
Become the Moon is a challenging, deckbuilding auto battler. Choose from 10 unique characters, each with their own distinct playstyles. Assemble a team of powerful minions & cast cosmic spells where every run takes you one step closer to the moon.
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About
A challenging deck-building auto-battler requiring you to out-think your opponents in your attempt to Become The Moon. Cycle through your decks to level-up and unlock more powerful cards and spells. Consider every move, use your mana wisely, and carefully manage your health. Acquire relics, minions, and spells as you look to overcome the difficult journey that awaits.

Assemble unique decks of minions, spells, and relics. Each round, you’ll be able to draft new cards to grow your arsenal, build overpowered synergies and buff your minions. Collect powerful relics to overclock your deck, and shoot for the stars!

Take on foes in chaotic auto battles. Strategically place, swap and reshuffle minions, and tactically cast battle spells to adapt to each fight. Optimise your board for each battle, however once that bells rings, your fate is out of your hands…

Embark on a roguelike journey beyond the stratosphere. To get there, you’ll need to overcome a gauntlet of enemies who’ll do everything in their power to prevent your ascension. Prepare to fail, retry, and fail again as you fight to climb to lunar greatness.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game seems fun initially, but after a couple runs it becomes pretty obvious how simple it is. It wouldn't be an issue if this is one of those "number's go brrrrrrr" games, but you scale incredibly slowly and never really create any monsters, unless you do very specific builds, which is no fun to do all the time. The mechanics of most cards is incredibly basic, just lacks overall depth that keeps games like this from getting dull too quickly. I did three quick runs and fell like I discovered just about everything the game has to offer. I highly doubt any of the cards I haven't seen are going to create any game changing mechanics. If a lot of stuff is added to the game I could recommend, but I feel like it would require a complete overhaul of what has already been established. It's just not fun to constantly see your numbers go up one tick at a time.
I played it for about an hour and i got a refund afterwards, by fav games are deckbuilder but this just dident seem to satesfy that i would recomend playing the demo first
really wanted to like it, but the builds you can make and the new hero's you get are just not that interesting. This game does have amazing vibes and music, but the gameplay undercuts it sadly.
It's a delightful little rougelike that has a few different builds/characters to explore, without an overwhelming amount of mechanics. I've gotten the Platinum at 25 hours, which is a very nice amount of depth for me. I think my favorite part was seeing new builds that might beat the high difficulties as I learned more mechanics and actually experimented. It's easy to pigeonhole yourself into 2-3 specific builds, but creativity can be very rewarding.
hidden gem. Among the better roguelite deckbuilders. +quick games at high difficulty. +one-more-game replay urge. +very strategic. interesting deckbuilding choices. +stat stacking mechanics -relatively few deck themes.
This has ended up being my 2025 game of the year. When it first released I was initially just happy to have a version of Hearthstone Battlegrounds that I could play without the toxic stink of Activision Blizzard, but the more I played the more it became so much more than that. Great art, great soundtrack, really interesting worldbuilding and writing. The gameplay isn't as deep as I'd hope and you can get pretty far toward a full completion by forcing the same build every time, but it still does some very interesting things with it's characters and mechanics.
[h1]前言[/h1] 选择你的首领,构建你的牌组,进行仆从对战,使用法术获得圣物一路通关最终赢得胜利,这就是《化月奇旅》的冒险。《化月奇旅》是一款极具挑战性的牌组构筑游戏,在传统肉鸽牌组构筑的战斗基础上加入了属于自己的特色元素,逐渐解锁新的要素并通过一次次失败总结经验,享受失败是成功之母的过程。 [h1]融合创新的卡牌构建自走棋[/h1] 该游戏的画风是2D卡通的形式,战斗方式是很传统的回合制自走棋攻击模式,你需要放置仆从来进行对决,互相受到伤害的自动战斗会在当前回合完成,并且场上仆从全部阵亡时会进行首领之间的比拼,从而消耗生命,而下一回合阵亡的仆从都会回到战场之上继续战斗。 首领的升级也就是牌组构筑机制,在抽牌堆卡牌全部抽完之后会触发首领升级,并不是升级你首领的生命和攻击,而是获得新的五张卡牌,从三张卡片中选择一张加入之后的抽牌堆,能选择的卡牌分为仆从、法术、战斗法术、星辰卡牌、圣物等等,同时还有着秘密星辰卡牌,和普通、少见、稀有、传奇的划分,注意每次选择你都可以重抽一次,想继续重抽就会扣除首领血量,当然熟悉之后你也可以使用恢复首领血量的疗愈螃蟹卡牌来控血抽取。 [h1]肉鸽随机与仆从养成等等[/h1] 游戏中加上初始首领一共有十位,通关月亮区域关卡后解锁学院之书,在之后会解锁某些东西同时每回合会赋予最左侧敌方仆从生命攻击都增加1的效果,从而增加难度,同时随着你的游戏进程会逐渐解锁其他首领可供使用,每个都有不同的技能和专属卡牌,举个例子其中索诺娅的技能就是在开始时生命上限加20,但无法恢复生命,专属卡牌时从15个随机圣物中选择一个,需要消耗3点法力值,有些类似炉石。 你需要去选择搭配的仆从,利用法术以及圣物还有星辰卡牌来提升仆从的属性,甚至增加附魔使用战斗法术等等来扭转战局的元素,刚开始能使用的首领是鸟语者,开始时仆从上限增加1个,前期比较常见的是飞行和快速攻击,如果是飞行仆从的话,注意戴尔会让飞行仆从的消耗减少1,前期必备,然后推荐刷出大魔导师福格,这张卡牌可以在另一名己方飞行仆从攻击后攻击同一目标,如果获得星辰卡牌学院,还能给其随机增加附魔,解锁比如溅射、飞行等等新的技能。 [h1]结语[/h1] 整体而言极具策略和挑战,每个首领在成功通关之后都会增加难度等级,丰富的卡牌结合各种仆从形成了构建与自走棋战斗形式,而抽完卡牌之后的升级机制,很好的和玩法结合起来,随机的体验让运气也变得至关重要,能够在每一次体验都能发现并且体验新的变化和独特设计,当然2D的卡通画风也十分讨喜,推荐! [quote]寻找游戏里的独特风味,发现玩法中的创意挑战 点击关注[url=https://store.steampowered.com/curator/45063541/]鱼汤里的咸鱼[/url] 欢迎加入[url=https://steamcommunity.com/groups/YTLDXY/]鱼汤里的咸鱼群组[/url] [/quote]
10 hours in and this game has been a super fun ride. This hidden gem auto battler deck building roguelike is a perfect addition to anyones collection. Reminded me a lot of Hearthstone and if you loved that game you will absolutely love this one. It blends all of its genres perfectly and gives you a wonderful experience. There are plenty of characters to chose from as well as many different VIABLE builds (regardless of what some of the other reviews are saying). See you on the moon
Game seems fun initially, but after a couple runs it becomes pretty obvious how simple it is.
this game is hell of a drug
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