
Dive into Fatal Claw, a Metroidvania game in vibrant 2D artwork. Explore the arcane underworld your way with Kisha. Your ultimate goal is to find the key to the surface world alongside other survivors, while vanquishing infected enemies and absorbing their power. Start your clawsome adventure now!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 26 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fatal Claw’s world is full of mysteries where Ancients and Commoners coexist. Hidden in this vast underground realm are violent infected creatures, sealed passages, stones archiving vital force, and more.
In this dark, desperate world, you will join Kisha—a mysterious cat resurrected by his ancestors. Rescue survivors as you explore the stretch of ancient ruins connected systematically. Overcome perilous terrains, absorb abilities from the infected, and unravel the mysteries and truth behind all incidents.
May light guide you and Kisha until the end of your journey.
Navigate through an intricate network of distinctive zones.
These nonlinear maps let you explore in unexpected ways, allowing you to build your own narratives.
Overcome countless obstacles and dangerous infected creatures. At the end of every challenge you face, you will always find something meaningful.
The ending is your choice. Pursue what you believe is most valuable.
Rush, jump, claw, and strike! Unlock and use Kisha’s Mutated Abilities to take down the fearsome infected.
Absorb magical Engraved Skills as you venture into the underground world, and unleash them at a precise moment to counter your enemies' abilities.
Discover Cabitz—the mysterious magic stone that allows you to add new abilities or customize existing ones.
Face off in battles and challenges your way and devise unique strategies.
Complete the ultimate weapon, Fatal Claw, and uncover the mastermind behind all the chaos.
Meet various survivors who never give up their hopes even in this doomed world. Interact with these resourceful assistants to receive help and advice, and break through barriers.
Join a league of distinctive, round characters from Fatal Claw, each with a unique story and goal. Accompany them until the end of your journey and build a bright future together.
Enjoy vivid character and background art designs in fascinating 2D hand-drawn style.
Revel in high-quality animations and stunning effects with a cartoon vibe.
Unravel mysteries of the underground world that echoes with diverse soundscapes, from arcane voices to bizarre noises.
A marvelous nexus of ancient and modern civilizations awaits your discovery.
Various areas and monsters with unique concepts and themes keep you immersed in your journey.
Engagement
Reviews
Themes across 408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
So let me preffic this with 4 facts. 1. I AM PLAYING THR FULL RELEASE (the developers released the full version early for people who bought EA. 2. I have every achievement in the game 3. I have not 100 percented the game itself and im probably never going to. 4. The developers put items in the game that explicitly state they are for DLC which I think is off putting and honestly makes the game feel more like a EA title. This game is almost great in so many ways. The character design is awesome and though cliche the story was enjoyable enough. I see a lot of people talking smack about the movement mechanics and honestly if you get used to them they arent that bad. I wouldn't compare this to other games in the genre because the best ones are always going to make newer IPs look bad. (Looking at you little bug) But the mechanics have thier own Merritt and are fun in thier own right. Don't get me wrong, there are a few that show that this game is liberal with its hit boxes and dont let the game fool you into thinking its a precision platformer (its chunky at best). The issue iIhave is the way the end game is done. It's so disconnected. I felt almost nothing towards the characters becuase of the way the story is told at the end. The upgrade tree felt good (you can upgrade your claw (core damage) and 2 other trees. You also have a ton of trinkets to collect but that's one of the parts the game falls short in. I ended up using the same 4-5 trinkets for the whole game because there was no reason to switch. There are technically Iframes in the dodge but they dont kick in till pretty late in the game and honestly there is another ability you will use in place of them but I'll leave you to discover that. As far as metroidvanias go the pacing and layout is great. I like the way they worked in teleportation as something you can build up over time. (Waygates, and save stones). The bosses are pretty easy and there are 2 in the game that are incredibly annoying to fight but for the most part they are relatively entertaining. I hope one day steam adds a maybe button because this is a hard maybe. I felt it was a solid 6.5-7.5/10 until some of the underlying mechanics and general sloppieness of the endgame started to kill the fun for me. If you already played all the big metroidvanias (prince of Persia, hollow knight, silksong, the og castlevania series and its many offshoots, etc.) And you still itching for more I'd give it a go (would probably wait for a sale though)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 408 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Удивительно честный платформер. Сражения умеренно динамичные и не превращаются в бесконевное затыкивания врагов. По багам пока не нашел но после перезапуска игры внезапно пропало умение что щит дает за энергию. По визуалу все выполнено весьма интересно, есть за что зацепиться глазу
很多跳跳乐,然后不知道制作组到底是以一种什么样的心态做出来的很多地方,跳跳乐塞位移突脸怪这种司马设计也能弄出来,还不止塞一个,然后你要在一个狭窄的路上走你就享受吧,制作组必定给你塞个超大体型aoe怪物卡你路然后仇恨是一定会锁死你的,不走就没路,走就必扣血,不是他打你就是碰撞伤害😅,然后那个怪的模型跟场景基本完全融合,藏得你不踩他坑你就根本不知道那里有个怪(骗你的踩过坑也不记得),然后就爽爽扣血,而且boss有几个阶段0提示。玩了3小时到现在为止一点正反馈没有过,这游戏纯纯恶心人来的。又无聊又恶心的类银我是真第一次见识到了
有貓就給讚~
Pretty hard at the start, but after a few upgrades it got significantly more player-friendly. Great traversal, great graphics, and a well-designed map. There is only one problem separating this game from true Metroidvania greatness: the music. I could not stand it—it either annoyed me or tried to put me to sleep. Glad I could just disable it! One of the better games in this stacked year
22시간에 걸쳐 올 도전 과제 클리어한 뒤 평가 작성. 시스템상 자원적으로 불편한 부분이 있다 보니 갓겜까지는 아니더라도 게임성만으로 평작 이상은 됩니다. 게임 내에서 돈 들어갈 데가 많은데, 이게 편의성 기능과 엮이다 보니, 불편함을 견디지 못하는 분들로서는 많이 아쉬웠지 않을까 싶습니다.(그래도 업데이트로 맵 게이트 자체 가격은 내려가 편) 그래도 탐험 그 자체를 즐기는 분들이라면, 편의적인 부분 없이도 맵을 돌아다니는 걸 즐기시는 매트로베니아 장르의 팬분들께는 제법 매력적으로 다가가지 않을까 기대해 봅니다. 즐거웠던 부분 1. 적 머리 위에서 리듬 게임하며 농락하기 2. 체인라이트닝의 뽕맛 3. 퍼리(주인공은 짐승도가 좀 낮지만!) 4. 새로운 지역을 탐험할 때의 두근거림 5. 거의 대부분의 것이 계승된 채로 쾌적하게 이동할 수 있는 2회차 이후 플레이 (필드에 배치된 일부 중요 아이템, 보스 이외의 모든 것이 그대로 계승됩니다. 상대의 전투력이 변하는 것도 아니니, 회차 보스전은 말 그대로 금방 끝낼 수 있습니다) 아쉬운 부분 1. 진엔딩 외에도 다른 엔딩을 보기 위해 어쩔 수 없이 강요되는 회차플레이. ( [spoiler] 회차당 1개 구할 수 있는 아이템을 도전과제 때문에 3회차 스피드런할 때는 좀 빡셌습니다 [/spoiler] ) 2. 불친절한 퀘스트 구성 (엔딩 조건 중 특정 인물을 구조해야 함에도, 해당 인물에 대한 퀘스트 라인이 주어지지 않거나, 세부적인 조건을 알려주지 않으므로 구글링 등이 필요합니다) 3. 알아보기 힘든 n회차의 진척 상황 (위에 말한 것처럼 2회차 이후로 대부분의 정보가 그대로 계승되다 보니, 게임 내에서는 퀘스트가 클리어된 것으로 취급되어 표시됩니다. 그래서 현재 회차 플레이의 진척 상황을 파악하기 어려워 몸으로 뛰어야 합니다) 4. 대화 및 일부 연출 스킵 없음 (대화는 기본적으로 스킵이 안 되며{z 난타로 빠르게 넘길 수는 있음}, 일부 화면 연출의 스킵이 불가하여 게임 진행이 조금 늘어질 때가 있습니다) 게임성에 대해서는 아직 부족한 부분도 있지만, 전체적으로는 정말 재밌게 즐겼습니다. 스토리적인 부분도 평균 정도는 되는 느낌. 아무튼 매트로베니아 장르 팬 내에서도 편의성, 자원의 압박 등으로 호불호는 갈릴지언정, 전투와 탐험적인 면에서는 괜찮은 점수를 주고 싶습니다. 제작팀의 다음 작품이 기대되네요. 그리고 이하 스포일러성 평가 [spoiler] 노골적인 후속작(무료 DLC?) 암시는 호불호가 갈릴 수 있다고 생각합니다. 개인적으로는 좋아하지만요! [/spoiler] [spoiler] 그리고 파란 벽을 뚫을 수 있는 스킬 업그레이드를 위한 특정 캐비츠 장착 후 미로 돌파는 좀 더 알기 쉬운 설명이 있었으면 좋았을 듯합니다. [/spoiler]
excelente metroidvania , tudo feito na medida, mapa gigante, jogabilidade fluida, chefes na medida ,indico de olhos fechados.
Now that I've unlocked all the achievements, I think I have a good sense of the game. Overall, it's a rock-solid, beautiful game. Beautiful artwork, an interesting story, and a good combat system. Compared to other games in the genre, I’d describe this as one of the easier Metroidvania titles (bosses usually only take 5–6 tries, and some can even be beaten on the first try). The only thing that slightly spoiled the experience for me was that there are still a few bugs right now that force you to start a new NG+ run, which is why it took me 6 attempts after 2 of my attempts were ruined by bugs. I hope they fix those soon. But anyone who enjoys games like Hollow Knight will like this one too. (And the people complaining about the controls should maybe try playing with a controller.)
So I 100% this game and overall I liked most of the game. The soundtrack is nice the graphic is good and with many varied biomes which are fun to explore. The platforming challenges are mostly on average difficulty for a MV though personally I thought that one section to receive the Ice Wall climb was a bit harder compared to the rest. If you played Silksong this should be easy for you The combat itself is smooth and mostly fun, with a good variety of enemy type. My „biggest“ complaint though are the Boss fights. Except for a very few examples I thought that the fights are to easy. Most bosses have only like 2 to 3 attack patterns which are easily readable and avoidable. Hit windows are quite. If you want to make all boss fights into a complete joke use the available parry magic spell. For me this completely removed any challenge as the parry window is quite huge and the damage is high as well + you get a good amount of i-frames. Also the kinda mandatory NG+ mechanic needed to get the full game experience is not really to my taste. Especially after a certain mistake I made which extended my 100% playthrough by at least 1 hour of repeating the same game cycle to set it up + unskippable credits (which were fixed just today…) were quite frustrating. Overall I still had lots of fun and would easily recommend it as one lf the better MVs out there
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $111K | 380 | 79% | $15.99 | |
| $0 | 21 | 76% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $91M | 502.9K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $246.9K | 1K | 77% | $9.99 | |
| $247K | 953 | 65% | $9.99 | |
| $247K | 1.1K | 84% | $4.49 | |
| $246.7K | 425 | 78% | $29.99 | |
| $246.7K | 185 | 53% | $24.99 | |
| $247.1K | 1.2K | 85% | $19.99 |