
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the game thoroughly. its in its early stages so did not expect much but since the update i cannot open the game as it keeps attempting to open a folder that is locked and unrelated to the game???
seems super fun, very broken ATM, hold off for now until the game breaking bugs are cleared up
I been enjoying very well so far. I hope to see the areas expanded in the future!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第三个地图风格场景太过令人不适了,希望能整改一下,过于反人类的风格导致连场景内容都无法完全看清,多次反复游玩更是令我感到心悸。 希望后续更新给出更多游戏内容 更大的主城镇场景和更丰富的装备 饰品等可操作物品,目前来说虽然游戏定价不高 但可游玩内容实在是太少了,游戏demo接近游戏完全体 买了本体可体验内容并没有比demo多太多,本质是一个续写的demo。 我会向别人推荐这款游戏 但现在的游戏内容实在是太少 撑不起一段欢乐时光。期待后续出多人联机的那天,如果能扩大场景增加游戏内容的同时 加入多人联机模式,是有在短视频平台成为小爆款的潜力的
ぶっ通しでクリアまでやりました(7時間程度) かなりの良ゲーです オートセーブの時に少しカクつくぐらいしか気になる点はないです 1000円以上の楽しさはありましたので、暇な時にお勧めです
Super fun à jouer, les interludes de ventes entre deux donjons sont vraiment cool.
Lustiges kleines Spiel für zwischendurch. Es sieht für das was es ist schön aus und macht auch Spaß. Es hat jetzt keine all zu tiefgehende Storry oder ist jetzt komplex. Selbst wenn man die Preise nie verändert und einfach bei dem belässt, wie es direkt angezeigt wird, hat man in kurzer Zeit alles gekauft was es gibt und die Dungeons sind schön gestaltet und abwechslungsreich aber auch keine all zu große Herausforderung. Alles in allem ist es aber wie gesagt ein schönes Spiel für zwischendurch mit dem man ein paar Tage gemütlich Spaß haben kann.
I have only played the game for 1.8 hours but let me say that I almost never leave game reviews. What a fun and great idea for a game! I love the combat and crafting and just everything about it! If they hold true to the roadmap they have just published then this will be one of my favorite games of all time. And with a price so affordable for anybody this is just so dope overall!
fine game but last tier shop is just too small
Контента на 5 часов, своих денег не стоит
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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