
Farewells Clicker is an addictive blend of clicker and city builder! Expand your island, develop your city, and produce resources endlessly. Upgrade your buildings and skills through a vast skill tree to progress further and further!
Modeled estimate, not a reported figure. How we estimate →
About

Build your realm and make sure to cleverly use building synergies to optimize your resource production.

Speed up production by clicking on your buildings.

Don't stay on your tiny island ! Expand your territory and explore the world. More land equals more production potential.

Improve and optimize your efficiency by upgrading your skill tree !
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
まぁ安いし暇つぶしには良いんじゃない?って感じです
一般般,不好不坏,
Not really the kind of game i used to play. But I just tried it and plaid for an hour non stop ! very chill, satisfying and addictive !
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
직관성
Es bastante adictivo ir desbloqueando nuevas estructuras y comenzar una nueva partida continuamente, mejorando estrategias y recolectando recursos cada vez mas rápido, genial.
Ein nettes kleines incremental clicker Spiel. Ganz entspannt und der Preis passt auch.
視点移動などを十字キーでもできるようにしてほしい
只能说想法是好的 但是结合的很差
作为一款增量游戏,前期到中后期都没有爽感,许多升级意义不明,多重克隆更像是debuff影响布局,不推荐
Okay! Well that was super fun! [i]Farewells Clicker[/i] hits all the right notes. I really love the medieval art style, the music, and the base building mechanics. The concept is so well done, and I can’t wait to see more content like this in the future. A little critique, though! I do wish the game was a tad bit longer, and it would be great to see an achievement for maxing out all the upgrades, as there's no real incentive to grind out the rest of the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5K | 47 | 43% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $437.9K | 2.4K | 87% | $6.24 | |
| $1.9M | 10K | 97% | $5.59 | |
| $824.9K | 1.2K | 86% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.3K | 121 | 48% | $8.99 | |
| $22.3K | 85 | 69% | $9.99 | |
| $22.3K | 156 | 92% | $5.99 | |
| $22.3K | 126 | 57% | $5.99 | |
| $22.3K | 290 | 73% | $4.99 | |
| $22.3K | 427 | 92% | $3.99 |