
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Engagement
Hours played at review time, across 308 reviews with recorded playtime.
Reviews
Themes across 308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Makes alot of fun
Que joguim legal
bisher nettes Spiel, wenn es so weiter geht, empfehlenswert
Relaxed mmo lite, with fun battles. Needs some QoL improvements but pretty good.
At first the game ran horrible but recently they been adding patches and optimization fixes the game is going in the right direction, as someone who loves mmos this one is a solid option to go for, no quest, no extra content there's tons of things to do here.
Great game, just needs higher damage numbers, more levels, and a small indicator of when the mob is about to perform a strike.
Wow, this is genuinely one of the worst games I've played. I honestly thought it had been thrown together yesterday with AI, but then a friend told me it's actually been in development for six months. That's wild. The graphics are poor, the sound design is bad, and the performance is awful. The class design makes no sense either—the Priest has ranged basic attacks but most of its abilities are melee, which feels completely disconnected. It really seems like whoever designed the classes didn't have a clear vision. To top it off, the dash (Ctrl) doesn't even have invincibility frames, making movement feel clunky and unrewarding. Overall, it feels unfinished and unpolished in almost every aspect.
After 10 hours of playtime, I can confidently say this game is worth recommending. The gameplay is fun, the progression feels rewarding, and I've been enjoying my time with it so far. My only real issue is optimization. On a mid-range PC, I occasionally experience FPS drops, especially when entering dungeons or during more demanding areas. It would be great to see some performance improvements in future updates. Other than that, the game has been a fantastic experience. If you're interested in this genre, I'd definitely recommend giving it a try.
siiiiiiiiiiiiiiiiiiick
good soup
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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