
A brave warrior named Galahar goes back to his hometown after 10 years of searching for his kidnapped daughter, who disappeared during raid at their village. Soon after arriving home at Solside Village, he is selected by the Mershiak Church to become a Swordmaster.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
i love farting and pooping
kart için aldım
[h1]Fated Souls 2: Más Encantado que un Hechicero en Rebajas[/h1] [h2]Resumen[/h2] Bienvenidos, aventureros, a la épica continuación del \aclamado\ Fated Souls, donde la magia es barata pero la diversión... pues depende. Con una comunidad dándole un amor porcentual de 63.58%, parece que Fated Souls 2 tiene tanto fans como detractores. ¡Preparemonos para revolver el caldero de este misticismo pixelado! [h2]Aspectos importantes e interesantes[/h2] Si te gustan los gráficos que te hacen sentir nostálgico por los 90, este es tu juego. Fated Souls 2 trae de vuelta toda esa pixelación que tanto adoramos... ¿o no?. Pero hey, no todo es una fiesta retro, los elementos de RPG son sólidos, con un sistema de magia que haría sonrojar a un viejo mago. [h2]Aspectos por mejorar[/h2] Oh, queridos, aquí tenemos para hacer pan. Primero que nada, las voces: algunos personajes suenan como si estuvieran hablando desde el fondo de un pozo—si es que hay voces para empezar. También, estaría genial darle un poquito más de vida al mundo. ¡Un poco más de NPC acción no le haría daño a nadie! [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Sólido pero necesita chispa.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante a ratos, predecible en otros.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Bastante para hacer, pero no siempre emocionante.[/td][/tr] [tr][td]Video / Gráficos[/adult][/children][/trtype][td]5[/td][td]Necesita un buen hechizo de rejuvenecimiento.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Interesante pero no revolucionaria.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][blank][door][/doorvert][/tr] [tr][apparelcolor][fontio][sdigital][/elenpurifier][/component][/element][/td]Buen intento, aunque falto de coherencia en áreas.[/td][/National]tron][tdnos][disasters][/glazersquit][/lightoperation][/rootsteps][/ver][/alledger][/apparatuses] [48px]tr][ld]Directeddings][/remen][/eil][/ieldsomagazine][/br][gl ensuitestudentsohameredband][/difficulum][/ideos][/td8 resultat][/osomesconditioner][/houseworknd][/surfaceveral][/semantic cakunned flooring][/phonefeeding conditioner][/th] [towtd]md]sunqueados spunsor tool][/thneed][/telają training trabad][/l[I][/wx Neonibbleomatogerance][/melectro Canvas Li][/traditional The ceracardeleniumtel][/am][/tracked man Ens][/ja][/ND][/Mp][vocended competitio][/wcent][/c] [h2]Conclusión y Recomendación[/ possibleBright][/cosystemesstype][resultlier Print Courier tr][/photobraph][/level][/win][/ready][/h3] Si estabas esperando la epopeya del siglo, tal vez no. Pero si buscas un RPG retro con más encanto que un vendedor ambulante de pociones, Fated Souls 2 podría tener algo para ti. ¿La veredicto final? [b]Compralo con descuento[/b], preferiblemente durante una venta de Steam mientras te comes una pizza mágica. ¡Buena suerte, hechiceros de sofá!
░░░░░░░░░░░████ ░░░░░░░░░░░█░░█ ░░░░░░░░░░█░░░█ ░░░░░░░░░█░░░░█ ██████▄▄█░░░░░███▄ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░ ░░░░░░░░░░░░▀▀
kart için alınır kartları çok pahalı kesinlikle tavsiye ederim bana topluluk ödülü gönderirseniz sevinirim :D
Aventura RPGMaker, no innovadora y pesada, es la continuacion del fated souls 1. Apenas lo jugue asi que no tengo mucho que decir, solo que no me atrajo nada. Como positivo tiene logros y cromos.
tadından yenmeyen pixel rpg yapımının 2. oyunu
Fated Souls 2 is a fantasy role-playing game developed by Warfare Studios and published by Aldorlea Games that continues its series with a larger focus on emotional storytelling, exploration, and traditional RPG progression. Built around classic role-playing foundations, the game delivers an adventure that values character motivation and long-term narrative development over spectacle. It embraces a familiar structure designed for players who appreciate old-school RPG design while introducing a story driven by loss, hope, and the determination to keep moving forward despite overwhelming circumstances. The game follows Galahar, a man burdened by tragedy after spending years searching for his missing daughter following a devastating attack that destroyed his home. After a decade of unanswered questions and failed efforts, he returns to familiar surroundings carrying emotional exhaustion and uncertainty about the future. However, what begins as a return home gradually evolves into something much larger. Galahar finds himself chosen by the Mershiak Church to become a Swordmaster, pulling him into events that slowly reveal unexpected connections between his personal struggles and larger dangers threatening the world around him. The story succeeds because it remains grounded in personal stakes. Rather than immediately relying on massive conflicts or world-ending threats to create urgency, Fated Souls 2 builds emotional investment through Galahar’s search and the emotional burden he carries. His journey becomes more compelling because the motivation feels human and understandable. The desire to find family, uncover hidden truths, and continue fighting despite years of disappointment gives the narrative weight beyond traditional fantasy adventure conventions. Story progression unfolds steadily rather than rushing players toward major revelations. Information arrives naturally through exploration, conversations, and major story events. New discoveries continually reshape understanding of both Galahar’s past and his current role within unfolding events. The pacing allows mysteries to develop gradually, helping maintain interest without overwhelming players with excessive exposition early in the experience. Gameplay follows familiar role-playing principles that fans of classic independent RPGs will likely recognize immediately. Exploration forms the core of progression as players travel across towns, dangerous wilderness areas, and dungeons filled with enemies and opportunities for advancement. Character growth remains important throughout the journey, encouraging players to strengthen abilities, improve equipment, and prepare carefully for increasingly demanding challenges. Combat systems favor accessibility and traditional design over aggressive experimentation. Battles emphasize preparation and progression rather than highly complicated mechanics. Players familiar with older role-playing games will likely feel comfortable with the overall structure quickly. Warfare Studios clearly focused on delivering reliable RPG foundations instead of reinventing genre expectations, and that decision gives the experience a sense of familiarity that fits comfortably within classic fantasy adventure traditions. Character interaction strengthens the experience considerably. Companions contribute personality and emotional support while helping reinforce the narrative themes surrounding determination and responsibility. Relationships evolve naturally throughout progression, creating stronger attachment to both party members and story developments. Fated Souls 2 understands that memorable role-playing experiences depend heavily on emotional investment, and much of its appeal comes from how effectively it builds those connections. Visually, the game embraces a traditional presentation style built around classic independent RPG design philosophies. Environments prioritize function and atmosphere rather than technical realism. Longtime RPG players familiar with top-down fantasy adventures will immediately recognize the artistic approach. While the presentation may appear modest compared to larger productions, it supports the game’s storytelling goals effectively without distracting from progression. The pacing between exploration, combat, and narrative development remains balanced throughout much of the adventure. The game avoids relying too heavily on a single gameplay element, helping progression feel steady and rewarding. There is enough variety between story moments and gameplay systems to prevent repetition from becoming overwhelming. Like many smaller independent role-playing projects, Fated Souls 2 does show limitations. Players searching for highly modernized systems or large-budget presentation may notice its simpler structure and traditional design philosophy. Combat mechanics remain comfortable rather than groundbreaking, and visual presentation stays rooted in classic RPG conventions. However, the game rarely feels limited by ambition. Instead, it focuses on delivering a focused adventure that understands exactly what it wants to accomplish. What ultimately makes Fated Souls 2 memorable is its emotional sincerity. Warfare Studios builds an experience centered around personal struggle and perseverance rather than relying purely on fantasy spectacle. Galahar’s journey remains compelling because it feels driven by genuine motivation, and that emotional foundation strengthens every major development throughout the adventure. For players who appreciate traditional fantasy role-playing games built around exploration, character progression, and story-focused adventure design, Fated Souls 2 delivers a rewarding experience with enough emotional depth to leave a lasting impression. It may not revolutionize the genre, but it succeeds by delivering a heartfelt RPG journey supported by strong storytelling and dependable classic mechanics. Rating: 7/10
Cool game!
boh mi rompo le palle di giocarlo
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Z-End | $683 | 57 | 58% | $0.79 |
| Defendoooooor!! | $683.5 | 69 | 45% | $0.49 |
| Gothic Girls | $681 | 110 | 81% | $0.99 |
| Project Lounge | $681 | 110 | 65% | $0.49 |
| unWorded | $679.8 | 54 | 74% | $0.83 |
| Furry Puzzle | $687.3 | 110 | 63% | $0.49 |
Related
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Castle Crashers® | $41.4M | 139.6K | 96% | $14.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |