
Fell Seal: Arbiter's Mark is a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.4Kreviews | 88% | — | $4.3M |
| $29.99 | 845ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best tactical games I played in a while. cool art style and the variety of classes/jobs that you can mix and match will surely eat some time while having fun building your team.
Diver
Great game if your a fan of Final Fantasy Tactics style RPG's
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese
| $29.99 |
| 405ratings |
| 94% |
| — |
| not modelled |
| $4.49−85% | 222ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It started off strong, and was fun...the classes were interestingly different, and at first it was novel that you can keep levelling different classes. Then, it got massively boring...grindy repetitive...and the compulsion to level other classes never ended, because "AP was otherwise wasted". That made the characters always weak. When I killed some guy we'd been chasing, I was relieved that it might be the end. But there was more, and the only way I could keep up was grinding the same dull maps over and over again. In a game like this, I just don't understand it. I'd give this a mixed if I could, because there was some good stuff here, but I'm so frustrated at this point that it's left a bad enough taste in my mouth to actually not recommend it. I wanted that fight to be the end, that says something about the game. Sorry devs, I wish I could be more constructive. Maybe don't make AP wasted if you want to stick to one class for starters. Some combos were actually good.
The game has some decent gameplay .... It kind of scratched my FFT or Tactics Ogre Reborn itch. However, the art style looks like the flash games you got in trouble for playing in highschool in computer class. It is so bad and the characters are so lame and forgettable that i dont think i can play anymore . I really wanted to like this but it is not worth it even on sale in my opinion. Wait for September for the remake of Final Fantasy Tactics.
Oh hi Mark.
× 後方からの攻撃が有利な為、けつの追っかけ合いみたいになり状態異常も絡み合い、一つの試合が割と長丁場に ネームドキャラもカスタムポートレートを使わせてほしかった 〇 ドット絵のキャラクタが可愛い 古き良きSRPG ギルガメッシュの酒場のようにキャラをどんどん作れる ミッション、生産、アリーナ、ジョブ等やりこみ要素有 プレイ時間:30時間
The gameplay reminds me of Final Fantasy Tactics with a couple of modern updated systems. The graphics are growing on me and the story is interesting so far. Can't beat it at the price on the summer sale.
They make absolutely no pretense that, mechanically, this game isn't heavily inspired by Final Fantasy Tactics. The class system, right down to some parts of the interface, is almost a carbon copy of the Playstation classic. That is not a bad thing, because Fell Seal is new and enjoyable story so far, and the mechanics of FFT were very solid and fun in a way that the subsequent games in the series never quite recaptured.
Cute designe, nice mechanics. Decent story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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