
This is a horror game where the player controls the protagonist (Tom) to go to a mental sanatorium to find Lily, but who knows that there is something weird in the sanatorium! You'll need to explore the sanatorium, find Lily, and uncover the final truth!
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About


This is a horror game. You wake up from a room and see a letter written by Lily. The content of the letter tells the story of Lily's work. Because Lily changed the patient's medicine by mistake, the patient's condition became more serious, so Lily was expelled from the hospital. Lily changed her new job and then went to a nursing home, but who knows that there are even more bizarre things here. Lily became more and more wrong to write to you, but she was finally caught by the dean!
Lily had no choice but to send you the last letter for help. After you received it, you went to the nursing home to save Lily! You need to manipulate the protagonist to explore the key in the nursing home, step by step until you open the basement door and go to Lily's trapped room to save her, but you should always be alert to the terrible monsters hiding in the nursing home!
Move: WASD, Observe: Mouse, Flashlight: If you have a battery, press F to turn on and off the flashlight, Hide: If you are hunted by a terrible monster you can press Ctrl to crouch under the table,
Interaction: There are some items in the game that can be interacted with, you can press E to interact, Inhibitor: If you have an inhibitor, you can press the left mouse button to eject,
Monsters: Monsters patrol around every corner, keep an eye out for your room door closed! Monsters have keen vision, and if they are targeted, they will go out of their way to hunt you down!
In the beautiful morning, you receive a letter from Lily, who tells you that she has changed jobs and works as a doctor on call at a psychiatric nursing home.
And tells you to wait for her to come back, but the good times don't last long, and as she works in the nursing home for more and more time, Lily discovers something strange.
The patient would make strange noises at night, and Lily initially thought that the patient was using the wrong medicine, until she saw the dean's strange behavior.
Unexpectedly, Lily is discovered and imprisoned by the dean, and Lily does everything she can to send you one last letter...
You bravely enter the spiritual sanatorium, a place full of horrors and unknowns. The gloomy and terrifying atmosphere of the madhouse symbolizes the fear and madness that lies deep within the human heart!
The Dean's human experiments symbolize interference and desecration of order, reflecting the human desire for power and control, as well as the boundaries of scientific ethics.
Tom's mutation is not only an outward physical change, but also a profound transformation of his inner world, from an ordinary person to an existence with supernatural powers.
The storm symbolizes the wild forces of nature, as well as the turmoil of the protagonist's inner world. The appearance of the storm coincides with the moment of Tom's physical mutation, symbolizing a drastic change in his identity and fate. In the midst of the storm, Tom begins to feel the mutation of his body, and this fear and uncertainty about his identity and future further exacerbates his inner storm. Not only does he have to face the pain of losing his lover, but he also has to face the fear that he could turn into a monster.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
官方已于1月20日公布胆小鬼作弊码:SF0746
[h1]剧情精彩,但确实存在问题![/h1] 在某一个清晨,故事的主角汤姆收到了妻子莉莉的来信,信中莉莉告诉他,自己因一次用药失误致使病人病情加重而被医院辞退,随后她被派往了一家阴森疗养院就职。随着时间的推移,她慢慢的察觉到这家疗养院似乎隐藏着一些不可告人的秘密,于是便不断给男主寄信。在一次偶然的机会中,莉莉意外发现了院长在进行人体实验,被院长发现后莉莉便受到了囚禁。在收到莉莉最后一封求救信件之后,男主便踏上了找寻她的道路。 [h3]令人头痛的优化 [/h3] 游戏的优化有些不尽人意,一开始在卧室场景中还能稳定保持60帧,但是到了疗养院门口的帧数就开始疯狂下降跳帧,平均只有30帧左右,而且还会伴随着些许的屏幕割裂的情况发生,让人很头痛。 [h3]恐怖的跳脸杀 [/h3] 游戏的恐怖内容非常的多,场景恐怖,背景恐怖,还有超多的跳脸杀,使得游戏整体恐怖氛围十分浓郁,但是游戏中的跳脸杀内容有些太多了,有点劝退,可能是我胆子太小吧。 [h3]场景交互与指引问题 [/h3] 游戏的指引做的不太好,初入游戏就像无头苍蝇一样乱窜非常浪费时间,单单是序章找取信件就费了我九牛二虎之力,更别说进入疗养院之后疯狂的找钥匙之旅了!而且和物品进行交互时的范围选择非常小,有时贴到脸上才会发现道具,更增加了游戏的游玩难度! [h3]保存问题 [/h3] 游戏的保存退出存在问题,游戏的主线内容并不长,大约在1小时左右,适合一次性通关,因为当我保存退出再回来时几乎和重新游玩没什么很大的差别。 [h3]总结[/h3] 总体来说,这款游戏现阶段还存在着诸多问题,不过剧情方面还是非常精彩的,喜欢恐怖游戏的玩家可以等等优化一下再购入游玩。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
结局的风暴确实有点震撼,对小众恐怖游戏来说很少能有这种场面,就是结局太悲剧
游戏氛围还行,就是用了很多公用素材,特别杂~ 无意义的jump scare太太太多了,多到能让人适应~ bug还是有点多,看完文档退不出来、换场景后游戏设置失效等~ 好评因为国产,加油加油~
从游戏性上来说 是屎 找钥匙 开门 门里新钥匙 继续开门 恐怖程度 是屎 无意义跳脸杀 存档系统 是屎 总结下来就是 这是一坨屎
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 克服一点点小困难,这TM就是恐怖游戏的神作!充满紧张氛围的第一人称恐怖游戏,其最大的亮点在于其精心构建的病院环境和令人毛骨悚然的氛围设计。游戏中的精神疗养院场景阴森诡异,细节丰富,从昏暗的走廊到诡异的病房,无不让人感受到一种深入骨髓的恐惧。病院的箱庭式线路设计巧妙,探索过程充满未知与惊喜,玩家需要在寻找钥匙和道具的过程中不断揭开疗养院隐藏的秘密,这种探索与发现的快感令人欲罢不能。虽然游戏的优化存在一些问题,如帧数不稳定导致的掉帧现象,以及部分怪物AI的卡顿,但这些小瑕疵并不影响游戏整体的优秀表现。偶尔出现的bug,比如怪物卡在楼梯上,反而为游戏增添了一些意外的趣味性。游戏的剧情也颇具吸引力,莉莉的遭遇和院长的阴谋让人揪心不已,推动着玩家不断深入探索。总的来说,《恐惧深处 》是一款值得推荐的恐怖游戏,喜欢探索未知和体验紧张刺激氛围的玩家绝对不容错过。
不是哥们,你这游戏的保存并退出是开玩笑么?我早上玩了半个多钟头,换别的游戏的时候发现游戏写着保存并退出,结果我回来发现让我从头开始玩啊。你这不开玩笑呢么????
纯一坨,交互一坨,剧情一坨。解密一坨。
[h1]评价是刚好能玩,但不多[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 确定这款游戏的分数是比较难确定的,要说不能玩吧,也能玩。要说好玩吧,也不好玩。介于这种感觉之间,问题很多,但是也能看出来开发组想要表达出来的一些东西。开发组发公告说这不是主要项目,主要是听意见然后更好的做另外一个主要的游戏,那优点暂时就不夸了(除了场景相对来说好,暂时也找不出其他突出的优点) 1.存档机制的问题:这里没有存档机制,只有一个跳过序章的存档。不知道是不是开发组做不来自动存档,或者是因为游戏流程实在是短想用重开水时长(熟练的话二三十分钟不到就能通关)。这里我觉得最起码的底线是,在去解锁三楼开始刷哈基米的时候给个存档,也不至于每次重开都重头开始玩。死了完全重来这件事跟求着玩家给差评也没什么区别了。 2.jumpscare的问题:游戏两个惊悚机制,一个拿东西的时候jumpscare跳脸,一个有俩怪巡逻追逐。这个怪的恐惧来源是万一被抓到就重开,而且怪的巡逻逻辑是有问题的,有时候经常卡在一个关键位置上一动也不动。比如哈基米卡在三楼楼梯口不动。另一个就是这个主要的jumpscare,恐怖游戏不是非得jumpscare一直跳脸啊跳啊跳的,跳多了人就麻了。偶尔来个一次两次的惊悚一下就算了,一直这么来玩家马上就疲劳了。把恐怖感主要设计到场景上,比如卫生间某几个门一直吱呀吱呀的晃动,玩家进厕所找钥匙的时候就会担心害怕这个厕所里有鬼会吓他。多利用场景去制造恐怖的氛围。里面不是还有个瘦瘦长长的怪物么,站着一动也不动但是会一直注视。这个怪物也可以设计成那种跟阿飘一样动不动出现在你身后,但突然消失。随机刷新在玩家附近盯着玩家这种感觉。让玩家紧张起来。 3.手电筒电池电量的问题:这个问题一贯以来的原则就是,你要是太富裕,就干脆弄核能手电。你要是想卡着玩家合理规划资源,那就少放一点。现在的情况就是电池一大堆一大堆。纯纯多余的换电池操作。除了占背包毫无用处。 其他的内容除了糙就还是糙,非要讲也没什么好讲的。多花点心思就能解决糙的问题。剧情思路倒是挺好的,但是地图设计还是有很多的问题(比如很多空房间,还有一大堆道具挤在一个地方),小解密可以多设计一些跟剧情相关的解密,比如餐厅拿钥匙,就是上一个地方给一个小纸条说几点几分必须在餐厅用餐,然后编一个规则怪谈一样的故事。既可以当做引导又可以当做解密。 期待所谓的“主要项目”吧,憋这么久等着来个大的。 [quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 7735H GPU:NVIDIA GeForce RTX 4060 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
[h1]开门,找钥匙,换电池![/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [h2]游戏恐怖指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单 [/quote]本作是一款国产的西方背景的独立恐怖游戏,采用虚幻引擎制作,玩家将扮演主角汤姆,收到妻子莉莉的来信之后义无反顾去精神病院救妻子,期间通过不断地寻找钥匙,查看信件调查真相,接触各种灵异事件,逐渐调查出了隐藏在精神病院中院长的阴谋。 [h2]恐怖氛围营造[/h2] 游戏整体画面表现整体不错,地上的血污,废旧的器材,散落在各处的人体器官,将一个搞人体实验的神经病院的恐怖场景完美塑造出来。 jump scare基本上贯穿了游戏全局,也是本作主要的恐怖表现手法,基本上每打开一扇门,伴随着恐怖音效,必有跳脸,开始确实会被吓到,但随着次数的增多,以及习惯并且接受。 游戏中充斥着各种变异怪物,场景中还有一只变异的哈吉米,经常四处游荡,碰见主角就是秒杀,玩家需要时长注意脚步声躲避,被抓到就是万劫不复。 [h2]俗套的玩法[/h2] 游戏整体玩法就是收集钥匙,信件,电池推进游戏调查剧情真相,躲避场景中游荡的哈基米,而且基本上是套娃式的,首先免费进A门拿B钥匙查看房间信件,出门跳脸杀,再打开B门,拿C钥匙以此类推...而调查都需要依赖手电筒来进行。 [h2]其他问题[/h2] 游戏的引导做的是比较差的,刚刚首发连交互指引都没有(1.6日已更新),找东西全程贴墙摁e歪打正着。而更新引导之后游玩体验上确实得到了大大提升,但仍然有些小问题,比如电梯的“按E交互”的按钮基本上在全场都能显示,影响玩家在其他场景的交互判断,而且也没有教程,比如F开手电就要靠玩家自己摸索。 游戏中没有地图,除了餐厅基本上没有其他空间的门牌,只能闷头找 游戏没有存档功能,并且场景中的哈基米神出鬼没,被他秒杀基本上要重新开始,这导致本身一个多小时流程我玩了两个多小时才得以通关,所幸主角跑路非常快,这也是我死后重玩的动力。 优化不稳定,经常60-200帧横跳。 游戏拥有双结局设定,但似乎两种结局主角的下场都差不多,杀虫剂似乎不能喷死哈基米鬼。 [h2]总结[/h2] 作为作者首部作品,游戏制作略显粗糙,有许多玩法上的问题,剧情相对完整,但能看到不少其他游戏的影子,玩法解密比较简单,后续如果能修复存档功能,推荐新手恐怖游戏玩家游玩。 [quote][h3]鉴赏员测评配置:[/h3] CPU:12th Gen Intel Core i5-12600KF GPU:NVIDIA GeForce RTX 2080 Ti(22 GB) 加入[url=https://steamcommunity.com/groups/zhenshigamer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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