
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 19 → 20/day in the week after.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aún no lo he terminado, solo llevo 12h en el momento en el que escribo esta reseña, y aunque su rendimiento deja bastante que desear, he de decir que la historia engancha, gráficamente se ve precioso y la banda sonora es increíble. Lo recomiendo si en algún momento has jugado un FF o algún hack&slash como bayonetta o DMC y te ha gustado, porque en mi opinión, es una especie de mezcla loca entre ellos.
Masterpiece of a game for its spectacle and boss fights with great story to boot. Unfortunately, it falls short on how it handles side content or the padding between said spectacle/boss fights. Yes, you can't keep having big fights everynow and then but at least make the in-between to be interesting/engaging is a given. But, story/plot/lore-wise, i think most of the side contents are great. Just the execution. On another note, if they can even make the game more streamlined, make the game more linear instead of trying to be open world, i think the game would fare better. Combat-wise, i think the game manage to find great balance between rpg and action. But since I knew that the game is hyped up to have dmc-style combat, i think the game should just focus on more action-oriented instead of going with rpg/action fusion. Some nitpick, there are too many hooded characters make me a bit confused. And why jill is standing still while clive was in their first encounter with unknown being. Overall, i like this game enough to recommend to anyone who loves final fantasy or just want to experience its spectacle/boss fights
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Крепкие 6/10 (Нормально). Тогда почему палец вниз?[/h1] [h2]Хорошая история, плохая игра![/h2] Тебе хочется следить за приключениями Клайва Резидентовича. При всей своей простоте он ощущается большим, чем просто заглушкой для аватара игрока. А уж в каких событиях ему приходится участвовать: препирания государств, выживание изгоев, судьбы мира. И вот политическая часть истории крутая, прям ждёшь её развития. Жаль, к середине она уходит в героическое фэнтези с постным хлебалом постного злодея. Не сказать, что всё разваливается, но уже не так цепляет. [b]С лором тяжелее[/b]. Он какой-то пресный, совсем не хотелось погружаться. И это при том, что внутриигровая вики - одна из лучших, что я видел. Мифология здесь есть, и она не мешает, вот и всё описание. Такая же беда с миром в целом: исследовать здесь особо нечего, это красивая декорация, не более. [b]Зато Айконы[/b] - этот постановочный мордобой и пафос! Вот ради чего я брал игру. Управлять своим гигантом часто и не нужно - жми кнопки вовремя и наслаждайся шоу. Но зато как это выглядит! От некоторых сцен сносит крышу, чистый восторг брызжет прямо в глаза. Остальная [b]боёвка[/b] скучная. Не плохая, а именно скучная. К тому же новые способности не приносят радости, их банально не ждёшь. Но в этом есть свой шарм - когда ты, скажем так, не в меру уставший, начинаешь получать некое удовольствие от боёв за их ненапряжность. (Нет, Левиафан, я не о тебе.) [h2]Но не для шестидесяти часов[/h2] Я не жалею потраченного времени, но советовать не могу. Историю я бы с большим удовольствием глянул в полнометражке. Игре нужно либо похудеть до часов 30, либо обзавестись сочной боёвкой. [b]Итого[/b]: За этой фантазией интересно следить, но в неё скучно играть. [h2]Отдельного упоминания достойны:[/h2] [list] [*]Меч убийца богов, для создания которого нужен меч, который я продал... Разрабы, вы серьёзно? [*]Левиафан - главная душка, а точнее душнила всей игры. Но хвала Грегору, он один такой. [*]Мисидия - приятный глоток свежего воздуха под конец игры! Я удивлён, на что способна простая смена декораций. И в целом дополнение а-ля «путешествие к центру Земли» хоть и работает по классическим лекалам, но прям хорошо. [/list]
音乐好听,大场面很燃,太爽了
Great Game really enjoyed the story i don't know what to tell you all without spoiling anything
Good game, I enjoy it.
演出还是太权威了
I enjoyed the combat but in terms of the story, it just fell short and didn't peak my interest anymore after defeating the first Eikon. IMO, combat was the best part and everything else that followed was just bland and boring. 5/10
Nie piszę raczej recenzji ale tym razem zrobię wyjątek. Jeśli szukasz gry, którą raczej się ogląda niż rzeczywiście gra to okej. Fabuła boska, ale rozgrywka taka sobie, mało wymagająca.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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