Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 128reviews | 80% | — | $18.9K |
| $9.99 | 82ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My story of Feral Fury began with my roommate who came to me one day and said 'So I found a thing you might enjoy'. Famous first words. So, he winds up showing me this neat little twin-stick shooter with a panda in power armor. My first thought was 'that's adorable'. My second thought shortly after was a resounding: 'THIS IS AWESOME!' He tells me that I'm free to play it when he's at work, as we Steam Share. He has .7 hours on it at the time of my writing this. I have almost twenty. If you like games like The Binding of Issac, Nuclear Throne, Enter the Gungeon and others, Feral Fury is a MUST BUY for you. I'll go ahead and echo what everyone else seems to say, but it's true. The controls are tight and responsive, allowing for the fine movements you'll need. The combat is both visceral and fast-paced, making split decisions the difference between life and death. The system is as forgiving as it is unforgiving, punishing second-thoughts and the slow-witted, but rewarding those who understand how the game functions. The soundtrack is perhaps a bit too cheery for what the game is, but it just underlines the deceptive nature of the game. With permanent upgrades to be unlocked after every run, you'll begin to see improvement with each death, and each time you meet a new enemy, you'll learn how they fight and how they die (enemies mostly give a final attack as they die). Each step, each misstep is a learning experience you'll grow from. Start on easy. I don't often say that, but Easy builds the base mechanics of the game, and allows you to build the more advanced mechanics later on. If you start too hard, you'll just overwhelm yourself. The bosses are fun and amusing, as well as being challenging and rewarding. Just keep one thing in mind when playing though... you can only gain so much experience from playing this game. It takes something else to really complete it. Reactions, bravery, training... all of that can be taught. It takes something else, something different to get far. A primordial fire, a feral fury is needed to truly master this game.
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Languages: English, German, Russian
| $9.99 |
| 56ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another attempt at a rogue-lite shooter in the vein of Isaac/Nuclear Throne/Enter the Gungeon. This one features a Panda. It has many of the same problems faced by Spaceship Looters (a lack of personality, nonengaging characters/environment/enemy design, clunky gameplay) so any motivation to keep playing soon dissolves and makes me want to play the three aforementioned games.
В легком режиме отключены боссы... Не у всех предметах есть нормальное описание, так что угадай сам что они делают. А в магазине вообще нет никакого описания предметов. ★★☆☆☆ (2/5) - Всё плохо, даже не хочется весь ужас описывать.
If you like "The Binding of Isac" you might like this. It's a very similar rogue-lite only with furry critters instead of fightened, naked boys and deformed monsters. If anything it looks like the asthetics are heavily influenced by Warhammer 40K or Star Craft. I Usually stray away from rogue-lites but this one was pretty enjoyable as you still have some form of progressing via the "unlock" menu that allows you to start new runs with new upgrades that help you progress through the game after each attempt. The sound track is pretty awesome too. It's a shame that they aren't selling it. If i had to rate it. I'd say it's a good 8/10, well above average and fairly well done for a top down shooter rogue-lite.
Сразу понравилось управление, такое надежное что ли, уверенное. Качество звуков, музыки тоже на уровне, как и понятие цена-качество самой игры. Рогалик по себе минималистичен, мало чего происходит, комнаты похожи, интерьера маловато, предметы вроде есть, а всё равно хочется чего-то еще. Но это и не минус, проявляется скорей брутальность игры, суровость. Не сказал бы, что в неё сложно играть, мне хотелось дойти до конца, до последнего уровня на максимальной сложности. И даже после финального босса, сюда хочется вернуться на пару забегов, за разных персонажей, пооткрывать улучшения.
Simple Fun, Good Gameplay: Recommended!
Decent top down rogue-lite. The only thing keeping me from playing more is that the permanent upgrades are kinda crappy. I also wish the screen would scroll from room to room like the legend of Zelda does instead of a black screen for a split second to load the next room.
Just awesome. https://steamcommunity.com/sharedfiles/filedetails/?id=1561241217
Мило, кроваво, сложно. 10 бамбуков из 10
As you might except, from a top-down shooter, the plot is simple, but all you need to know is that you are panda, equipped with various guns and weapons who needs to kill whatever you can, make your way trough the rooms and find the key to escape each level. Everything seems simple so far, but the're a catch; all the levels and loot are randomized, alongside the other main thing: every death is permanent.
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Players by region
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