
Fat Chicken is a REVERSE TOWER DEFENSE game where you fatten up farm animals for slaughter by pumping them full of hormones, overfeeding them and basting them with antibiotics to keep them alive so they're worth more when you turn 'em into tasty, tasty packaged meat...it's what's for dinner!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
変則的TDゲーム。 家畜を家畜小屋(スタート地点)から食肉加工場(ゴール地点)までのルートをタワーで餌や水、薬を与えて肥え太らせてノルマ以上の出荷するという内容のTDゲームだ。 通常のTDとは違い、ルート上を移動する家畜は敵ではなく守るべき対象であり、ゴールさせないのでなくゴールさせるのが目的となっている。タワーで餌や水、薬を与えるが、不足した場合には家畜は死んでしまうので、ルートをよく見てタワーの配置バランスを考える必要がある。家畜が死んでしまうと出荷できる分が減るので金の収入が減りノルマ達成が困難となってしまう。 [ホルモン注射&遺伝子操作] 餌や水、薬とは違い家畜の生存に関係しない家畜の価値を上げるためのタワー。遺伝子操作のタワーから弾を受けた家畜は見た目が奇形になる、いいのかこれは。 [農場従業員(Hired Hands)] タワーを建てるとそのタワーに従業員を配置することができる。従業員にはいくつか種類があるがそれぞれの役割としては、家畜を一時的に速く移動させる。敵からタワーを守る、家畜の死体を片付けるなどがある。通常のTDではルート上のキャラをゴールに到達させないために移動を遅くする手段があるが、このゲームでは逆に移動を速くして空腹や渇き状態になる前に距離を稼ぐ。しかし、家畜をスタンガンで急かせるのはどうなのだろう。 [敵(Protester,UFO)] ルート上を移動する家畜は敵ではないが明確な敵は登場する。タワーを機能停止に追い込む食肉反対者(Protester)とそれらが操作するドローン、家畜を拉致するUFOだ。食肉反対者とドローンは警備員をタワーに配置することで防ぐことができ、UFOは対空ミサイルタワーで撃墜することができる。UFOによる家畜拉致は完全に家畜が引き寄せられる前にUFOを撃墜すると家畜を取り戻せる。 [死体回収者(Dragger)] ゴールに辿り着くことなく途中で家畜が餓死や中毒死してしまった場合、家畜の死体は少し時間が経つと毒をまき散らして消える。当然、その毒の中を通る家畜は中毒になってしまう。それを防ぐために死体を回収するキャラがいる。死体を回収するとなぜか金と食肉の生産量が少し増加する。まさか、餓死や中毒死した家畜の死体の肉を出荷しているのだろうか。 [テキスト表示] テキストが表示されないときはレジストリを書き換える必要がある。 http://steamcommunity.com/app/325860/discussions/0/618456760279114062/ プレイし始めは通常のTDとプレイ感覚の違いから微妙な印象を受けたが、ゲーム内容を理解すると面白く感じられた。敵を殲滅するのが目的ではないためか、限られたコストのステージが多くステージ序盤のやりくりを考えたり、ゴールまで送り届けることが目的なのでマップ全体でタワー配置のバランスを考えたり、通常のTDよりもタワー配置に主眼が置かれているような感じだ。多少チープなところはあるがブラックユーモアな演出も悪くはないと思う。ただ、ステージ開始時のカメラが見づらい状態で始まるのでいちいちカメラ操作するのが面倒なことが気になった。 通常のTDとはプレイ感覚が異なることを許容でき、一風変わったTDをプレイしたいのならオススメのゲームだと思う。
I'm recommending this game with a big IF....IF you are a casual tower defense player, people used to real tower defense games should pass this one by. The best way to describe this game in a nutshell is reverse tower defense LITE, Tower defense for dummies if you will. + cutesy easy to look at graphics + nice concept with the use of hired hands, power ups, etc - Weak strategic play, which leads to a quick onset of boredom - awkward speed control and no keybinding options - annoying ambient sound 6/10 for the casual player; 2/10 for the more experienced TD player
I like this game, alot. It is however far from perfect and yes as others have stated it does have bugs. Firstly let me say that I am an avid tower defence genre fan, I think its fair to say that over many years I have probably played 75% of all flash tower defence games ever made and about 50% of all retail ones. Fat chicken has a simple objective, get your livestock from their pens to the processing plant, keep them alive and fatten them up as much as possible without killing them or letting them starve before they reach their impending doom. Kind of sounds grizzly doesn't it, well you might think from the sounds of it animal rights groups would be all over this game, and they would ... if they had not played it. Unlike most tower defence games this one has a "lite" story that I shall not ruin for you, needless to say that it has a clear moral and ethical tale to tell. Which I might add is done very well and in a light hearted manner, and clearly shows that if you want to get a message across and make people listen then you have to make it fun and entertaining, Fat Chicken manages this on both counts. The game isn't that long and achievements can all be obtained within 8 hours. The graphics do the job well Sounds effects are very good quality. Music is highly annoying after a short period but can thankfully be turned off. The bugs : The most common is that the wave counter and cash $$ indicator stop updating and the only way to force it to update is to press "esc" this causes it to update to what it should be but still does not contine to update to live stats. As a result if this bug happens during a level you will have to press "esc" every so often. The key cause I have found of causing this bug are the number of active hired hands on screenonce you go beyond around 8-10 it causes this bug to happen, also having more than 9-10 starts to cause slowdown although this is minimal except foe one level, the last level. *** SPOILER WARNING *** The Final level of the game is very bugged. Passed wave 5, UFO's and Protestors spawn but do not move or infact do anything, if you have protestors effecting a tower at the point this happens you can not clear the protestor with security, this effectivly locks the tower for the rest of the game. UFO's can still be shot down if within range but they just stop moving and newly spawned ones do nothing and just stil at the worm hole. The first time I played the last level the camera locked onto the CEO and no matter what I did. I could move the camera but as soon as I let go of the mouse, the camera jumpped right back to centering on the CEO. Strangly enough these bugs actualy made the final level much easier than I assume it should be, no protestors of UFO's to deal with for more than half the game .... bonus ! The game was easily enjoyable enough for me to spend 12 odd hours writing a guide for this game as well as obtaining all its achievements. Game played on i7 4700HQ, 16gb ram, R9 265x. Tested using HD4400 onboard and bugs and slowdown encounterd on both graphics cards, so does not appear to be a system performance issue.
ko kotina
10/10 trailer made me hungry for chicken wings. Would watch again.
Fat Chicken is an interesting twist on the strategy genre. It's made by some industry vets who have worked for Insomniac Games, Red Storm Entertainment, and Westwood Studios. The creative director was heavily involved in the Command and Conquer series (a personal favorite of mine in the strategy genre) and the experience behind this title shows. You spend each mission trying to make as much money as possible beefing up farm animals (including poultry as the name suggests) using towers to fatten up, genetically enhance, water, and medicate your animals. While I have not experienced all of the perks or upgrades yet (I am still in the process of finishing the game) I would like to mention that you are not limited to just a few tower options. Special skills and tower upgrades are available. It's got learning curve that makes it easy to get into and a lot of ways to get the most money and meat out of your animals. This is a definite buy for originality, personality, and just plain fun.
Although non-graphical peak and the replay value is not high, Fat Chicken is still a very attractive game and a new style of play, worthy of the effort out of an independent development. Fat Chicken is a good choice for entertaining after a period of study and work stress.
Even though they say its a "reverse" td its just a generic TD. The reverse part is that you have to keep them alive other than killing An actual reverse TD would be to controll the mobs that have to get past it.. kinda like Legion TD has of an mechanic This kinda false advertise wouldnt be the bad part.. the bad part is if your system is not english you have to edit your registry data (and for some even other system data) manualy to have text. Else everything is blanc. While not being overly hard to "fix" it takes a while to figure it out.. luckily there were not too many comments the past months so a year old topic regarding this was easy to find... yet after over a year ITS STILL NOT FIXED.. this is a simple patch.. for now negative review.. i might change it once i decided to finish it and have a broader view
Ich gebe es zu, "Fat Chicken" ist ekelerregend und Krank. Bei "Fat Chicken" wird das Prinzip, bei dem man feindiche Soldaten, die durch einen vorgegebenen Pfad gehen müssen und mit Turrets und anderen Waffen dezimiert werden, auf einen Bauernhof übertragen. Die feindlichen Soldaten werden hier durch Hühner, Schweine und anderes Vieh, das auf einem Bauernhof lebt, ersetzt, und die automatisch um sich schießenden Waffen, das sind hier Mastmaschienen, die die Hühner und Schweine mit Fraß und Antibiotika auffüllen, bis sie bis zum platzen aufgefüllt sind.
Nun ja, ein etwas makabres game! Ein Humor mit dem sicher nicht jeder umgehen kann!^^ Es spielt auf einer industriellen Farm auf der man Tiere mästet und danach ins Schlachthaus schickt. Es erinnert auf den 1. Blick an ein Tower Defense game, nur das hier die Türme dazu dienen das Vieh mit Hormonen, Futter und Wasser voll zu stopfen, damit sie so fett wie möglich werden und - wer hätte es geahnt - möglichst viel Profit abwerfen. Die Türme sind natürlich ausbaubar und eine dieser Erweiterung ist z.B. ein Arbeiter mit einem Elektrostock der die Tiere voran treibt. Also ganz wie im richtigen Leben! Nur ohne Blut und da sind die Tiere nicht eckig, zumindest noch nicht!
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