
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 19 → 20/day in the week after.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Las palabras ÉPICO y PUTOS FLIPAOS se quedan cortas para definir lo que es este juego. El combate y las peleas con Ifrit son demasiado pero demasiado INCREIBLES. La banda sonora: no se quien es el puto chino chalao que la ha hecho pero el cabronazo causó los incendios segurísimo. Si te gustan los hack and slash y las peleas épicas con una banda sonora IMPOLUTA es muy probable que esta sea tu fantasía final. XVI/10
Bom demais
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏性可以,玩的很爽,有通马桶任务,无所谓,但是这个游戏技术力是怎么回事??暴力移植吗?只要多换几个场景立马卡顿掉帧,必须推出游戏重新进,我怀疑这个游戏是不是不会自动清理缓存,我真服了玩的巨恶心。能通关这游戏的我真的佩服,在不断的重新进入游戏里来回切换 真的 巨 恶心
满足了我对怪兽大战的一切幻想 召唤兽给我打爽了 夯夯夯夯夯夯!
5060ti 8g 4K掉帧严重 怀疑爆显存了 基本上运气好40fps 运气不好 个位数 换成2k 情况没有任何改变 那就为我的硬盘省空间了 果然主机先玩一遍是正确的
哈哈
打完奥丁之后就有点不想再碰这个游戏了,重复无聊的支线几乎强行填充了这游戏后半部分的所有流程,再加上优化差劲的问题,很多时候传送地图来回做任务帧数都会掉到个位数,实在不想耐着性子重启游戏继续玩下去了,剧情也没啥好说的典型的日式王道剧情除了序章部分有点权游的影子以外,甚至我觉得剧情还不如后一年发售的《暗喻幻想》,总之这代FF我还是挺喜欢的只是他的任务设计和玩法到后期非常单调无聊,但召唤兽大战是这一代最值的设计。
Masterpiece Theatre! I love this game with all my heart. As a die hard Final Fantasy fan, this game is very different from the rest of the series. It plays more like an action rpg, with the combat director of DMC Ryota Suzuki. The boss battles in this game are bar-none some of the most exhilarating and cinematic experiences in all of gaming. The characters are lovable and memorable, and the story is, in my opinion, one of the best in the series. Like always, the musical score is delivered in spades!. Just as fun as the first time I played it. Cons: This is not a traditional turn based rpg or a hybrid system. You can only control the MC. This PC port suffers from some severe stuttering during some major cutscenes, including some of the boss fights: it is highly recommended to install the mod fix, which has eliminated most of my stuttering issues. DLSS also contributes to this, so I used legacy instead.
:c
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $29.6M | 33.3K | 87% | $39.99 | |
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| $29.5M | 64.6K | 95% | $17.99 | |
| $29.7M | 34.2K | 93% | $29.99 | |
| $29.8M | 54.7K | 91% | $29.99 |