
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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Prices
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Every market we collect.
About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has major potential, its beautiful, combat has weight behind it, its tough but fair. Early access is about 2hrs right now to complete but for 8 bucks its a good deal. If anything add it to your wish list!
awesome game,, excited for them to release new content.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fajna gierka chyba jedna z najładniejszych graficznie jakie widziałem ale... Co bym zmienił? Zwiększyłbym dmg magii, zmniejszyłbym dmg od dystansowych ataków mobów bo czasami trzeba się chować za ścianami przez co gra wytraca swoje tempo. Więcej RPG czyli więcej mieczy, zbroi i innych elementów eq. Np losowy loot z potworów byłby spoko lub więcej znajdziek. Trochę trzeba też popracować nad movmentem i hitboxami. Mam tez nadzieję że w głównej wersji mapa będzie trochę bardziej otwarta oraz że gra nie będzie za krótka.
Great game. Can't wait for further development.
So far so good!
довольно не плохая игра с интересным древом развития персонажа. приятная графа. прошел всю доступную сюжетку, ни разу не вылетела, ни разу не залагала. даже с моей видюхой на высоких настройках играбельно! жду продолжения! разрабы работайте! единственное в описании указано что исследование мира но по факту пока это линейная игра с секретками.
Huge input lag and fps stutters/ drops since the last patch. No recommendation in the current state...
Played for an hour so far Graphics are stunning, fighting/spells feels fluid. Definitley worth the $14 or so
The first thing I noticed was that the gamepad in the menu doesn't work and the game doesn't see it in principle, although during the game itself it works, although some mechanics don't work, for example, F on the keyboard on the gamepad didn't work at all and the command to press F hung on the screen. The rat that starts the story is from 2010 and in the background the environment looked like a 3 out of 10. The environment is top graphics, but the atmosphere and sound are somehow lost in places, for example, when you enter the blacksmith's house, there is no sound, some mechanism is working that does some action too. No less important is the issue of localization. Many players will join from Ukraine when the Ukrainian language appears. This is very important for the community and our region and a great support in this difficult time. No less important is the rejection of the language of the terrorist organization rusia. And there are good reasons for that, the first and most important for you is piracy due to low solvency, most of them steal games and programs from torrents, adding their localization will only increase the number of torrent file downloads (and what else can you expect from thieves of toilets and washing machines? This is an accessible fact that is easy to verify with one query in Google).
Excellent game at this stage in development. It really feels like Dark messiah which is something I didn’t realised I’d so much until playing this. The games no where near done but they make no effort to hide it, it’s a pleasure to try out and see how it develops. 10/10 would find Fire damage axe and kite the boss to death again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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