
Race your oppression away! Kill all men in the race of your life - the race for tolerance and equality.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the feminazis were right
フェミニズムの女性が道を爆走して男性を轢き殺すだけのゲーム。 道は左、真ん中、右の3つに分かれており、障害物から避けるように左右移動するだけ。 ゲームが進めばバイクの速度が速くなり障害物を避けづらくなる。 100円のバカゲーの割には十分楽しめたと思う。
My ears were abused by the menu and funny for about a minute, not too bad overall Did not enjoy roleplaying as a fat woman on a scooter
This is simply garbage. While Feminazi: The triggering at least included jokes and was funny because… you know why, Feminazi 3000 is absolute trash. All you do is click left and right to move your scooter to either: avoid obstacles and women, or drive over man. This is stupid and not fun at all.
Okay nápad, dost meh provedení.
Not cool.
[h1][b] Reseña de FEMINAZI: 3000[/b][/h1] [h2]Resumen del Juego[/h2] FEMINAZI: 3000 es ese experimento indie de carreras casual que parece haber nacido de un “¿y si…?” dicho demasiado fuerte en una sala con eco. La propuesta se siente como un juego hecho para provocar y sacar risas incómodas más que para redefinir el género: carreras rápidas, enfoque sencillo y una vibra de meme permanente. La primera impresión es clara: esto no quiere ser un simulador, quiere ser un chiste jugable. Y como juego casual, funciona en el sentido de “entras, corres un rato, desbloqueas logros y te vas”. El problema es que, como juego de carreras, la pregunta inevitable es: ¿qué queda cuando se te pasa la risa… si es que te dio risa? [h2]Lo que Acelera y lo que Derrapa[/h2] Lo Bueno: Gameplay casual: fácil de agarrar y jugar sin pedirte un doctorado en trazadas Compatibilidad total con mando: al menos puedes derrapar desde el sillón como corresponde 12 logros de Steam: combustible perfecto para cazadores de numeritos Un jugador: ideal si te gusta competir contra… bueno… el silencio Lo No Tan Bueno: 0 jugadores actuales: el matchmaking es tan rápido que directamente no existe Recomendaciones totales: N/A, o sea que la comunidad está en modo “yo no vi nada” Como carreras indie casual, se siente más como una ocurrencia/meme que como un paquete robusto Préstamo familiar: excelente para heredar el problema a un pariente y ver si sobrevive [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]5[/td][td]Simple y directa, pero sin mucha carne.[/td][/tr] [tr][td]Dificultad / IA[/td][td]4[/td][td]En un juego así, la “IA” se siente más como trámite.[/td][/tr] [tr][td]Contenido[/td][td]4[/td][td]Se percibe limitado; lo meme no siempre llena.[/td][/tr] [tr][td]Gráficos / Video[/td][td]5[/td][td]Indie funcional: cumple, no deslumbra.[/td][/tr] [tr][td]Historia[/td][td]2[/td][td]Si hay narrativa, está escondida detrás del chiste.[/td][/tr] [tr][td]Ambientación[/td][td]4[/td][td]Tiene “tema”, pero no necesariamente “mundo”.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]4[/td][td]Correctos, sin momentos wow.[/td][/tr] [tr][td]Música[/td][td]4[/td][td]Acompaña, pero no se queda contigo.[/td][/tr] [tr][td]Voces[/td][td]1[/td][td]Prácticamente inexistentes o irrelevantes.[/td][/tr] [tr][td]Diversidad[/td][td]2[/td][td]Más provocación que representación real.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]Al ser casual, tiende a ir decente sin drama.[/td][/tr] [tr][td]Rejugabilidad[/td][td]3[/td][td]Sin comunidad activa, se apaga rápido.[/td][/tr] [tr][td][b]Total Puntuaciones (Mejorable)[/b][/td][td][b]3.7[/b][/td][td]Un meme jugable con gasolina corta.[/td][/tr] [/table] [h2]Conclusión (Mejorable)[/h2] FEMINAZI: 3000 se siente como ese video que te mandan a las 2 a.m.: lo abres por curiosidad, exhalas por la nariz, y a los cinco minutos ya estás cuestionando tus decisiones. Como carreras casual indie, tiene accesibilidad y cierta intención de “rápido y al punto”, pero le falta sustancia para sostenerse más allá del impacto inicial. Y luego está el elefante en la pista: 0 jugadores actuales y recomendaciones en N/A. Eso no es “underground”, es “abandono asistido”. Si lo tuyo es completar logros, probar rarezas o coleccionar juegos polémicos como estampitas, aquí hay material. Si buscas un juego de carreras con comunidad, competitividad o contenido que te atrape, este derrapa antes de la primera curva. [h3]Recomendación de Compra (Solo para curiosos y cazalogros)[/h3] Puntuación Total: 3.7/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Mejorable: cómpralo solo si vienes por el meme y te quedas por los logros.[/i] Si te interesa como pieza de museo del internet hecho videojuego, adelante. Si quieres carreras que se sientan vivas, con gente, con razones para volver… mejor pisa el acelerador y sigue de largo.
FEMINAZI: 3000 is a bizarre indie arcade racer developed by Paradox Terminal and published by Back To Basics Gaming that builds its entire identity around exaggerated satire, chaotic humor, and intentionally provocative presentation. From the moment the title appears on screen, the game makes it clear that subtlety is not part of its design philosophy. Instead of trying to deliver a realistic racing experience or a polished competitive simulator, it throws players into a strange futuristic world fueled by meme culture, absurd comedy, and nonstop visual chaos. The result is a game that feels less like a traditional racer and more like a surreal internet joke transformed into an interactive arcade experience. At its core, the gameplay revolves around fast-paced arcade racing with very accessible mechanics. Cars move quickly through colorful futuristic tracks filled with exaggerated obstacles, strange scenery, and bizarre visual references that constantly reinforce the game’s satirical tone. The controls are intentionally simple, allowing players to jump into races almost immediately without needing to master realistic driving systems. The focus is clearly on speed, chaos, and entertainment rather than technical precision. This straightforward gameplay style makes the experience easy to approach, especially for players who simply want a quick arcade distraction instead of a serious racing challenge. The game’s world is intentionally ridiculous and over-the-top. Every environment feels designed to maximize absurdity, combining futuristic science-fiction imagery with internet-inspired humor and exaggerated dystopian themes. Tracks are packed with loud colors, strange props, and intentionally chaotic visuals that make races feel unpredictable even when the mechanics themselves remain relatively simple. The developers fully commit to creating a surreal atmosphere where almost nothing is meant to be taken seriously. That commitment gives the game a unique identity, even if the humor will not resonate with everyone. Much of the experience depends entirely on its comedic style. FEMINAZI: 3000 relies heavily on meme-driven jokes, exaggerated stereotypes, and shock-value satire to create entertainment. For players who appreciate absurd internet humor and intentionally offensive parody, the game may feel amusing precisely because of how ridiculous it becomes. However, players looking for more thoughtful satire or nuanced writing may quickly lose interest. The humor is loud, repetitive, and intentionally immature, prioritizing reaction-based comedy over subtle cleverness. Whether the game succeeds therefore depends heavily on individual taste and tolerance for chaotic meme culture. The racing mechanics themselves are functional but not especially deep. Vehicles are responsive enough for arcade gameplay, and races maintain a decent sense of speed and momentum. However, the simplicity of the driving systems means that long-term gameplay variety is somewhat limited. Once players become familiar with the core mechanics, much of the replay value comes from the bizarre presentation rather than evolving gameplay complexity. The game does not attempt to compete with larger arcade racers mechanically, instead relying on personality and visual absurdity to maintain interest. Visually, FEMINAZI: 3000 embraces a deliberately exaggerated style filled with bright neon colors, strange character designs, and chaotic visual effects. The graphics are not technically advanced, but the game clearly prioritizes style and energy over realism. Every race feels noisy and overloaded with visual information, which matches the chaotic identity the developers were aiming for. The art direction may look messy at times, but it consistently supports the surreal atmosphere that defines the entire experience. The soundtrack and audio design also contribute heavily to the game’s frantic energy. Loud music accompanies races with an aggressive arcade vibe that keeps the pacing energetic throughout each track. Sound effects are exaggerated and often intentionally obnoxious, reinforcing the game’s chaotic humor. While the audio design lacks refinement, it succeeds in supporting the overall tone of nonstop absurdity. One thing the game undeniably does well is commitment. Many satire-driven indie games struggle because they hesitate between parody and sincerity, but FEMINAZI: 3000 never seems unsure of what it wants to be. It fully embraces its ridiculous concept and constantly pushes its strange humor to extremes. Even players who dislike the tone may still recognize that the developers remained consistent in their vision from beginning to end. At the same time, the game’s narrow appeal becomes its biggest weakness. Players who do not connect with the humor will likely find the gameplay too shallow to remain entertaining for long periods. The racing systems alone are not deep enough to carry the experience without the comedic identity attached to them. Repetition eventually becomes noticeable, especially since races rely more on visual chaos and novelty than strategic complexity or mechanical evolution. Despite these flaws, FEMINAZI: 3000 still manages to stand out simply because of how unusual and unapologetic it is. It feels like a deliberately chaotic parody project designed to entertain a very specific audience rather than appeal to mainstream racing fans. While it lacks polish and long-term gameplay depth, it compensates with sheer unpredictability and commitment to absurdity. For players who enjoy strange indie experiments, arcade racers with meme-inspired humor, and intentionally bizarre concepts, FEMINAZI: 3000 can provide entertaining short bursts of chaotic fun. It is not a refined racing experience, nor does it attempt to be one. Instead, it succeeds as a low-budget arcade satire built around shock humor and surreal presentation. The gameplay may become repetitive over time, but the game’s outrageous personality helps ensure it remains memorable long after the races are over. Rating: 5/10
Dear our developers We are all very grateful to you for releasing such a masterpiece, and even at such a time. Thank you that there are no blacks and LGBT people in the game. You have created a masterpiece and now all you have to do is continue to edit the technical component. Thank you, take care of yourself and keep giving us new games!
heil
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Space Sex Lab 🚀 | $3.4K | 61 | 89% | $3.29 |
| Instinct | $3.4K | 119 | 72% | $1.39 |
| Visual Novel Sisters | $3.4K | 231 | 79% | $1.18 |
| Intelligent Design: An Evolutionary Sandbox | $3.4K | 149 | 45% | $0.76 |
| Ghost Blood | $3.4K | 51 | 69% | $3.99 |
| Cube Gothic | $3.4K | 51 | 61% | $3.99 |