
Are you ready to become a legendary martial arts master? Build your own school, train your students, and battle rival schools to become the strongest. Join tournaments, raise your grasshoppers, and most importantly, collect tuition from your students!
Modeled estimate, not a reported figure. How we estimate →
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About
Are you ready to build your own martial arts school and become a legendary master? Set up training equipment, organize training areas, and create the perfect school for your students. As your school grows, attract more students, train them, and rise to the top among rival schools!
Complete tasks given by the Grand Master to learn new techniques and sharpen your skills through mini-games. Each new move you master will enhance your fighting abilities and make your students even stronger.
Customize your dojo exactly how you want with dozens of training equipment and decoration options. Create a motivating, martial arts-inspired space for your students and make the most of every corner of your dojo!
Defend your school against four powerful rivals and fight to become the best! Resist raids from rival schools, gather your students, and launch counterattacks. Use strategy and diplomacy to become the strongest school!
Fight against the Mafia and thieves ruling the city. Complete dozens of side missions and use your martial arts skills to take down the dark forces in the city. Every victory will increase the strength and reputation of your school!
Train your fighters to become Kick Masters, Punch Specialists, or Balanced Fighters! Pass down the new moves you’ve learned from the Grand Master, improve their skills with training equipment, and don’t worry! Your grasshoppers will be there to help and keep the dojo in order.
The depth of simulation and the thrill of martial arts, all in one! Build your own school, compete with rivals, and lead your fighters to the top. Join this unique adventure now and prove your mastery!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Russian, Turkish, Spanish - Latin America, German, Italian, Portuguese - Portugal, French, Portuguese - Brazil, Korean +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nella sua semplicità è divertente e ti passa il tempo ,sono in attesa di nuovi contenuti
Pretty fun game, only 2 things i’d ask is 1 make sprinting with tools a thing, and 2. I dont know if there’s a way to do it already, but with how big the school gets i wish there was an automation phase for teaching students new moves, especially when you gotta teach them like 7/8 moves
ótima progressão e divertido, se houvesse multiplayer seria melhor
Gioco molto divertente e ben funzionante. Alcune mosse però, fanno perdere completamente la visuale. In generale un buon gioco. Soppa!
ich mag es sehr, für das Geld bekommt man hier viel Spaß, wer auf Cobra Kai und Karate zeugs abfährt...kann hier ruhig investieren. Aber bitte kein AAA Spiel erwarten !!!
I love this game! It's really fun and enjoyable, it is cool to learn moves and teach them to your students! Only thing I don't enjoy is how many students the other schools get everyday. It is so annoying to take out like three students only for them to gain like 5 more. I can see why only 1.9% of players have even defeated the first school.
This game will keep you entertained for a good while. I bought this one during a "sim obsession" phase and it did not disappoint. I spent a solid few days on it. I wouldn't hesitate to pay full price for it... entertaining for the price!
..............
I don't recommend this game, Bad design, it cause me to have motion sickness. I play Warframe and I don't get motion sickness.
ok
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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