
Feastopia is a Rogue-lite culinary city-builder, inspired by Against the Storm. Forge a pact with an adorable deity and build a thriving foodie metropolis in a bountiful land. With randomized maps and events, unlock hundreds of wondrous abilities, experience a unique adventure every time you play.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Feastopia is a rogue-lite simulation game.
In this rich yet mysterious land, you sign a contract with an egg that fell from the sky and undertake the grand task of establishing a prosperous food capital.
Make good on your promise as a contractor! Provide shelter for residents, secure food supply, weather natural and man-made disasters, and keep improving the industrial infrastructure to attract more people to join the believers in helping this peculiar egg grow.
Uncover all kinds of recipes, discover an array of fun food supply mechanisms, and explore multi-dimensional development routes!

A fantastical creature has hatched from the egg, and it seems to wield several curious powers. Awakened by the contract you’ve signed with it, the fledgling god sits and waits to be fed with food every day. Can you raise this little one well and unlock special attributes? Strategize and increase the little god’s stats to unlock various development routes. Make sure the growing god’s stomach is full — or else!


Create a city for the young god with randomly generated maps and food recipes! Challenge yourself in building a utopia with rogue-lite elements, and get a different experience every time you play! Create a wide variety of incredible, yummy dishes to please the baby god’s palate and win wonderful blessings and gifts for the city.


You start by planting crops to get ingredients and create delicious dishes, then move on to larger-scale production and the manufacturing of materials. A well-established supply chain ensures that the needs of the residents are met, increasing health and happiness. Endeavor to build a beautiful city to behold! Keep sharpening worker skills and upgrading to produce high-quality items!

Send out exploration teams into the wilds of the continent to uncover rare materials, food recipes, and treasures buried in time. Open up these treasures to get clues that help you solve the mystery of the godly contract you’ve signed!
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,画风也很可爱
其实不知道在玩什么哈哈哈哈哈哈哈哈哈哈或或或
Super fun and addictive.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
唯一缺点不能跳难度
An enjoyable game that you can play at your own difficulty choice, I appreviate that you can choose the difficulty by playing different levels and that any level you play still grants you wish fruit to use in the land of wished and buy upgrades for the game as a whole. Even with a lot of play through there is still more to improve nd your strategy has to change based on what is wanted and provided.
他の人のレビューにもある通りAgainst the stormライクなゲーム。 酷くはないのでおすすめとはしておくが、 人員の自動割り振りが無駄に人数MAX投入固定というのが謎だし、 ゲームシステムは当然Against the stormよりも建物も生産物も少ない。 イベントも少なく種族ごとの特徴なんかも無いわけで、全体的に繰り返す醍醐味みたいなのが無い。
单局游戏时间拉的太长了,说是肉鸽但是孵蛋要的物资一样不差,主食菜品甜品饮料个个都要,导致玩家必须凑齐所有科技才能完成需求 风暴之城只要发展单一科技线就能稳定通关,再加上不同的种族科技使得每局都有不同的体验 而这款每局游戏都要凑齐四种科技,每局都是同样的体验,市民种族也没有区别,以至于肉鸽元素几乎成为累赘,原本优秀的随机科技系统在这里反而是恶心人的负担了 看在画风可爱还是好评吧,当成普通基建游戏又有着风暴之城的耐心度压力,当成风暴之城玩又完全不够格
難易度20までクリアした感想。 ・人力の偉大さは尊い。 ・担い手のランクは早急に上げるべき。 ・とにもかくにもガチャ運。 ・お猫様は神様です。 安心度はイライラ度に関係しないギリギリまで下げて、人食い花が出ることを祈って土地を拡げて、後はとにかくご飯を食べさせればクリアは出来る。 出来るんだけども、何を選ぶかどうか、取捨選択が試される。 運がある人ならそこまで考えなくてもいいかもだが、運が無さすぎて、欲しい施設を手に入れるのにも一苦労。 そしてクリアした先は………すべてはお猫様の思し召しですね。アーメン。
WOULD HELP IF YOU COULD RE START THE TUTORIAL
怎么说呢,我本来想特别好评的,但我今晚上打难度12直接蓝图死活刷不出主食房和甜食房,全是升级住宅用的建筑和升级建造物品,错过了两波进贡,加了我一半的暴躁值,逼的我造20个种植园产香蕉,好不容易产量跟上了可以过关了,最后一波强制每分钟加暴躁+无法提前进贡,从七点到现在十点钟三个小时直接游戏失败,直接气的把鼠标摔烂了,所以只能说多半好评,运气不行的哥们慎入,肉鸽抽卡能这么霉我真服了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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