
The sky city builder awaits. Create your own flying kingdom and lead it on a quest across an expansive world. Explore the varied landscape, build up a floating metropolis, aid struggling people below, uncover lost secrets and, ultimately, bring back the Airborne Kingdom legend.
Modeled estimate, not a reported figure. How we estimate →
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About


Tales speak of a mythical Airborne Kingdom, a floating metropolis that united all the nations of the world under its banner. One day, it disappeared, leaving its allies alone, and isolated. Decay and decline soon followed, with each left to fend for itself. Aeons later, a spark of hope emerges: A new floating city takes to the skies, to hopefully rekindle the tales of old and unite the struggling people of the world once more. Reconnect them and usher in a new era of harmony and prosperity.
Take control of this new sky city and build it up from a fledgling town to a bustling metropolis stretching across the horizon. Roam the skies of the world, seeking out resources and opportunities below, find lost temples and deserted cities, complete quests, and usher in a new era of prosperity in the critically-acclaimed sky city builder, now available on Steam!

Construct the sky city, a beacon of hope for the people of the world. Build housing and service buildings, research technologies, and gather resources to sustain its community.
Face crucial challenges. Balance air drag with propulsion, lift with mass, and of course, the timid tilt.
Attend to the people. Citizens require houses, food, medicine, and assorted creature comforts. Create the infrastructure to meet their needs and take the first steps towards making myth reality once more.

Explore a vast, randomized world. Locate raw materials and process them into resources necessary to expand the city and seek out terrain-bound kingdoms to bring into the fold.
Aid the struggling ground kingdoms. Complete quests to gain their allegiance, expanding your city's influence and establishing its legacy.
Unearth the secrets of the first Airborne Kingdom, exploring the skies and seeking out secret shrines and forgotten ruins, learning its rich history.

Build and optimize, explore and help, or just kick back and relax as the floating city makes its way through the sky.
Tinker with the city in Creative Mode and create the greatest floating city in history, free from resource limitations or the pressure of time.
Enjoy a vibrant art style and calming soundtrack, as you restore serenity to a world in need of hope.
Seek out greater heights with previously released DLC content including New Game Plus and a Hard Mode
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
街作りゲーとか基地建設ゲーとかっていうタグが付いてるけど、感覚としてはお使いゲー。「街を発展させて楽しむゲームがやりたい」と思うと肩透かし喰らう。地上の複数ある都市の要望を叶えていく事で最終目的を達成するのがメインテーマであり、その一貫としてリソースを確保する為に住居や農場を用意するに過ぎない。人口をあまり増やさない方が良い事もあって、人を選ぶところはあると思う。のんびりやって1周10時間ぐらい。
I play my games on MAC. After playing it for a while, I can't access it anymore because now all of a sudden the game is only supported on Windows. Waste of money and time. First time I encounter such a thing. Big thumbs down!
For the record, I feel guilty giving this game a thumbs down. This is a where I wish there was an option for "Neutral." The fundamental twist on the classic "city-builder" is that it's tricky to balance (quite literally) a flying city. Placement of units (and moving existing units) is incredibly important. Unfortunately, it's not a twist that interested me, as I discovered playing the game. I want to play a city builder, not a city balancer. Also, the pace is really leisurely. Absolutely nothing wrong with that. However, because your city gets resources from the ground, you need to fly from place to place to get the resources, and you spend a lot of time watching your city to move to the next resource location. This gets old! I way prefer the classic city builder where you build a resource (like a farm) and don't need to worry about that specific resource thereafter. That being said, I suspect mid-late game there are quality of life improvements. I just got too bored to keep going.
It's an Okay game, however I cannot play it anymore sicne mac supprot was removed for some apparent reason. This is unaccpetable as someone who uses their mac as both a light gaming and work device. I am putting my feelings VERY nildly, as i am not at all happy witht he remvoal fo amc support
The idea is neat but the game is just incredibly shallow. I finished it hoping that it would get a little bit more complex further in since I liked the idea of the mobile city, but the actual city building aspect of the city builder requires basically no thought. I'd only recommend picking this up on an incredibly deep sale. Even at 80% off I regret purchasing this.
controller support guys. even on pc this is no longer optional.
got really boring really fast
Such an amazing game just lay back and enjoy
A game I'd give a maybe? On a hard discount, I think. There's nothing wrong with the game, but it's nothing really special. The concept is interesting and the story is nice, but the gameplay didn't really stick the landing. The balancing of resource management, especially on hard mode, is particularly sadistic, especially if you are thinking of tackling the DLC. Again, a hard maybe.
Wonderful city builder - instead of the normal distance-based puzzle of city builders, where you have to manage production and logistics chains, the name of the game here is lift, tilt, and speed, with endgame content complicating your previous builds with weather hazards. Near completely cleared it in about 18 hours, inflated with some accidental idle time. Great music, wonderful art - especially using an actual paper map as the worldmap, showing everything spread out beneath you like a tapestry.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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