
Grow your own farm all by yourself, or cooperate with your friends in this unique, relaxing farming experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.1Kreviews | 94% | — | $13.1M |
| $19.99 | 1.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
irgendwie langweilig
Fajne <3
einfach alles klasse
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Italian, Russian, Norwegian, Romanian, Swedish, German, Portuguese - Brazil, French, Simplified Chinese, Finnish +15 more
| $19.99 |
| 1.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看到好评多买的,结果体验下来并不好玩,基本只有种田养鱼畜牧,畜牧还是在围栏里根本不能放牧,本人又晕3D,每次玩上半小时就得下线去吐,买过最后悔的一个游戏,比星露谷贵三倍,可玩性却没多少,活动蔬菜也没几个好看的……我还是去玩猛男捡树枝吧
I was like "huh I wonder why I stopped playing this game, lets give it another try" and now I remember why I stopped playing. The entire game runs off REAL LIFE HOURS and for some reason when you discard a quest to get a better one there's a 24 REAL LIFE HOUR cooldown. Why is that a problem? Well if you want to do a farm that focus's on only doing 1 thing like lets say a orchid growing only tree based crops good luck getting the special currency to use a tractor because it's locked behind a quest system that again if you don't get a quest you can do (without breaking the 1 crop type) you'll have to discard the quest hope you roll good or wait 24 real hours. Also some crops especially good ones take 48 real hours which you can cut down to something like 22-28~ hours but that's still a long time....
норм
最纯粹的种地,最极致的享受
tatlı oyun
ระวังเล่นแล้วหลับ
Its nice and you cna have pets with a big farm and frends can join you
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $630.3K | 4.8K | 78% | $4.99 | |
| $1.6M | 2.5K | 90% | $19.99 | |
| — | 0 | — | — | |
| $19.7M | 24.6K | 92% | $19.99 | |
| $8M | 12.7K | 84% | $19.99 | |
| $1.9M | 5.5K | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 31.8K | 95% | $17.49 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.1M | 6.8K | 91% | $49.99 | |
| $13M | 45.2K | 97% | $9.74 |