
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 764 reviews with recorded playtime.
Reviews
Themes across 762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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molto carino, un pò lungo forse, i minigiochini sono pucci
TIFA VE MEMELERI <3
The good: The game has one of the most fun combat systems I've ever experiences and the characters are all insanely likeable and charming. I loved my time with this game! Cons: The open world exploration feels half-baked at best with an overreliance on Ubisoft towers and objective markers. Going out of your way to visit an interesting landmark is most of the time pointless since nothing will be there until you receive a sidequest that places a marker there, and only then there will be content in that area. This makes the game devolve into a giant checklist with little to no organic exploration.
今天玩了第三周目前兩周目玩得好痛苦,準備要出第三部所以回來了解一下劇情,沒了那些綁人的小遊戲跟路型鳥這遊戲絕對是神作中的神作,部過畫面時不時切割是真的煩
If you played Final Fantasy VII Remake, Rebirth is pretty much a must-buy. I'm 25 hours in and time has absolutely flown by. Leaving a positive review in the hope that the developers will soon fix the technical issues detailed below. PROS: Excellent Combat System: Even better than the previous chapter. The new synergy system makes battles incredibly cinematic, while fully maintaining the great tactical approach of the Remake. Rich World: The game is packed with side activities, and getting lost in them is a real pleasure. CONS (Technical): No Native 21:9 Support: Ultrawide support is missing, forcing you to rely on mods. From a studio like Square Enix, this is an unjustifiable omission. Severe Issues on AMD Hardware: The latest patch completely broke the game for AMD GPUs. There are constant visual glitches, with textures failing to load and character models or objects appearing completely black. It makes the game borderline unplayable at times and forces frequent restarts. Conclusion: These technical issues heavily impact the overall experience, which is a real shame because—in terms of gameplay and content—it is easily becoming one of my favorite games of all time. Thumbs up, but with the strong hope that a hotfix for AMD and native 21:9 support will arrive very soon.
沟槽的私募SE,甘霖娘,勾史一样的战斗系统,你为什么不直接改名叫最终幻想Ⅶ魔法少女大作战,这逼格挡逼闪扣了有什么区别?勾史一样的逼罐头开放世界,你这个逼肥鸟不知道的还以为有勾八的甲沟炎老寒腿,走三步台阶抖两下,那个逼石头只有他脚这么高碰到直接一头攒死,你这是鸟,你他妈说这是逼犀牛我都信,你那个逼路三步一个石块,为什么不和猿神联动?你猿神抽了这么多多余的石块拿来填路不叫mhy给你磕几个响头感谢一下?骑这逼鸟赶路像他妈边走边扣一样一抖一抖的,不会做就给老子滚回去做平路线性,还有你这个逼剧情,老子是来冒险的不是来cos逼万事屋的,抓个鸟还要帮那个逼老不死的修他那个逼车,修个逼车骑你那个逼肥鸟来来回回上下山,山上那个是隐士高人?换几个逼零件要我去挖三根木杆给他造棺材隐居?你这个逼肥鸟跑出去不是去流浪的,是他妈去当逼皇帝的,抓只逼鸟有这么多只逼鸟帮盯着,抓住就跟你回家了,你想玩什么逼play?这个逼黄毛从第一集就这么装逼,一进剧情打架破逼公司抓个干部来就和他打个55开,为什么这帮吊人有霸体这黄毛没有?他妈这逼光头师从少林寺练北斗神拳的三拳给老子打趴下了老子砍他五刀一动不动还能踢我一脚,那我问你,你是不是小时候没有妈妈牵着你的手去上厕所,那为什么你这个逼任务一点道路指引没有,没有指引为什么到处是逼山,你这个逼黄毛打架飞檐走壁飞天遁地的那个逼山坡这么矮为什么上不去?那个断层就两个半黄毛高为什么逼黄毛不敢跳不下去?逼黄毛有甲沟炎还是鸡眼?还有那个逼尼哥,手上装着重机枪被逼二郎神拿手枪指着路都不敢走是什么意思?
I hate this game and love it at the same time. Mainly a lot of game design flaws that just punish the player. TLDR this game needs better QOL improvements. Mini games - Some of the mini games are fun some are stupid and tedious af but it gets a bit much as they are requirements to continue to the main mission most of the time. Side missions: I enjoyed the map intel side missions but my gawd 2 regions in the game pissed me off either unclear maps or difficult to navigate terrain. Difficulty Spikes - The difference between easy and normal is like night and day in this game. Some side missions are borderline impossible unless you over optimize your gear and strat. I enjoyed the combat simulator and other bonus fights but there are a handful that are so awful and frustrating, such as fights where you get spell animation interrupted constantly, or simulations where you must defeat the main enemy before the mobs but the mobs have a tendency to explode themselves.... Some very mild spoilers but the very very end game boss fight its basically a 10 phase boss fight like who greenlit this?? Like you can't save if you gotta go do something urgent. I was able to beat it on normal BUT only on my second try after realizing what to expect and failing I went back and optimized my strat and gear and went through the damn 10 phase fight and you can't skip most of the cutscenes!
填补了童年4399没玩够的遗憾
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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