
Molly dreams of being the bravest matador in France. Explore the city of Arles and enter the world-famous tournament. Uncover corruption, conspiracy, and a load of bull.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The ugliest Point n' Click of the year is saved by its puzzles. Its specifics: - Self-contained episode. I'm tempted to downvote because it's not advertised in the store page. Instead, I'll upvote the game then blacklist the devs. - Rotten in-game graphics. - Great art in menus, confirming that the artists don't lack skill, they just lack respect for customers. - Hard to read outside of dialogues, when the font, however big, is not contrasted enough. It's unpleasant and taxing. - Simple, classic and comfortable interface, except for the inventory wanting to be original, and being a tad clunky as a result. - Crashes. (I had one, after which I saved often.) - Hot spots key. Not the clearest markers, but they are there. - Well thought out puzzles, the game's saving grace. With the ugliness accepted before buying (from the trailer,) interface and puzzles being good, the game wraps up as better than average.
Feria d'Arles is a great, short adventure game with gorgeous pixel art and enjoyable locations. I have never been to France, but the feeling of going to a holiday there is conveyed pretty well. It is hard for me to comment on the puzzles, but I did have to consult the walkthrough for hints once. But that might be just because I am a dummie. There are a few negatives. The game is quite short. Worth the full, cheap price however. And there are a few bugs. Or maybe Molly is actually a wizard who create magic duplicates of objects, who knows. Enjoyable game, but I wish there were more of it. 4/5
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Oh, hey, this is kinda ni- WHOA THAT'S IT?!" This game wanted itself to be longer. Witty writing, adorable animation, great music and a premise that could yield more than what the creators ended up constraining themselves to. I choose to see this not as a point and click adventure that is missing everything but the very first act, but as one of the most competent Flash games ever created.
A cute and colorful PnC game made with Pixel graphics. It tells the story of a naive girl, Molly, whose dream is to become the bravest Matador, but without really knowing what being a Matador means. In this game, Molly explores the French city of Arles while trying to overcome the different obstacles that prevent her to participate in the local Matador tournament. The game is short but absolutely charming, filled with humor and references of all kinds and a very famous easter egg. It ends with an open ending so I hope we'll discover the next adventures of Molly in another episode. Press the Esc key to access the main options menu and save/load the game. Press the space key to show hot spots. Left-click to pick up something or talk to someone. Right-click to look at something. I found the inventory system very original. After clicking on molly's backpack on the top left corner of the screen, we actually see the opened backpack with each items organized in its different pockets. That was a well-thought idea. In all, that was a fun game to play despite being too short. I definitely recommend it to anyone who like old-school PnC games.
This is a very short point & click adventure with the same sarcastic tone of the Secret of Monkey Island games by LucasArts. As an experienced player, I was able to complete the game with all of the achievements in just over an hour. I wouldn't spend more than a few bucks for such a limited diversion. That being said, the graphics, music and writing are of excellent quality. My only gripe is that the scaling of the main character is janky when walking around the city. I hope that this developer will continue to stretch their limits and present us with a full-length adventure game in the future.
Feria d'Arles is a brilliant, charming, well-crafted adventure game filled with loads of little details which will keep you smiling right until the credits. You play as Molly, a little girl who wants to participate in a bullfighting competition. To get there, you'll have to solve inventory puzzles, talk to characters, and explore the vibrant, colourful world around you. This feels very much like a classic adventure game, and would sit very comfortably alongside Day of the Tentacle. The puzzles are spot on and the writing is terrific - this extends to loads of little details throughout the game, such as flyers and posters which often have little jokes on them. A thing I really like about this game is that the world feels kind, in a way that a lot of classic adventure game worlds felt. Every character is eccentric and willing to talk to you. Even the bad guys are so comical that there's never any real sense of threat. The music has a similarly nice quality to it, helping everything bounce and pop. The biggest negative (maybe the only negative) is that there isn't more of it. A 1-1.5 hour playtime is very short, and I immediately wished I could have stayed exploring this world just a little longer. It also struck me as somewhat odd that the story would hinge around bullfighting, which is such a cruel and distressing activity for me to even think about, when the game is so joyous. It's handled fine, there is no tonal change in the game, it's just a bit of an odd choice. Overall, I highly recommend this game, and I really hope to see more from Tom Simpson in the future.
Fun little game. Quite short but i bought it on sale so no complaints. Not overly difficult but very enjoyable. puzzles were fairly original and made sense. Hope to see more from this developer.
Good fun
A cute & clever callback to the golden days of LucasArts point & click titles. It is, however, rather short. In fact, my biggest hang-up is that this feels like the first act of a larger game. Not to put too fine a point on it, but Feria feels like it ends just as it's really getting started. I sincerely hope Tom Simpson returns to Molly's story. Unfortunately, it's brevity also means there's not much to talk about without spoiling the whole game. The puzzles are refreshingly free of the moon-logic that is often part of this genre. I did, though, get stuck on two small issues, and your mileage on them may vary. The first was the flyer that I never saw (and subsequently wandered around aimlessly looking for) until I looked it up, but that could easily just have been me failing a perception check. The other, though, is the blue cup, which never acknowledges you've filled it with anything. This led me to thinking I had done something wrong, since it lets you fill it over and over again. Other than those two little details, I ran into no problems. Between this and Secret of Hutton Grammar School, I think the developer is pretty good and would love to see more from them.
Nice (very) short point and click adventure. Good humor.
Momentum
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