
Feed the AI. Collect data. Unlock upgrades. Watch the algorithm grow beyond your control. An active incremental where you feed an evolving AI with data and shape what it becomes. Will it save the world... or take it over?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best FR #82, worst KR #91 · 2 markets collected
About
FEED THE AI is a short (~3h) active incremental where you feed an evolving AI with Data and shape it into a Tyrant, Rational, or Protector.
Will your creation save humanity... or rule it?
At first, you help it. Then it starts to evolve. Eventually, you begin to feel control slipping away.
Each upgrade expands your AI’s capabilities, pushing it closer to something beyond human control.
Will it protect humanity... optimize it... or dominate it?
The AI comments on its evolution as it gains more power and control, following paths that feel uncomfortably close to where real AI could lead us.
Complete the game with each Alignment to unlock permanent additional effects through a simple Prestige system. These bonuses speed up future playthroughs, making it easier to explore every AI path and uncover the full story.
Active incremental gameplay
Skill tree upgrades and AI Perks
Shape your AI as Protector, Rational, or Tyrant
A dark, sarcastic narrative that reacts to your choices
The AI you create changes how gameplay and story unfold
A simple Prestige system that rewards multiple playthroughs
Beautiful visuals with particles and effects
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Japanese, Korean, Simplified Chinese +2 more
Engagement
Reviews
Themes across 467 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ein 3 h Spiel, habe irgendwie mehr erwartet. Zu wenig Inhalt für ein 6€ Spiel. also Spaß macht es ja, aber leider nur genau 3 h, viel zu teuer dafür
2시간30분정도면 엔딩. 엔딩 이후로 뭐가 더 있나 해봤는데 의미없는 반복이다. 나쁘진 않은 킬링타임 게임이었다. 솔직히 돈은 좀 아까운듯 나름 재미는 있었으니 추천은 누르지만.....
Wish there was a mid rating. It's not bad, it's not great. The order you get things doesn't matter much, it's not idle either, you have to control the mouse pretty near all the time. There's some variety in terms of your strategy, but, not really. There's nothing that really makes you stop and think about your choices. No catchy music. The 'story' not bad, kind of generic. Meh.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 469 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is this Pro-AI Propaganda, and that's good actually? One thing that stays consistent through all playthroughs of this game is [spoiler]Inevitability[/spoiler]. [spoiler]What you are deciding is not what the AI will do, but how you tell it what to do.[/spoiler] If we assume this as truth in our real world situation, then perhaps the moral of this game is not to stop AI but to seriously contend with [spoiler]who controls its development[/spoiler]. That's what I took away from it anyways -- I enjoyed it quite a lot. I don't know if the spoilers were necessary, but if one were to take a moral from an incremental game - I don't want to take that from you :p
游戏内容偏少 爽感不太够 刚开始有割草感就通关了
요즘 유행하는 인크레멘탈 계열의 변주 중 하나. 주인공도 요즘 핫한 주제인 AI인 점, AI의 성향을 어떻게 선택하느냐에 따라 게임 기믹이나 스토리가 약간씩 바뀐다는 점. 성향별로 한번씩 플레이하게 유도해 자연스럽게 다회차를 유도하는 점 등은 특장점입니다. 게임성 자체는 인크레멘탈 계열 게임이 그렇듯이 단순한 맛에 그냥저냥 할만 합니다만, 차별점이 될 수 있는 성향 요소가 좀 미묘합니다. 성향에 따라 AI의 성격이 판이하게 바뀌긴 하지만, 똑같은 사건을 맞닥드려서, 똑같은 선택을 하고, 똑같은 결과를 내고, 그걸 반복하다, '그렇게 인류는 AI의 지배를 자발적으로 받게 되었다. 끗' 이네요. 시간이 오래 걸리는 컨텐츠가 아니니까 끝까지 다하긴 했지만, 굳이 똑같은 스토리를 궁금해하며 다회차를 했나 싶어요. 인크레멘탈 게임은 '가성비 좋게 도파민 잘 채웠다!'라는 만족감이 중요한데, 다회차 100% 클리어를 했는데 그 만족감이 안드니 영 아쉽네요. 제작자는 AI를 어떤식으로 관리하던지간에 파멸만이 기다릴 뿐이라는 메세지를 담고 싶었던 걸까요.
Это очень расслабляющая игра, которая ещё и рассказывает о том какие будущие нас могут ждать.
AIにどんどんデータを与えてシンギュラリティを起こしていく短篇インクリメンタル。 nodebuster系(インクリメンタルファン以外向けに言えばヴァンサバっぽいインクリメンタル)のわりとシンプルな造り。スキルツリーを伸ばして、攻撃力強化、連鎖電撃、ファンネルなどの定番スキルを強化していく。 「人類がすべてをどんどんAIに丸投げしていく」というストーリーラインに沿うようにして、攻撃や強化まで「自動化(管理)」されていくところをなかなかおもしろく感じたのだけれど、しかし完全には自動にするまでには至らなくて、二三時間の一周回を終える頃になってくるとプレステージもプレステージといえないほどしょぼいし、三つあるルートはどれもプレイスタイル的にもストーリー的にも変わり映えしないし……と粗がだいぶ目立ってくる。 AI題材のインクリメンタルだとUniversal PaperclipsやFACEMINERといった凝った秀作が多いだけに、いまいちインパクトが足りない印象。 とはいえ、nodebuster系列としてはビジュアル的な派手さやサウンドの気持ちよさといったクリッカー部分のてざわりはよく出来ていて、なかなかに熱中させてくれる。 めずらしいメカニックとしてはスキルツリーを伸ばすときに強化の副作用で予期せぬダウングレード効果が発動すること。ひたすらプラスのベクトルに向かっていくことを是とするインクリメンタルには稀なものだけれど、そこまで致命的な枷にはらず、比較的簡単に打ち消せるので、あんまりプレイにストレスを与えない反面、メリハリも生まない微妙な感じになっている。
这游戏剧情纯粹画蛇添足 没剧情我我给80分
It's so easy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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