
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
เล่นจบแล้ว ไม่สนุกเลย เล่นแล้วมึนหัว สตามิน่าอันน้อยนิด แต่ศัตรูโหมโจมตีหยั่งกะห่าฝน ไม่มีพัก พลาดนิดเดียวคือตาย
Recognizing this is an early beta build from a smaller team, the visual implementation here is genuinely striking. In terms of sheer technical execution, high-resolution clarity, and outdoor environment fidelity, it is easily some of the crispest work seen in Unreal Engine 5 recently. However, looking at the experience past the 3-hour mark, the game currently suffers from a lack of purpose and foundational ARPG mechanics. Right now, it feels less like a structured adventure and more like a gorgeous tech demo where you wander aimlessly. What needs work before full release: Movement & Mobility: The basic physical feel of the character needs expansion. Simple traversal mechanics like a functional crouch/sneak system, better mantle features, and smoother momentum transitions are glaringly absent. Story & Lore Foundation: There is very little narrative anchor driving you forward. The world needs a compelling hook, faction context, and environmental storytelling to give wandering a real sense of purpose. RPG Systems & Progression: Meaningful character builds, stat trees, and an engaging loot economy are desperately missing. Combat Feedback: Hit reactions, impact weight, and combat pacing still feel rough around the edges and need that extra layer of polish to make engagements truly satisfying. NPCs or wild-life: The world is very empty and I hope we will see some NPCs as the build progresses. Great foundation visually, but it needs substantial meat on its bones. Will be keeping an eye on the roadmap!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nádherná podívaná a super řežba. Též dobrá optimalizace.
tam halini merak ediyorum
for the first Impression it has a lot of Potential. The movement needs to be a bit faster to be able to kick enemies into spikes etc., Also the Environment often cannot be used that well for combat (hope for some dark messiah environment interaction) Maybe more loot/ better loot instead of only mushrooms and stuff and hidden treasures and secrets
savage
I enjoyed it alot, the combat was fun. It had some moments had to be on my toes, and that i enjoyed and was just very pretty. Defentliy needs some more work, had a few moments with cliping. If like are someone who like souls likes. Then i would keep your eye on this one.
Очень кайфую от игры, но много багов, но в силу раннего доступа это простительно:) кайф
Absolutely Stunning game and honestly super well optimised, Load times a really fast and Graphics are amazing, 140+ FPS at Max with RTX at 1440p and even 4k is super steady, round about 90 - 100FPS. I love the demo of the game I got to play and can NOT wait till the full game is released. amazing concept and brilliant design.
Great early access title where the developper's have already made the experience much better with a few patches. Not a lot of content yet, but really looking forward to what else they come up with.
Active players
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