
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 804 reviews with recorded playtime.
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A little bloated, but much better than the first game. Fix performance and upgrade your graphics with mods and play with Japanese voiceover
fun game overall, end boss was dogwater, chadley can ♥♥♥♥ off with the openworld bs, extremely fun combat and story
哪怕不看其他游戏,只跟第一部重制版作比,游戏体验的感受也是完全退步的。大世界从十五开始做的就不算好,到重生也没看出来有什么进步,地图更是一如既往的无聊且繁琐。战斗体验一般,乱七八糟的小游戏更是要命。剧情其实挺好,但这是原版留下的遗产,跟这个游戏关系不大,反而很多剧情的表现形式极其逆天,哪怕把它当童话,当舞台剧都难以服众,玩完重生甚至16在我心里的评价都更高了。现在想来也是可笑,难怪24年年度是小机器人,就这几个游戏拿什么跟黑猴比
Absolute f______g cinema.... emnoy the gameplay and off course the amazing story
大便里面放了点巧克力
好玩来补票
直到最后两章前我还很期待下一部,smse,你们就守着那又臭又旧的教条一直烂下去吧。ff7最吸引我的就是这游戏的背景框架,可以忍受你们莫名其妙的、完全说不过去的演出衔接,也可以忍关键剧情对话完站半天看目标先跑远再追的硬拖时间(设计师觉得这合理,那把你腿打断送去电锯惊魂里玩小游戏也合理)。 最后两章演出的什么玩意,抢黑水晶那段真给我看力竭了,要不要这么敷衍?不知道的还以为是三个人在玩你追我赶的小游戏一样随意。还有老扎骑车去神罗那段,nmd牢扎在前面浴血奋战,后面爱丽丝和克劳德在情侣约会,虽然看到后面能明白爱丽丝在保护克劳德的意志,但你这运镜要不要搞得这么割裂? 游戏优化我也不多说什么了,顶着掉帧卡顿玩通关了。 看了第三部实机还是会期待,但玩这部真跟re体验反着来,re玩完真是拍大腿后悔没买游戏包,玩完rb的感觉就是赶紧的、毁灭吧。本来还想做个全成就,但看到第十三章结尾的演出直接后面一路加速跳过,打完就卸载了。
It has indeed its problems, the main ones being those minigames that are sometimes harder than the main game. But as a kid who played FF7 back in the days, I feel this is worthy to play, even for nostalgia's sake. The combat gameplay is still good and the voice acting is engaging. I think it is a great gift to us who have played this game during our childhood
傻逼小游戏,傻逼弹钢琴
Buy this game if you played the first one (you will be lost) and / or if, like me, you had an overwhelming yearning for the nostalgia of this story, for which the main plot beats are considerably more badass than in the low-polygon original. The battle system is deep, exciting, and rewarding. Unfortunately there are many hours of filler added in and around an otherwise tight story and engaging combat gameplay to a point where it begins to feel like the game doesn't respect your time. Completionists beware, the most compelling way to experience this game is to just play the main story quests and call it a day. This approach pushes the game into "recommend" territory for me.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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