away from that game really fast in spite of the great gameplay. The progression is really linear so there's not much RPG in this game and the sidequests can be boring at time but the visual feast of the main quests and the Eikon fights is just too good that i think everyone should give it a try. Wait for a sale to get the main game and all the dlcs , totally worth it.
I tried and keep trying to continue playing this game, force myself to enjoy FF like the rest of FF, but I think I finally give up. Totally different than other final fantasy. Very disappointed with this game. So so so boringggggg. Please don't make FF like this anymore.
amazing
LOVE THIS GAME granted i like old school FF Games but like the new concept of what the creators are going for!
At one point in Final Fantasy 16, a Warrior of Light, Dragoon, Red Mage, and Black Mage form an alliance to right the wrongs of the world. The game then proceeds to deftly crush said alliance, iterating yet again that this isn't that kind of story. It's the story of a man dressed like Dracula, running around disarming the world's nukes whilst saying "♥♥♥♥" a lot. • A bold and subversive Final Fantasy that is deeply respectful of the series' legacy • Earnest to a fault, with mature characters and a nuanced worldview • No forced sentimentality or cheap melodrama • A textured world rich with history and lore • Clive Rosfield is, perhaps, the most nuanced FF protagonist ever written • Mature and likeable at the start of the game, he grows ever more so throughout • Clive's willingness to emote and express vulnerability is his greatest strength • Watching him interact with others is one of FF16's greatest pleasures • Every emotion is explored through his eyes: despair; elation; hatred; love; cynicism; hope • Crucially, FF16 uses heightened emotion sparingly, rarely resorting to sad-music moments • This lends the game a sense of genuineness, with most emotional beats properly earned • While Clive may be FF16's protagonist, Cidolfus is the embodiment of its tone and ideals • Like Cid himself, there's a sense of assuredness and self-awareness about FF16 • It knows this isn't your first rodeo; it understands age and cynicism and apathy all too well • It endeavours to keep you engaged by being an entertaining and cinematic rollercoaster • FF16 isn't afraid to shed many of the traits often associated with its contemporaries • In exchange for all it gives up, you get consistently good writing, a brisk pace, and incredible combat • FF16 is less a JRPG and more a narratively rich action-adventure game • When you expect the story and characters to zig, they'll zag intelligently instead • Instead of grinding 50 battles for EXP in each area, you'll do just 20 and actually enjoy each one • The combat system feels like a stylish-action game without the rote combo memorisation • Early on, you can switch between the playstyles of a knight, wizard, and brawler • As you unlock more Eikons, and grow more comfortable, you'll learn to mix and match your abilities • This allows for some imaginative builds with a fair bit of combat depth • Every time you think the boss fights couldn't feel more grand, they'll find a way • The familiar swell of boss music at the start of each fight never gets old • The game also contains an entire encyclopedia's worth of lore • You can read up on history, in-world politics, character connections, and more • All of this is presented through a slick in-game UI designed for an attentive, lore-obsessed player • Beyond the dedicated lore section, you'll even find tidbits of worldbuilding in item descriptions • Reading all the lore makes for a wonderful way to spend time with the game when you're feeling lazy I found Final Fantasy 16 respectful of my time, intelligence, and love for videogames as a daring and experimental artform. It's the sort of genre experiment Squaresoft would have attempted in the late '90s, at a time videogame sub-genres were still in their formative years and audiences weren't as scared of stepping out of their comfort zones. It respects the importance of legacy, but understands and advocates the need for progress.
PRETTY INTENSE STORY BRO
I have no words for this amazing game and its unique boss battles. Highly recommended
Después de jugar unas 15 horas a este juego considero q es un juego muy muy plano, muy predecible, nada original, gráficos de biblioteca de diseño, muy caro incluso para costar 20€ en descuento. por otro lado si no tienes nada que hacer y buscas un juego pasable para las vacaciones con escenarios de batallas y que cueste 10€ como maximo si te lo recomiendo. pero solo bajo estos puntos. PD; No es un final fantasy
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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