
This is a horror puzzle RPG first released in 2016. Players control Qiu Xiaoqi as she explores a mysterious room filled with puzzles alongside a white-haired youth. They unravel mechanisms to uncover the truth behind her loss of consciousness. Will the wish be fulfilled? The story is yours to shape!
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About

“I'll tell you another story.”
“This is a story about a girl and a wish.”
“A warm and romantic fairy tale…”

This is a story about "wishes".
Interwoven with feelings of sadness and healing, where terrifying scenes blend with dreams.
In this game, players will take on the role of a girl named Qiu Xiaoqi, waking up in a strange room. She will explore the mysterious room filled with puzzles alongside a mysterious young man with white hair, unraveling layers of mechanisms and uncovering the truth behind her loss of consciousness.

In this journey full of choices and unknowns,
players will face various challenges as they explore in a terrifying environment,
experiencing the profound emotional journeys of the characters through memories and dreams, exploring the wishes hidden deep within their hearts.


Immersive horror atmosphere
Every unknown fear draws you deeply into it.
Intricate puzzle design
Creative mechanisms provide a unique exploration experience.
Heart-pounding storyline
The profound emotional journeys of the characters present a moving tale.
Rich sound performance
Beautiful music and intense sound effects perfectly blend into the game atmosphere.

Game Type: Horror Puzzle
Number of Endings: 7 (*updated in 2024)
Estimated Playtime: 2-4 hours
Basic Controls:
Movement: Arrow keys
Investigate/Confirm: Z/Space/Enter
Menu/Cancel: X/ESC
Save Management: F5
Resolution Adjustment: F6
Run: Shift

Game Author: 秋之忧郁
Game Artist: 雨兮
Game Publisher: Eternal Dream Studio
For more staff, please see the in-game credits.

This is the first horror puzzle game I developed in 2016.
It was my first time making a horror puzzle game, so I hope everyone understands if there are any shortcomings.
The game does not contain any jump-scare CG flashes, so there’s no need to worry about being startled by CG suddenly~
This game has undergone multiple tests, but if there are any remaining bugs, please report them immediately.
Feedback channel: 413228337@qq.com
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD
很好的游戏
好玩爱玩,惊吓点的设计简直惊为天人
差评,宝箱怪的那个追逐战太难了,而且我的人物移动有延迟,压根过不去。
经典
晓琪和小翼要永远在一起呀!第一个结局打出来我哭,小翼呀......愿意付出一切代价,恍如梦境和童话结局还可以,不管怎样,你们两个在一起幸福就好。这就是我的祈愿
剧情优秀,立绘精美,一款很棒的恐怖rpg
I really liked this game. The puzzles were unique and interesting, especially since rpgmaker puzzles can easily become repetitive. The story is also moving and rewarding as well as realistic instead of optimistic which is a nice change from the good endings always being perfect in these sorts of game. The translation isn't perfect but it is still understandable. It's just overall a great rpgmaker horror game. I highly recommend it.
For the price it's pretty good. It'll keep you entertained for a night or two. If you like these kinds of games you'll like this one. It's got an interesting enough story to keep you invested, and the characters are likable. Got a few good spooks here and there, along with some legitimate skill checks and fun puzzles. Though some of the puzzles do get kind of "guess and check" feeling, it didn't bother me much. There are also quite a few "how was i supposed to know that!?" deaths that can feel rather unfair... But its still a pretty fun game that can be beat in 2-3 hours. It's worth noting that the English translation is really bad. Words are spelled wrong all the time and most sentences are filled with grammatical errors. It'd be understandable for some grammatical errors occasionally, but it starts to feel just lazy, and it can really interfere with your immersion. Some lines are still straight up in Chinese. Some words are spelled wrong, then spelled correctly later on. They clearly did not put much time into checking the English translation. The bad translation makes a lot of the emotional scenes become kind of silly, as I found myself chuckling at funny mistakes in the emotion heavy dialogue. I'd get really into the feelings of the main character, then the moment would be ruined as the bad translation accidentally makes the emotional sentence into a joke. This game would be a lot better if the English translation was good. That being said, I think the translation is just understandable enough that it's still worth playing. It won't make the game any much harder and you can still figure out what they're trying to say, so if you can still take it seriously, you'll enjoy it.
I have just completed this game and I have to be honest with all of you guys this is so good! Yes, there are some grammar mistakes in English version but the storyline is beautifully outlined. The illustration for both characters: Baiyu(Wing) and Xiaoqi is amazing too. There is a part where I don't quite understand, the password at the end. I asked one of my Chinese friends to help me and she has to Baidu it for me. We think it must related with Chinese zodiac? But eventually we have sorted it out by looking at the guide from Baidu(that's the only part where I get stuck with). There are some struggles in the game where I died too many times, only out of curiosity and that's why you need to save the game when you are unsure about some parts. I would definitely recommend this game to those haven't played yet or haven't decided to play, just because this is a really good game to play. There are twists at the end, it could be sad or happy but you've got to find it out by yourself. Lastly, thank you (to the author) for making this game and I wish all the best to you.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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